Player Matchup

Baron Samedi
Baron Samedi
II-_yThyago_--II
Baron Samedi
Level 50
God Stats
1W - 5L
1,052 SR
Queue Stats
13W - 23L
1,258 Elo+
Solo
Aphrodite
Aphrodite
ShinyGuy14
Aphrodite
Level 156
God Stats
0W - 3L
1,163 SR
Queue Stats
296W - 290L
1,559 Elo+
Solo
Medusa
Medusa
ㅤChrisVB15ㅤ
Medusa
Level 123
God Stats
2W - 1L
1,355 SR
Queue Stats
24W - 21L
1,531 Elo+
Solo
Team Averages
Level 110
1,190 SR
1,449 Elo+

VS

Team Averages
Level 99
1,578 SR
1,567 Elo+
Nike
Nike
Agustin180
Nike
Level 129
God Stats
13W - 9L
1,555 SR
Queue Stats
308W - 264L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrankFioren99
Morgan Le Fay
Level 156
God Stats
10W - 2L
1,854 SR
Queue Stats
141W - 66L
1,777 Elo+
Party 1
Jing Wei
Jing Wei
cefe22
Jing Wei
Level 13
God Stats
2W - 5L
1,325 SR
Queue Stats
58W - 63L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
II-_yThyago_--II
Baron Samedi
17
5 / 9 / 6
13,876
631
9,960
18,321
10,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ShinyGuy14
Aphrodite
16
2 / 8 / 6
13,169
599
8,356
23,031
12,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 8 / 5
16,385
745
26,085
23,806
10,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 18
14,645
666
17,282
21,918
13,893
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
FrankFioren99
Morgan Le Fay
20
21 / 2 / 2
18,228
829
35,815
26,746
14,424
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
cefe22
Jing Wei
16
0 / 8 / 14
13,042
593
2,243
14,672
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
16
Kills
25
25
Deaths
17
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
7
18
1.86
W
Morgan Le Fay
FrankFioren99
Morgan Le Fay
21
2
2
11
L
Baron Samedi
II-_yThyago_--II
Baron Samedi
5
9
6
0.89
L
Aphrodite
ShinyGuy14
Aphrodite
2
8
6
0.63
W
Jing Wei
cefe22
Jing Wei
0
8
14
0.88
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
55,340
65,158
Taken
63,336
33,576
Mitigated
32,377
19,099
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,282
930
0
200
21,918
13,893
994
6,354
15,564
0
43,176
W
Morgan Le Fay
FrankFioren99
Morgan Le Fay
35,815
2,073
698
7,284
26,746
14,424
2,095
7,703
19,043
130,762
0
L
Baron Samedi
II-_yThyago_--II
Baron Samedi
9,960
398
1,617
2,114
18,321
10,502
144
11,897
6,424
33,993
0
L
Aphrodite
ShinyGuy14
Aphrodite
8,356
547
4,360
8,162
23,031
12,169
72
13,615
9,416
34,814
0
W
Jing Wei
cefe22
Jing Wei
2,243
1,473
0
1,069
14,672
4,060
384
4,259
10,413
0
27,242
L
26,085
8,475
0
2,846
23,806
10,905
3,454
10,303
13,503
0
130,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
45,915
260
Minions Killed
237
0
Camps Cleared
0
1,023,450
Distance Traveled
1,153,669
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,645
666
26
1
0
372,555
3
W
Morgan Le Fay
18,228
829
150
7
0
433,812
2
L
Baron Samedi
13,876
631
49
2
0
339,983
1
L
Aphrodite
13,169
599
59
3
0
328,300
6
W
Jing Wei
13,042
593
61
3
0
347,302
0
L
Medusa
16,385
745
152
7
0
355,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role