Player Matchup

Nemesis
Nemesis
Permafrost_Blitz
Nemesis
Level 120
God Stats
13W - 9L
1,655 SR
Queue Stats
38W - 47L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
Pittsburghslim
Nu Wa
Level 87
God Stats
8W - 6L
1,636 SR
Queue Stats
12W - 15L
1,485 Elo+
Solo
Fafnir
Fafnir
Texasbeast102
Fafnir
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 115L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
iKaros G
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,325 Elo+
Solo
Apollo
Apollo
rdogimus
Apollo
Level 79
God Stats
1W - 4L
1,521 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Team Averages
Level 99
1,562 SR
1,417 Elo+

VS

Team Averages
Level 94
1,415 SR
1,374 Elo+
Discordia
Discordia
Copicuo
Discordia
Level 132
God Stats
21W - 27L
1,528 SR
Queue Stats
538W - 683L
1,352 Elo+
Solo
Anhur
Anhur
Ice Dragon4154
Anhur
Level 61
God Stats
4W - 4L
1,404 SR
Queue Stats
94W - 108L
1,374 Elo+
Party 2
Sobek
Sobek
Ice JMV
Sobek
Level 65
God Stats
4W - 3L
1,513 SR
Queue Stats
85W - 93L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
R4tb3llyy
Guan Yu
Level 129
God Stats
3W - 2L
1,359 SR
Queue Stats
273W - 302L
1,352 Elo+
Solo
Loki
Loki
tanque21original
Loki
Level 82
God Stats
8W - 8L
1,270 SR
Queue Stats
184W - 199L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
9,271
488
12,289
18,688
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 5 / 1
9,329
491
7,539
10,741
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 1
9,022
475
4,660
11,479
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
iKaros G
Gilgamesh
14
0 / 3 / 1
8,712
459
3,257
13,878
4,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
rdogimus
Apollo
12
0 / 11 / 3
7,503
395
7,959
14,086
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Copicuo
Discordia
17
1 / 2 / 4
10,570
556
4,565
8,750
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 2 / 2
10,583
557
13,924
14,785
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Ice JMV
Sobek
15
3 / 1 / 10
10,445
550
6,491
14,983
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
R4tb3llyy
Guan Yu
18
4 / 1 / 1
11,243
592
8,609
11,169
15,019
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 3
11,367
598
8,900
13,873
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
24
25
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Copicuo
Discordia
1
2
4
1.5
W
10
2
2
5.5
W
Sobek
Ice JMV
Sobek
3
1
10
8
L
3
5
5
1.1
L
4
5
1
0.9
W
Guan Yu
R4tb3llyy
Guan Yu
4
1
1
4.5
L
2
1
1
2.5
L
Gilgamesh
iKaros G
Gilgamesh
0
3
1
0.17
L
Apollo
rdogimus
Apollo
0
11
3
0.14
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
42,489
68,872
Taken
63,560
33,574
Mitigated
46,628
13,500
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Copicuo
Discordia
4,565
311
132
2,330
8,750
2,903
133
1,654
6,962
71,537
0
W
13,924
8,104
0
8,340
14,785
5,598
2,517
3,319
11,382
0
77,673
W
Sobek
Ice JMV
Sobek
6,491
958
155
5,367
14,983
15,246
749
2,885
11,990
25,282
0
L
12,289
6,261
0
4,556
18,688
6,800
0
2,894
15,794
0
63,713
L
7,539
2,092
74
2,002
10,741
3,947
1,107
2,170
8,571
47,382
0
W
Guan Yu
R4tb3llyy
Guan Yu
8,609
1,120
379
4,303
11,169
15,019
348
891
10,170
0
65,965
L
4,660
1,879
735
2,984
11,479
13,794
0
2,975
8,504
23,013
0
L
Gilgamesh
iKaros G
Gilgamesh
3,257
734
11
2,956
13,878
4,952
124
0
13,878
0
49,555
L
Apollo
rdogimus
Apollo
7,959
4,869
0
182
14,086
4,081
1,188
3,017
11,069
0
46,176
W
8,900
2,559
0
3,784
13,873
7,862
0
2,980
10,638
0
98,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
54,208
405
Minions Killed
548
0
Camps Cleared
0
1,715,778
Distance Traveled
1,780,627
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,570
556
134
7
0
332,587
0
W
Anhur
10,583
557
118
6
0
308,536
3
W
Sobek
10,445
550
43
2
0
370,449
1
L
Nemesis
9,271
488
99
5
0
389,089
3
L
Nu Wa
9,329
491
87
5
0
296,576
8
W
Guan Yu
11,243
592
127
7
0
377,160
3
L
Fafnir
9,022
475
27
1
0
363,070
2
L
Gilgamesh
8,712
459
112
6
0
364,865
0
L
Apollo
7,503
395
80
4
0
302,178
0
W
Loki
11,367
598
126
7
0
391,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role