Player Matchup

Cthulhu
Cthulhu
Crn1-Reaper
Cthulhu
Level 82
God Stats
14W - 5L
1,709 SR
Queue Stats
218W - 100L
1,685 Elo+
Party 1
Hel
Hel
Domalise
Hel
Level 18
God Stats
15W - 1L
1,500 SR
Queue Stats
186W - 62L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
Nortin
Heimdallr
Level 106
God Stats
5W - 5L
1,593 SR
Queue Stats
288W - 135L
1,709 Elo+
Party 1
Loki
Loki
OneWhoIsExpected
Loki
Level 83
God Stats
2W - 1L
1,767 SR
Queue Stats
286W - 143L
1,684 Elo+
Party 1
Poseidon
Poseidon
pukacullen
Poseidon
Level 48
God Stats
45W - 60L
1,384 SR
Queue Stats
349W - 371L
1,409 Elo+
Solo
Team Averages
Level 67
1,591 SR
1,654 Elo+

VS

Team Averages
Level 59
1,430 SR
1,453 Elo+
Ganesha
Ganesha
BrittdaBarber23
Ganesha
Level 44
God Stats
6W - 13L
1,390 SR
Queue Stats
175W - 172L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CreampieSurprize
Cu Chulainn
Level 148
God Stats
0W - 1L
1,472 SR
Queue Stats
118W - 110L
1,535 Elo+
Solo
Agni
Agni
Indio_SolariPR69
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mr Ruger
Morgan Le Fay
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 46L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
MrPompo
Ah Puch
Level 57
God Stats
0W - 1L
1,289 SR
Queue Stats
14W - 20L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crn1-Reaper
Cthulhu
19
6 / 1 / 19
11,626
969
23,386
24,691
24,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 0 / 18
11,817
985
20,350
11,071
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Nortin
Heimdallr
19
11 / 1 / 15
12,760
1,063
33,917
12,277
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 1 / 17
12,962
1,080
14,008
14,739
17,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
pukacullen
Poseidon
19
4 / 1 / 22
11,036
920
12,145
8,781
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

270

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
10,092
841
6,666
26,005
11,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
CreampieSurprize
Cu Chulainn
16
0 / 9 / 3
10,445
870
18,803
31,257
17,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
1 / 4 / 3
10,471
873
14,720
12,488
5,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Mr Ruger
Morgan Le Fay
16
0 / 11 / 3
9,621
802
6,884
22,642
10,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
MrPompo
Ah Puch
16
3 / 4 / 1
11,017
918
18,024
16,529
7,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
17
34
Kills
4
4
Deaths
34
91
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Cu Chulainn
CreampieSurprize
Cu Chulainn
0
9
3
0.17
W
Cthulhu
Crn1-Reaper
Cthulhu
6
1
19
15.5
W
6
0
18
15
L
1
4
3
0.63
L
Morgan Le Fay
Mr Ruger
Morgan Le Fay
0
11
3
0.14
L
Ah Puch
MrPompo
Ah Puch
3
4
1
0.88
W
Heimdallr
Nortin
Heimdallr
11
1
15
18.5
W
7
1
17
15.5
W
Poseidon
pukacullen
Poseidon
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,806
Damage
65,097
71,559
Taken
108,921
55,422
Mitigated
51,868
26,401
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,666
144
0
976
26,005
11,551
0
13,568
12,437
24,714
0
L
Cu Chulainn
CreampieSurprize
Cu Chulainn
18,803
4,705
523
776
31,257
17,906
0
17,127
14,130
279
47,712
W
Cthulhu
Crn1-Reaper
Cthulhu
23,386
1,703
779
5,743
24,691
24,421
0
14,390
10,301
37,220
0
W
20,350
575
8,344
7,222
11,071
6,225
0
7,350
3,721
39,968
0
L
14,720
999
0
32
12,488
5,011
0
6,642
5,846
29,192
0
L
Morgan Le Fay
Mr Ruger
Morgan Le Fay
6,884
1,622
214
773
22,642
10,198
0
9,724
12,918
16,432
0
L
Ah Puch
MrPompo
Ah Puch
18,024
1,413
0
1,025
16,529
7,202
0
8,820
7,709
32,608
0
W
Heimdallr
Nortin
Heimdallr
33,917
21,396
0
1,643
12,277
4,381
0
8,441
3,836
0
73,604
W
14,008
4,831
1,511
1,159
14,739
17,468
0
10,624
4,115
0
17,319
W
Poseidon
pukacullen
Poseidon
12,145
1,069
0
0
8,781
2,927
0
5,768
3,013
30,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,201
Gold Earned
51,646
257
Minions Killed
193
7
Camps Cleared
7
1,242,882
Distance Traveled
1,071,859
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,092
841
1
0
1
215,257
1
L
Cu Chulainn
10,445
870
93
8
2
218,592
2
W
Cthulhu
11,626
969
28
2
0
244,915
3
W
Hel
11,817
985
46
4
2
262,020
0
L
Agni
10,471
873
44
4
0
200,452
1
L
Morgan Le Fay
9,621
802
21
2
2
191,914
0
L
Ah Puch
11,017
918
34
3
2
245,644
0
W
Heimdallr
12,760
1,063
122
10
3
229,785
0
W
Loki
12,962
1,080
8
1
1
273,061
6
W
Poseidon
11,036
920
53
4
1
233,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role