Player Matchup

Artemis
Artemis
BenDover4Money
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Knowsoul
Bellona
Level 23
God Stats
17W - 15L
1,603 SR
Queue Stats
238W - 306L
1,308 Elo+
Party 2
Loki
Loki
Mielviolet
Loki
Level 36
God Stats
67W - 83L
1,368 SR
Queue Stats
312W - 409L
1,291 Elo+
Party 2
Ra
Ra
TurBoNiTro
Ra
Level 25
God Stats
15W - 19L
1,430 SR
Queue Stats
44W - 55L
1,352 Elo+
Solo
Jormungandr
Jormungandr
巴啦啦战神魔仙王
Jormungandr
Level 6
God Stats
2W - 2L
1,279 SR
Queue Stats
11W - 13L
1,344 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,359 Elo+

VS

Team Averages
Level 10
1,447 SR
1,331 Elo+
Morgan Le Fay
Morgan Le Fay
HINNICH07
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
RodriguezDamian4
Chernobog
Level 7
God Stats
0W - 2L
1,139 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Anhur
Anhur
TOXICLAB
Anhur
Level 29
God Stats
3W - 3L
1,733 SR
Queue Stats
121W - 139L
1,369 Elo+
Solo
Bacchus
Bacchus
TheMing16
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
grancaridad
Thanatos
Level 10
God Stats
1W - 2L
1,364 SR
Queue Stats
7W - 17L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,935
496
5,771
9,496
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Knowsoul
Bellona
16
7 / 3 / 6
10,091
561
8,346
12,349
10,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 0 / 6
10,545
586
8,510
10,329
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 1 / 11
10,988
610
13,672
11,861
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 2 / 7
10,979
610
8,838
16,247
16,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HINNICH07
Morgan Le Fay
8
0 / 9 / 0
5,816
323
3,189
9,445
2,956
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
13
2 / 6 / 1
8,169
454
4,993
11,299
4,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
TOXICLAB
Anhur
6
2 / 0 / 0
6,180
343
1,640
3,916
1,031
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheMing16
Bacchus
10
1 / 7 / 1
6,886
383
6,222
18,558
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
grancaridad
Thanatos
9
1 / 12 / 1
6,438
358
5,365
12,969
5,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
34
Kills
6
7
Deaths
34
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Morgan Le Fay
HINNICH07
Morgan Le Fay
0
9
0
0
W
Bellona
Knowsoul
Bellona
7
3
6
3.33
W
10
0
6
13
L
Chernobog
2
6
1
0.42
L
Anhur
TOXICLAB
Anhur
2
0
0
2
L
Bacchus
TheMing16
Bacchus
1
7
1
0.21
W
9
1
11
14.5
L
Thanatos
grancaridad
Thanatos
1
12
1
0.13
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
21,409
60,282
Taken
56,187
39,789
Mitigated
27,136
24,222
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,771
3,401
0
5,160
9,496
3,638
1,348
1,692
7,804
0
51,087
L
Morgan Le Fay
HINNICH07
Morgan Le Fay
3,189
571
0
464
9,445
2,956
24
4,987
4,218
19,664
0
W
Bellona
Knowsoul
Bellona
8,346
2,551
0
3,473
12,349
10,608
3,599
501
11,848
0
50,851
W
8,510
2,101
0
5,948
10,329
4,134
1,433
1,079
9,250
0
63,865
L
Chernobog
4,993
3,531
67
157
11,299
4,071
1,172
2,784
8,407
0
39,307
L
Anhur
TOXICLAB
Anhur
1,640
1,168
0
2,323
3,916
1,031
0
1,728
2,090
0
14,503
L
Bacchus
TheMing16
Bacchus
6,222
1,504
0
2,070
18,558
13,235
0
9,060
9,127
16,097
0
W
13,672
702
1,406
6,340
11,861
5,227
2,496
3,322
8,539
77,183
0
L
Thanatos
grancaridad
Thanatos
5,365
1,833
0
4,130
12,969
5,843
0
3,072
9,835
154
16,707
W
8,838
2,836
0
1,895
16,247
16,182
1,741
2,923
13,324
43,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,538
Gold Earned
33,489
514
Minions Killed
171
0
Camps Cleared
0
1,615,353
Distance Traveled
1,199,844
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,935
496
76
4
0
234,463
2
L
Morgan Le Fay
5,816
323
22
1
0
257,454
1
W
Bellona
10,091
561
87
5
0
301,348
2
W
Loki
10,545
586
112
6
0
397,329
1
L
Chernobog
8,169
454
70
4
0
235,084
1
L
Anhur
6,180
343
39
2
0
138,359
1
L
Bacchus
6,886
383
11
1
0
301,289
0
W
Ra
10,988
610
156
9
0
355,882
4
L
Thanatos
6,438
358
29
2
0
267,658
5
W
Jormungandr
10,979
610
83
5
0
326,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role