Player Matchup

Achilles
Achilles
Ducky145
Achilles
Level 91
God Stats
17W - 7L
1,652 SR
Queue Stats
64W - 37L
1,646 Elo+
Party 2
Neith
Neith
Josh325
Neith
Level 106
God Stats
2W - 4L
1,628 SR
Queue Stats
45W - 26L
1,648 Elo+
Party 2
Vulcan
Vulcan
RunikDarren
Vulcan
Level 84
God Stats
1W - 3L
1,501 SR
Queue Stats
46W - 28L
1,618 Elo+
Party 2
Team Averages
Level 94
1,593 SR
1,637 Elo+

VS

Team Averages
Level 52
1,500 SR
1,539 Elo+
Cthulhu
Cthulhu
AceFrosty0541
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,303 Elo+
Party 1
Sol
Sol
Prohtotech
Sol
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
565W - 202L
1,972 Elo+
Solo
Mulan
Mulan
qlVegetalp
Mulan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ducky145
Achilles
15
6 / 5 / 7
11,735
782
12,641
25,259
35,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Neith
Josh325
Neith
15
6 / 5 / 6
10,759
717
14,559
12,221
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
13
1 / 7 / 9
9,223
615
8,801
10,473
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 5 / 7
10,072
671
4,680
15,406
15,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
13 / 2 / 2
12,813
854
26,055
17,875
9,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
14
3 / 6 / 10
10,644
710
10,386
12,775
11,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
13
Kills
17
17
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
7
0.9
L
Achilles
Ducky145
Achilles
6
5
7
1.9
L
Neith
Josh325
Neith
6
5
6
1.8
W
13
2
2
7
L
Vulcan
1
7
9
0.79
W
Mulan
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,001
Damage
41,121
47,953
Taken
46,056
44,984
Mitigated
35,696
8,283
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,680
301
670
984
15,406
15,365
0
3,694
11,712
22,938
0
L
Achilles
Ducky145
Achilles
12,641
3,338
0
5,619
25,259
35,943
0
17,676
7,583
0
28,303
L
Neith
Josh325
Neith
14,559
6,334
0
2,664
12,221
5,481
192
6,092
6,129
0
52,783
W
26,055
9,137
0
10,938
17,875
9,090
3,381
3,001
14,874
83,104
0
L
Vulcan
8,801
2,759
0
0
10,473
3,560
144
6,967
3,506
28,214
0
W
Mulan
10,386
951
495
1,921
12,775
11,241
170
2,106
10,669
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
33,529
144
Minions Killed
175
0
Camps Cleared
0
814,352
Distance Traveled
700,873
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,072
671
34
2
0
241,101
1
L
Achilles
11,735
782
27
2
0
304,527
1
L
Neith
10,759
717
74
5
0
243,301
4
W
Sol
12,813
854
118
8
0
250,252
2
L
Vulcan
9,223
615
43
3
0
266,524
1
W
Mulan
10,644
710
23
2
0
209,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role