Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
RedBull Wiingz
Rama
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
43W - 42L
1,511 Elo+
Party 3
Ymir
Ymir
TeaCope
Ymir
Level 159
God Stats
4W - 4L
1,640 SR
Queue Stats
435W - 477L
1,616 Elo+
Party 3
Fenrir
Fenrir
Tysui
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Team Averages
Level 117
1,577 SR
1,481 Elo+

VS

Team Averages
Level 61
1,505 SR
1,530 Elo+
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KobeGush
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 140L
1,554 Elo+
Party 4
Medusa
Medusa
MilkInCow
Medusa
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 154L
1,559 Elo+
Party 4
Ra
Ra
skatebrdr2k1
Ra
Level 128
God Stats
7W - 7L
1,523 SR
Queue Stats
660W - 630L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 3 / 3
7,329
916
10,577
8,724
8,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
 
Guan Yu
12
1 / 4 / 5
6,711
839
5,067
10,771
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 3
7,198
900
4,750
6,124
2,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
TeaCope
Ymir
12
0 / 2 / 7
6,485
811
2,680
8,816
8,856
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Tysui
Fenrir
10
1 / 4 / 3
6,369
796
1,558
5,591
2,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 9
7,840
980
5,239
8,469
10,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
 
Anubis
13
2 / 2 / 6
7,659
957
4,396
5,912
2,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
KobeGush
Janus
12
1 / 3 / 5
7,195
899
4,133
5,224
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MilkInCow
Medusa
14
7 / 1 / 3
8,414
1,052
11,416
4,803
2,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 10
8,144
1,018
7,065
7,095
3,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
8
Kills
15
15
Deaths
8
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
3
1.5
L
Guan Yu
 
Guan Yu
1
4
5
0.88
W
Sobek
 
Sobek
2
1
9
6.5
W
Anubis
 
Anubis
2
2
6
2.5
W
Janus
KobeGush
Janus
1
3
5
1.17
W
Medusa
MilkInCow
Medusa
7
1
3
8.5
L
3
2
3
2.25
L
Ymir
TeaCope
Ymir
0
2
7
1.75
L
Fenrir
Tysui
Fenrir
1
4
3
0.63
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
32,249
40,026
Taken
31,503
31,092
Mitigated
20,737
11,152
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,577
34
0
1,031
8,724
8,846
116
4,040
4,684
22,092
0
L
Guan Yu
 
Guan Yu
5,067
662
3,754
3,190
10,771
9,185
248
5,074
5,697
0
8,062
W
Sobek
 
Sobek
5,239
464
867
1,142
8,469
10,414
168
2,187
6,065
9,720
0
W
Anubis
 
Anubis
4,396
651
251
1,909
5,912
2,684
656
2,837
2,940
10,561
0
W
Janus
KobeGush
Janus
4,133
759
464
854
5,224
2,041
251
3,514
1,667
9,490
0
W
Medusa
MilkInCow
Medusa
11,416
4,995
487
346
4,803
2,073
1,492
2,132
2,584
0
22,196
L
4,750
4,189
423
557
6,124
2,200
1,065
3,337
2,787
0
9,691
L
Ymir
TeaCope
Ymir
2,680
0
521
1,227
8,816
8,856
182
4,073
4,743
7,882
0
L
Fenrir
Tysui
Fenrir
1,558
200
218
231
5,591
2,005
284
4,309
1,282
0
2,679
W
7,065
154
3,998
3,491
7,095
3,525
330
2,587
4,371
19,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
39,252
59
Minions Killed
92
0
Camps Cleared
0
652,701
Distance Traveled
838,076
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,329
916
26
3
0
109,407
0
L
Guan Yu
6,711
839
5
1
0
156,777
0
W
Sobek
7,840
980
10
1
0
159,939
1
W
Anubis
7,659
957
12
2
0
155,410
0
W
Janus
7,195
899
15
2
0
147,739
0
W
Medusa
8,414
1,052
31
4
0
177,692
1
L
Rama
7,198
900
21
3
0
153,775
0
L
Ymir
6,485
811
5
1
0
145,166
0
L
Fenrir
6,369
796
2
0
0
87,576
0
W
Ra
8,144
1,018
24
3
0
197,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role