Player Matchup

Hades
Hades
 
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bong-Waterx_x
Neith
Level 7
God Stats
2W - 0L
1,713 SR
Queue Stats
28W - 22L
1,515 Elo+
Party 1
Ymir
Ymir
DespairedMajin
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Awilix
Awilix
LadyLucifer12
Awilix
Level 7
God Stats
2W - 7L
1,500 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
blind_chicken571
Cthulhu
Level 22
God Stats
25W - 23L
1,694 SR
Queue Stats
33W - 36L
1,662 Elo+
Party 3
Team Averages
Level 25
1,581 SR
1,538 Elo+

VS

Team Averages
Level 12
1,430 SR
1,340 Elo+
Yemoja
Yemoja
QuiteAGoodOne
Yemoja
Level 7
God Stats
3W - 4L
1,196 SR
Queue Stats
7W - 11L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
SoAr_Dylan_08
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Chiron
Chiron
gigodrew
Chiron
Level 27
God Stats
10W - 12L
1,548 SR
Queue Stats
56W - 68L
1,408 Elo+
Party 2
Nemesis
Nemesis
iceflame674
Nemesis
Level 21
God Stats
31W - 28L
1,407 SR
Queue Stats
69W - 60L
1,416 Elo+
Party 2
Bakasura
Bakasura
raya_intratable
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
8 / 2 / 1
10,750
566
8,734
13,055
7,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 1 / 9
9,908
521
15,077
10,110
3,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 3 / 13
8,927
470
9,670
11,784
8,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 0 / 5
11,570
609
6,794
9,213
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 3
9,339
492
3,845
13,629
8,722
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
7,934
418
3,846
14,276
12,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
4
0 / 6 / 0
5,377
283
398
5,837
3,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
gigodrew
Chiron
12
1 / 8 / 2
7,767
409
8,778
16,392
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nemesis
iceflame674
Nemesis
13
5 / 8 / 0
8,731
460
11,731
16,098
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
11
0 / 4 / 0
6,930
365
1,245
9,840
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
31
Kills
7
8
Deaths
34
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
2
1
4.25
W
9
1
9
13.5
W
4
3
13
3.5
W
8
0
5
10.5
L
1
8
3
0.31
L
Cthulhu
0
6
0
0
W
2
2
3
1.75
L
Chiron
gigodrew
Chiron
1
8
2
0.25
L
Nemesis
iceflame674
Nemesis
5
8
0
0.63
L
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
25,998
57,791
Taken
62,443
31,890
Mitigated
31,083
23,062
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,734
1,424
195
8,263
13,055
7,792
3,669
505
12,525
68,583
0
W
15,077
6,225
0
5,341
10,110
3,508
2,376
1,539
8,571
0
55,928
W
9,670
1,449
0
1,567
11,784
8,208
454
2,176
9,608
28,213
0
W
6,794
4,181
0
3,632
9,213
3,660
0
143
9,070
0
94,203
L
3,846
1,585
1,097
1,222
14,276
12,016
219
6,319
7,957
23,448
0
L
Cthulhu
398
398
0
52
5,837
3,659
166
2,184
3,653
4,283
0
W
3,845
753
123
3,941
13,629
8,722
2,628
120
13,509
35,596
0
L
Chiron
gigodrew
Chiron
8,778
2,906
1,417
3,064
16,392
4,844
629
5,442
10,940
0
45,230
L
Nemesis
iceflame674
Nemesis
11,731
4,926
0
4,760
16,098
6,646
0
4,427
11,671
0
42,740
L
Bakasura
1,245
897
0
2,319
9,840
3,918
484
3,867
5,973
0
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
36,739
464
Minions Killed
264
0
Camps Cleared
0
1,750,987
Distance Traveled
1,304,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,750
566
137
7
0
345,798
0
W
Neith
9,908
521
88
5
0
322,329
0
W
Ymir
8,927
470
20
1
0
339,198
0
W
Awilix
11,570
609
142
7
0
413,253
3
L
Yemoja
7,934
418
34
2
0
281,884
1
L
Cthulhu
5,377
283
9
0
0
102,857
0
W
Cthulhu
9,339
492
77
4
0
330,409
2
L
Chiron
7,767
409
94
5
0
307,984
0
L
Nemesis
8,731
460
67
4
0
335,905
0
L
Bakasura
6,930
365
60
3
0
275,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role