Player Matchup

Morgan Le Fay
Morgan Le Fay
Dodgers207
Morgan Le Fay
Level 93
God Stats
31W - 9L
1,751 SR
Queue Stats
282W - 254L
1,538 Elo+
Party 4
Bacchus
Bacchus
ItsYaBoyChay
Bacchus
Level 26
God Stats
4W - 3L
1,520 SR
Queue Stats
76W - 56L
1,519 Elo+
Party 4
Izanami
Izanami
Knemo420
Izanami
Level 45
God Stats
21W - 13L
1,820 SR
Queue Stats
113W - 116L
1,515 Elo+
Party 3
Kuzenbo
Kuzenbo
MadDummy
Kuzenbo
Level 88
God Stats
68W - 37L
1,696 SR
Queue Stats
78W - 45L
1,605 Elo+
Party 3
Odin
Odin
menisponster
Odin
Level 100
God Stats
5W - 1L
1,831 SR
Queue Stats
106W - 70L
1,604 Elo+
Party 3
Team Averages
Level 70
1,724 SR
1,556 Elo+

VS

Team Averages
Level 57
1,654 SR
1,530 Elo+
Bakasura
Bakasura
CommieWhacker69
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Squaaaadup
Morgan Le Fay
Level 50
God Stats
1W - 1L
1,890 SR
Queue Stats
131W - 130L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
Vera174
Jormungandr
Level 35
God Stats
20W - 18L
1,560 SR
Queue Stats
139W - 112L
1,584 Elo+
Solo
Anhur
Anhur
VoluntaryCarrot
Anhur
Level 27
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 8L
1,274 Elo+
Party 1
Ne Zha
Ne Zha
bombday04
Ne Zha
Level 124
God Stats
10W - 12L
1,579 SR
Queue Stats
121W - 107L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dodgers207
Morgan Le Fay
20
9 / 5 / 12
13,587
523
16,823
23,017
10,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ItsYaBoyChay
Bacchus
20
18 / 4 / 13
15,890
611
25,648
26,170
17,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Knemo420
Izanami
19
8 / 3 / 12
13,588
523
18,608
18,815
5,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MadDummy
Kuzenbo
19
4 / 2 / 22
13,542
521
13,875
30,585
51,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 7 / 18
13,182
507
19,073
26,381
20,110
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
8 / 9 / 4
12,710
489
18,631
29,234
10,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Squaaaadup
Morgan Le Fay
16
4 / 10 / 7
11,477
441
17,439
19,758
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Vera174
Jormungandr
16
3 / 7 / 5
11,327
436
17,738
25,182
20,022
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 10 / 5
10,320
397
10,820
17,748
5,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
bombday04
Ne Zha
17
4 / 10 / 3
11,519
443
14,782
29,628
9,315
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
46
Kills
21
21
Deaths
46
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
8
9
4
1.11
W
Morgan Le Fay
Dodgers207
Morgan Le Fay
9
5
12
3
W
Bacchus
ItsYaBoyChay
Bacchus
18
4
13
6.13
W
Izanami
Knemo420
Izanami
8
3
12
4.67
W
Kuzenbo
MadDummy
Kuzenbo
4
2
22
7.5
L
Morgan Le Fay
Squaaaadup
Morgan Le Fay
4
10
7
0.75
L
Jormungandr
Vera174
Jormungandr
3
7
5
0.79
L
2
10
5
0.45
L
Ne Zha
bombday04
Ne Zha
4
10
3
0.55
W
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,027
Damage
79,410
124,968
Taken
121,550
106,130
Mitigated
51,435
48,333
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
18,631
12,102
0
3,240
29,234
10,926
305
12,187
16,731
0
83,511
W
Morgan Le Fay
Dodgers207
Morgan Le Fay
16,823
2,187
0
5,948
23,017
10,699
2,193
9,272
13,243
92,628
0
W
Bacchus
ItsYaBoyChay
Bacchus
25,648
3,737
0
12,645
26,170
17,759
1,619
7,576
18,012
119,519
0
W
Izanami
Knemo420
Izanami
18,608
14,353
0
10,066
18,815
5,764
7,330
4,168
14,029
0
87,458
W
Kuzenbo
MadDummy
Kuzenbo
13,875
5,028
0
9,404
30,585
51,798
958
7,588
22,587
32,850
0
L
Morgan Le Fay
Squaaaadup
Morgan Le Fay
17,439
1,228
353
2,280
19,758
5,910
212
11,539
7,971
67,383
0
L
Jormungandr
Vera174
Jormungandr
17,738
4,432
0
2,694
25,182
20,022
110
11,307
13,510
72,209
0
L
10,820
5,191
0
1,910
17,748
5,262
132
8,142
9,466
0
41,662
L
Ne Zha
bombday04
Ne Zha
14,782
1,608
0
5,811
29,628
9,315
0
14,850
14,509
0
78,494
W
19,073
3,767
0
10,270
26,381
20,110
746
9,215
16,061
10,215
60,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,789
Gold Earned
57,353
555
Minions Killed
543
0
Camps Cleared
0
2,516,049
Distance Traveled
2,173,983
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,710
489
139
5
0
514,688
1
W
Morgan Le Fay
13,587
523
160
6
0
483,609
0
W
Bacchus
15,890
611
152
6
0
500,664
0
W
Izanami
13,588
523
122
5
0
478,645
2
W
Kuzenbo
13,542
521
30
1
0
521,790
5
L
Morgan Le Fay
11,477
441
99
4
0
442,192
4
L
Jormungandr
11,327
436
137
5
0
379,412
4
L
Anhur
10,320
397
72
3
0
382,108
0
L
Ne Zha
11,519
443
96
4
0
455,583
2
W
Odin
13,182
507
91
4
0
531,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role