Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
HoTnCreAmyXD
Artio
Level 160
God Stats
6W - 5L
1,605 SR
Queue Stats
229W - 204L
1,604 Elo+
Party 2
Chronos
Chronos
Okitsuki
Chronos
Level 156
God Stats
3W - 2L
2,044 SR
Queue Stats
407W - 333L
1,645 Elo+
Party 2
Arachne
Arachne
TonalEel5791
Arachne
Level 159
God Stats
25W - 10L
1,759 SR
Queue Stats
265W - 207L
1,607 Elo+
Party 2
Pele
Pele
Typical Dingus
Pele
Level 160
God Stats
18W - 18L
1,709 SR
Queue Stats
553W - 556L
1,550 Elo+
Party 2
Team Averages
Level 156
1,723 SR
1,581 Elo+

VS

Team Averages
Level 138
1,703 SR
1,689 Elo+
Bakasura
Bakasura
AraaBlast_
Bakasura
Level 118
God Stats
33W - 8L
1,865 SR
Queue Stats
264W - 173L
1,717 Elo+
Party 1
Jormungandr
Jormungandr
CritOverEdge
Jormungandr
Level 143
God Stats
2W - 0L
1,532 SR
Queue Stats
387W - 269L
1,726 Elo+
Party 1
Baron Samedi
Baron Samedi
MrMasterJinx
Baron Samedi
Level 154
God Stats
10W - 4L
1,938 SR
Queue Stats
349W - 332L
1,618 Elo+
Solo
Athena
Athena
ONI_Nuggit
Athena
Level 152
God Stats
9W - 8L
1,585 SR
Queue Stats
428W - 304L
1,690 Elo+
Party 1
Neith
Neith
zzxDEVILxzz
Neith
Level 122
God Stats
4W - 2L
1,592 SR
Queue Stats
350W - 269L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 3 / 1
9,538
502
3,048
10,135
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 3
8,863
466
10,297
17,839
9,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Okitsuki
Chronos
17
4 / 3 / 1
10,523
554
10,362
9,965
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
TonalEel5791
Arachne
11
0 / 3 / 2
7,300
384
4,144
14,750
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
8,700
458
5,351
12,922
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AraaBlast_
Bakasura
19
8 / 2 / 7
12,610
664
10,631
14,135
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
CritOverEdge
Jormungandr
14
0 / 2 / 11
10,157
535
6,021
14,146
10,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MrMasterJinx
Baron Samedi
18
3 / 1 / 8
11,446
602
7,449
11,298
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ONI_Nuggit
Athena
18
8 / 1 / 6
11,866
625
11,536
11,263
9,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 0 / 7
11,828
623
6,914
8,678
3,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
20
20
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Bakasura
AraaBlast_
Bakasura
8
2
7
5.75
W
Jormungandr
CritOverEdge
Jormungandr
0
2
11
2.75
L
1
5
3
0.5
W
Baron Samedi
MrMasterJinx
Baron Samedi
3
1
8
7
W
Athena
ONI_Nuggit
Athena
8
1
6
11
L
Chronos
Okitsuki
Chronos
4
3
1
1.5
L
Arachne
TonalEel5791
Arachne
0
3
2
0.33
L
1
6
2
0.33
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
42,551
65,611
Taken
59,520
26,414
Mitigated
35,072
19,482
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,048
937
0
1,714
10,135
3,078
210
2,153
7,527
0
69,885
W
Bakasura
AraaBlast_
Bakasura
10,631
7,461
0
4,422
14,135
5,370
153
4,301
9,788
0
98,283
W
Jormungandr
CritOverEdge
Jormungandr
6,021
664
0
2,211
14,146
10,438
0
6,473
7,126
27,548
0
L
10,297
518
666
7,910
17,839
9,535
66
8,493
8,620
50,513
0
W
Baron Samedi
MrMasterJinx
Baron Samedi
7,449
114
930
4,420
11,298
6,419
489
6,520
4,585
83,277
0
W
Athena
ONI_Nuggit
Athena
11,536
3,352
0
3,445
11,263
9,540
430
5,372
4,921
60,997
0
L
Chronos
Okitsuki
Chronos
10,362
3,026
0
1,622
9,965
3,350
0
4,547
4,803
82,484
0
L
Arachne
TonalEel5791
Arachne
4,144
1,662
0
6,961
14,750
6,068
0
4,800
9,760
0
34,032
L
5,351
710
0
609
12,922
4,383
0
5,951
6,971
0
63,812
W
6,914
2,247
0
5,575
8,678
3,305
4,540
800
7,878
0
105,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
57,907
541
Minions Killed
653
0
Camps Cleared
0
1,935,577
Distance Traveled
1,991,394
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,538
502
144
8
0
373,030
2
W
Bakasura
12,610
664
179
9
0
479,180
4
W
Jormungandr
10,157
535
37
2
0
393,547
13
L
Artio
8,863
466
99
5
0
374,972
3
W
Baron Samedi
11,446
602
135
7
0
380,615
3
W
Athena
11,866
625
124
7
0
392,772
1
L
Chronos
10,523
554
158
8
0
391,413
2
L
Arachne
7,300
384
50
3
0
396,755
5
L
Pele
8,700
458
90
5
0
399,407
2
W
Neith
11,828
623
178
9
0
345,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role