Player Matchup

Tyr
Tyr
DrunkDipl0mat
Tyr
Level 49
God Stats
5W - 0L
1,766 SR
Queue Stats
16W - 5L
1,751 Elo+
Party 1
Loki
Loki
Imagamerx88x
Loki
Level 151
God Stats
1W - 0L
1,480 SR
Queue Stats
13W - 7L
1,671 Elo+
Party 1
Anubis
Anubis
Jok3d
Anubis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TheDirtyAlpaca
Merlin
Level 160
God Stats
26W - 12L
1,803 SR
Queue Stats
397W - 305L
1,726 Elo+
Party 1
Hun Batz
Hun Batz
pepsicrossing
Hun Batz
Level 160
God Stats
2W - 1L
1,522 SR
Queue Stats
344W - 278L
1,627 Elo+
Party 1
Team Averages
Level 134
1,614 SR
1,655 Elo+

VS

Team Averages
Level 39
1,615 SR
1,462 Elo+
Cthulhu
Cthulhu
Chaslougerd
Cthulhu
Level 27
God Stats
13W - 12L
1,575 SR
Queue Stats
57W - 60L
1,484 Elo+
Party 2
Sol
Sol
Eyezen301
Sol
Level 42
God Stats
55W - 62L
1,402 SR
Queue Stats
144W - 159L
1,482 Elo+
Party 2
Kumbhakarna
Kumbhakarna
arfastenaud
Kumbhakarna
Level 27
God Stats
1W - 2L
1,842 SR
Queue Stats
26W - 34L
1,378 Elo+
Party 2
Discordia
Discordia
jiggabøøjones
Discordia
Level 62
God Stats
0W - 1L
1,747 SR
Queue Stats
23W - 18L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
kiyabu
Amaterasu
Level 39
God Stats
3W - 5L
1,507 SR
Queue Stats
72W - 105L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 19
10,594
1,059
14,342
13,537
13,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
10 / 3 / 22
12,194
1,219
12,142
10,611
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jok3d
Anubis
18
10 / 4 / 21
11,242
1,124
25,002
13,609
6,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 28
11,344
1,134
20,776
11,648
5,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
pepsicrossing
Hun Batz
18
13 / 1 / 21
12,351
1,235
21,993
12,003
4,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaslougerd
Cthulhu
16
2 / 9 / 7
10,218
1,022
14,877
21,740
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 12 / 8
10,347
1,035
8,889
18,538
4,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
arfastenaud
Kumbhakarna
16
4 / 8 / 4
9,746
975
7,171
20,479
19,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
jiggabøøjones
Discordia
15
1 / 5 / 8
9,385
939
14,930
12,373
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
kiyabu
Amaterasu
16
4 / 13 / 7
10,672
1,067
9,615
27,582
14,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
46
47
Kills
12
12
Deaths
47
111
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chaslougerd
Cthulhu
2
9
7
0.61
W
7
3
19
5.5
L
1
12
8
0.42
W
10
3
22
7
W
Anubis
Jok3d
Anubis
10
4
21
5.13
W
7
1
28
21
L
Kumbhakarna
arfastenaud
Kumbhakarna
4
8
4
0.75
L
Discordia
jiggabøøjones
Discordia
1
5
8
1
L
Amaterasu
kiyabu
Amaterasu
4
13
7
0.58
W
Hun Batz
pepsicrossing
Hun Batz
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,255
Damage
55,482
61,408
Taken
100,712
33,660
Mitigated
47,307
11,881
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chaslougerd
Cthulhu
14,877
343
1,624
579
21,740
6,348
0
12,803
8,755
24,163
0
W
14,342
1,035
0
2,275
13,537
13,569
0
9,181
4,243
0
21,604
L
8,889
1,974
0
2,084
18,538
4,496
0
7,173
11,365
36,046
0
W
12,142
2,487
0
250
10,611
3,667
0
7,146
3,465
0
37,337
W
Anubis
Jok3d
Anubis
25,002
1,994
0
5,686
13,609
6,937
0
11,323
2,042
32,298
0
W
20,776
855
450
2,970
11,648
5,013
0
8,583
2,883
35,470
0
L
Kumbhakarna
arfastenaud
Kumbhakarna
7,171
1,109
0
0
20,479
19,025
0
9,148
11,331
9,658
0
L
Discordia
jiggabøøjones
Discordia
14,930
449
98
319
12,373
3,063
0
3,494
8,763
21,502
0
L
Amaterasu
kiyabu
Amaterasu
9,615
4,651
0
2,899
27,582
14,375
0
12,651
14,720
0
15,343
W
Hun Batz
pepsicrossing
Hun Batz
21,993
5,427
0
250
12,003
4,474
0
9,018
2,795
0
38,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,725
Gold Earned
50,368
172
Minions Killed
122
12
Camps Cleared
3
948,685
Distance Traveled
936,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,218
1,022
27
3
0
213,028
0
W
Tyr
10,594
1,059
11
1
1
209,462
0
L
Sol
10,347
1,035
68
7
3
160,254
0
W
Loki
12,194
1,219
63
6
6
196,962
0
W
Anubis
11,242
1,124
28
3
0
144,254
2
W
Merlin
11,344
1,134
23
2
1
195,946
0
L
Kumbhakarna
9,746
975
3
0
0
180,248
0
L
Discordia
9,385
939
15
2
0
204,232
0
L
Amaterasu
10,672
1,067
9
1
0
178,962
0
W
Hun Batz
12,351
1,235
47
5
4
202,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role