Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Anth4ny
Bakasura
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 54L
1,697 Elo+
Party 3
Apollo
Apollo
DerpScerp
Apollo
Level 117
God Stats
2W - 1L
1,730 SR
Queue Stats
530W - 468L
1,541 Elo+
Party 2
Yemoja
Yemoja
MiPapasito
Yemoja
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,837 Elo+
Party 3
Nu Wa
Nu Wa
SleeperOfRlyeh
Nu Wa
Level 105
God Stats
5W - 8L
1,259 SR
Queue Stats
976W - 884L
1,555 Elo+
Party 2
Team Averages
Level 105
1,498 SR
1,626 Elo+

VS

Team Averages
Level 50
1,591 SR
1,527 Elo+
Pele
Pele
 
Pele
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Chairblade
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,579 Elo+
Party 1
Nike
Nike
GermanCamp
Nike
Level 27
God Stats
0W - 1L
1,883 SR
Queue Stats
22W - 28L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Hagev
Cthulhu
Level 17
God Stats
9W - 16L
1,574 SR
Queue Stats
32W - 36L
1,579 Elo+
Party 1
Hel
Hel
Ponchoz83
Hel
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
8 / 0 / 3
8,108
737
7,720
7,026
5,505
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Anth4ny
Bakasura
13
10 / 1 / 7
7,998
727
5,847
9,227
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
DerpScerp
Apollo
11
2 / 1 / 6
6,170
561
4,154
6,640
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
MiPapasito
Yemoja
9
0 / 0 / 9
6,073
552
3,914
5,070
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 5
6,759
614
4,074
5,494
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 4 / 0
6,324
575
5,616
7,589
1,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Chairblade
Medusa
7
0 / 4 / 1
4,712
428
4,184
6,272
1,368
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 5 / 0
5,115
465
2,189
8,854
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Hagev
Cthulhu
7
0 / 4 / 1
4,503
409
4,710
7,434
5,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,453
496
4,871
8,175
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
6
6
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
3
9.5
L
Pele
 
Pele
4
4
0
1
W
Bakasura
Anth4ny
Bakasura
10
1
7
13.5
L
Medusa
Chairblade
Medusa
0
4
1
0.13
W
Apollo
DerpScerp
Apollo
2
1
6
5
L
1
5
0
0.2
L
Cthulhu
Hagev
Cthulhu
0
4
1
0.13
W
Yemoja
MiPapasito
Yemoja
0
0
9
4.5
L
1
5
0
0.2
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
21,570
33,457
Taken
38,324
14,705
Mitigated
15,390
11,349
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,720
952
0
4,015
7,026
5,505
464
2,114
4,912
44,147
0
L
Pele
 
Pele
5,616
2,111
0
1,433
7,589
1,999
697
3,546
3,723
0
33,558
W
Bakasura
Anth4ny
Bakasura
5,847
3,966
0
1,800
9,227
3,218
0
1,389
7,759
0
40,664
L
Medusa
Chairblade
Medusa
4,184
1,445
0
1,106
6,272
1,368
0
2,417
3,738
0
29,170
W
Apollo
DerpScerp
Apollo
4,154
3,275
0
1,845
6,640
1,802
763
2,274
4,164
0
36,250
L
2,189
397
0
2,005
8,854
4,178
0
2,807
5,834
4,903
18,569
L
Cthulhu
Hagev
Cthulhu
4,710
437
0
2,033
7,434
5,270
0
2,567
4,801
10,285
0
W
Yemoja
MiPapasito
Yemoja
3,914
967
1,936
1,323
5,070
2,742
297
1,435
3,363
16,255
0
L
4,871
209
320
2,823
8,175
2,575
0
3,894
3,915
29,152
0
W
4,074
1,087
0
430
5,494
1,438
0
2,128
3,366
34,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
26,107
355
Minions Killed
234
0
Camps Cleared
0
1,094,041
Distance Traveled
1,036,887
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,108
737
105
10
0
212,160
3
L
Pele
6,324
575
58
5
0
216,672
1
W
Bakasura
7,998
727
79
7
0
275,120
0
L
Medusa
4,712
428
52
5
0
191,334
3
W
Apollo
6,170
561
78
7
0
220,240
1
L
Nike
5,115
465
52
5
0
197,479
0
L
Cthulhu
4,503
409
15
1
0
213,738
1
W
Yemoja
6,073
552
21
2
0
182,180
4
L
Hel
5,453
496
57
5
0
217,664
0
W
Nu Wa
6,759
614
72
7
0
204,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role