Player Matchup

Scylla
Scylla
Lorthadontist
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 60L
1,677 Elo+
Party 1
Mercury
Mercury
Teeko44
Mercury
Level 87
God Stats
3W - 2L
1,851 SR
Queue Stats
21W - 11L
1,588 Elo+
Party 1
King Arthur
King Arthur
ked52
King Arthur
Level 16
God Stats
1W - 2L
1,614 SR
Queue Stats
5W - 9L
1,225 Elo+
Party 1
Team Averages
Level 71
1,655 SR
1,497 Elo+

VS

Team Averages
Level 68
1,579 SR
1,409 Elo+
Tiamat
Tiamat
SirShizno509
Tiamat
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
74W - 70L
1,425 Elo+
Solo
Artemis
Artemis
YXNG LOC
Artemis
Level 103
God Stats
13W - 10L
1,591 SR
Queue Stats
196W - 236L
1,410 Elo+
Party 2
Odin
Odin
drewthewizard96
Odin
Level 33
God Stats
18W - 17L
1,453 SR
Queue Stats
62W - 58L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
14,319
682
21,026
16,701
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Teeko44
Mercury
20
11 / 12 / 3
16,398
781
16,756
22,647
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
ked52
King Arthur
16
0 / 10 / 12
12,784
609
5,877
27,069
23,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 6 / 15
15,111
720
22,744
20,368
16,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
YXNG LOC
Artemis
19
7 / 7 / 11
15,279
728
18,603
19,240
6,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 3 / 15
15,793
752
13,873
19,607
12,627
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
16
Kills
27
27
Deaths
16
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Tiamat
8
6
15
2.58
L
Mercury
Teeko44
Mercury
11
12
3
1.04
W
Artemis
YXNG LOC
Artemis
7
7
11
1.79
W
12
3
15
6.5
L
King Arthur
ked52
King Arthur
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,659
Damage
55,220
66,417
Taken
59,215
38,107
Mitigated
36,367
2,774
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,026
1,370
0
375
16,701
5,531
0
7,664
9,037
71,584
0
W
Tiamat
22,744
1,492
1,586
7,852
20,368
16,893
324
6,459
13,648
68,481
0
L
Mercury
Teeko44
Mercury
16,756
6,899
0
2,399
22,647
8,769
1,527
5,647
17,000
0
50,984
W
Artemis
YXNG LOC
Artemis
18,603
8,863
0
4,783
19,240
6,847
3,041
6,451
12,407
0
89,640
W
13,873
3,752
862
1,943
19,607
12,627
477
7,867
11,484
0
38,860
L
King Arthur
ked52
King Arthur
5,877
1,083
0
0
27,069
23,807
0
9,433
17,636
650
33,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
46,183
195
Minions Killed
232
0
Camps Cleared
0
1,030,107
Distance Traveled
1,068,106
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,319
682
91
4
0
377,617
2
W
Tiamat
15,111
720
72
3
0
345,381
0
L
Mercury
16,398
781
56
3
0
346,415
4
W
Artemis
15,279
728
115
5
0
301,525
4
W
Odin
15,793
752
45
2
0
421,200
0
L
King Arthur
12,784
609
48
2
0
306,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role