Player Matchup

Chaac
Chaac
Bear1776
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
IIIOR3OIII
Cthulhu
Level 134
God Stats
10W - 2L
1,759 SR
Queue Stats
210W - 207L
1,560 Elo+
Party 3
Da Ji
Da Ji
LoneAssassin011
Da Ji
Level 122
God Stats
3W - 5L
1,437 SR
Queue Stats
236W - 236L
1,471 Elo+
Solo
Merlin
Merlin
Parkango77
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,492 Elo+
Party 3
Discordia
Discordia
PrimoCHENCHO
Discordia
Level 154
God Stats
16W - 9L
1,653 SR
Queue Stats
632W - 526L
1,511 Elo+
Solo
Team Averages
Level 121
1,570 SR
1,508 Elo+

VS

Team Averages
Level 90
1,235 SR
1,474 Elo+
Bacchus
Bacchus
Alex9951
Bacchus
Level 60
God Stats
0W - 4L
1,131 SR
Queue Stats
331W - 330L
1,501 Elo+
Party 2
Arachne
Arachne
MAD-T305
Arachne
Level 160
God Stats
0W - 2L
1,344 SR
Queue Stats
412W - 442L
1,481 Elo+
Party 1
Apollo
Apollo
ShadowLord369
Apollo
Level 88
God Stats
0W - 3L
1,266 SR
Queue Stats
199W - 207L
1,457 Elo+
Party 1
Loki
Loki
lg0tTheMunchies
Loki
Level 105
God Stats
1W - 7L
1,174 SR
Queue Stats
622W - 637L
1,476 Elo+
Solo
Hachiman
Hachiman
llMeliodasll218
Hachiman
Level 39
God Stats
10W - 8L
1,263 SR
Queue Stats
265W - 264L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bear1776
Chaac
19
6 / 3 / 13
11,447
763
9,213
21,370
25,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
IIIOR3OIII
Cthulhu
19
5 / 5 / 13
11,977
798
14,633
29,645
25,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 8 / 12
12,171
811
13,473
15,642
8,679
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Parkango77
Merlin
18
4 / 3 / 14
10,894
726
7,321
9,845
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
PrimoCHENCHO
Discordia
20
9 / 2 / 17
12,778
852
19,149
12,117
6,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alex9951
Bacchus
20
6 / 4 / 12
12,559
837
15,026
16,429
23,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
MAD-T305
Arachne
16
4 / 8 / 9
9,788
653
12,989
16,006
6,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 9
11,132
742
10,272
12,759
5,813
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 8 / 8
10,024
668
9,597
14,560
6,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
17
4 / 6 / 8
10,385
692
15,066
13,232
5,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
67
33
Kills
21
21
Deaths
33
69
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alex9951
Bacchus
6
4
12
3
W
Chaac
Bear1776
Chaac
6
3
13
4.17
W
Cthulhu
IIIOR3OIII
Cthulhu
5
5
13
2.3
W
9
8
12
1.88
L
Arachne
MAD-T305
Arachne
4
8
9
1.06
W
Merlin
Parkango77
Merlin
4
3
14
3.67
W
Discordia
PrimoCHENCHO
Discordia
9
2
17
8.75
L
4
7
9
1.21
L
3
8
8
0.88
L
Hachiman
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,789
Damage
62,950
88,619
Taken
72,986
71,269
Mitigated
48,910
29,604
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alex9951
Bacchus
15,026
850
316
1,683
16,429
23,915
403
6,724
9,705
25,386
0
W
Chaac
Bear1776
Chaac
9,213
1,808
697
4,840
21,370
25,717
666
3,284
18,086
0
22,235
W
Cthulhu
IIIOR3OIII
Cthulhu
14,633
628
1,952
10,161
29,645
25,070
1,227
3,513
26,132
41,124
0
W
13,473
3,269
1,038
1,057
15,642
8,679
831
2,601
11,898
0
20,986
L
Arachne
MAD-T305
Arachne
12,989
11,642
1,394
3,188
16,006
6,958
612
9,193
6,813
0
16,409
W
Merlin
Parkango77
Merlin
7,321
832
1,828
1,200
9,845
5,296
896
2,349
7,496
30,323
0
W
Discordia
PrimoCHENCHO
Discordia
19,149
723
2,660
4,171
12,117
6,507
1,137
3,279
8,838
38,995
0
L
10,272
4,106
1,002
1,599
12,759
5,813
269
8,620
4,139
0
26,174
L
9,597
2,206
1,022
2,477
14,560
6,421
0
9,265
5,295
0
20,048
L
Hachiman
15,066
5,547
1,641
2,965
13,232
5,803
726
7,301
5,931
0
31,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
53,888
209
Minions Killed
113
0
Camps Cleared
0
1,279,737
Distance Traveled
1,249,973
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,559
837
17
1
0
273,855
0
W
Chaac
11,447
763
16
1
0
264,039
0
W
Cthulhu
11,977
798
67
4
0
239,532
1
W
Da Ji
12,171
811
19
1
0
228,809
0
L
Arachne
9,788
653
2
0
0
241,882
1
W
Merlin
10,894
726
47
3
0
264,615
0
W
Discordia
12,778
852
60
4
0
282,742
1
L
Apollo
11,132
742
39
3
0
233,771
1
L
Loki
10,024
668
15
1
0
262,256
1
L
Hachiman
10,385
692
40
3
0
238,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role