Player Matchup

Kukulkan
Kukulkan
CalamityCloud
Kukulkan
Level 7
God Stats
2W - 4L
1,555 SR
Queue Stats
3W - 4L
1,135 Elo+
Party 1
Sylvanus
Sylvanus
FewestCrane216
Sylvanus
Level 107
God Stats
13W - 7L
1,584 SR
Queue Stats
232W - 282L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
FlyingDoritos241
Amaterasu
Level 14
God Stats
2W - 3L
1,484 SR
Queue Stats
11W - 9L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
Virulent-Killer-
Gilgamesh
Level 28
God Stats
4W - 1L
1,423 SR
Queue Stats
38W - 33L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXGMXxSaul
Cu Chulainn
Level 28
God Stats
5W - 4L
1,520 SR
Queue Stats
86W - 112L
1,315 Elo+
Solo
Team Averages
Level 37
1,513 SR
1,333 Elo+

VS

Team Averages
Level 20
1,455 SR
1,336 Elo+
King Arthur
King Arthur
Dante Velmont
King Arthur
Level 22
God Stats
8W - 4L
1,450 SR
Queue Stats
21W - 26L
1,405 Elo+
Party 2
Mercury
Mercury
FBGJWRLD999
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,236 Elo+
Solo
Chernobog
Chernobog
Truyer0x3
Chernobog
Level 16
God Stats
8W - 8L
1,509 SR
Queue Stats
12W - 11L
1,319 Elo+
Party 2
Aphrodite
Aphrodite
Yureivc
Aphrodite
Level 26
God Stats
2W - 4L
1,421 SR
Queue Stats
40W - 48L
1,374 Elo+
Party 2
Loki
Loki
anteojosUwU
Loki
Level 27
God Stats
10W - 15L
1,395 SR
Queue Stats
54W - 73L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalamityCloud
Kukulkan
13
7 / 1 / 1
8,233
633
6,131
5,169
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
4 / 3 / 2
7,515
578
5,898
11,959
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
11
3 / 3 / 4
6,401
492
3,823
9,087
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
11
5 / 3 / 3
7,278
560
6,030
9,183
4,477
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
xXGMXxSaul
Cu Chulainn
13
5 / 0 / 1
7,689
591
9,346
9,339
6,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dante Velmont
King Arthur
11
2 / 2 / 1
7,087
545
4,355
9,594
4,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
FBGJWRLD999
Mercury
8
0 / 10 / 0
5,180
398
707
8,485
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
Truyer0x3
Chernobog
10
1 / 6 / 2
6,054
466
4,867
8,231
2,107
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Yureivc
Aphrodite
10
2 / 2 / 3
6,772
521
5,964
6,298
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
5 / 5 / 1
6,418
494
4,826
9,862
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
24
Kills
10
10
Deaths
25
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CalamityCloud
Kukulkan
7
1
1
7.5
L
King Arthur
Dante Velmont
King Arthur
2
2
1
1.25
L
Mercury
FBGJWRLD999
Mercury
0
10
0
0
W
Sylvanus
4
3
2
1.67
W
Amaterasu
3
3
4
1.67
L
Chernobog
Truyer0x3
Chernobog
1
6
2
0.33
W
Gilgamesh
5
3
3
2.17
L
Aphrodite
Yureivc
Aphrodite
2
2
3
1.75
L
5
5
1
1.1
W
Cu Chulainn
xXGMXxSaul
Cu Chulainn
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
20,719
44,737
Taken
42,470
23,937
Mitigated
13,717
12,413
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CalamityCloud
Kukulkan
6,131
841
0
450
5,169
1,991
1,790
1,027
4,142
46,462
0
L
King Arthur
Dante Velmont
King Arthur
4,355
694
0
2,085
9,594
4,215
104
1,676
7,918
114
26,179
L
Mercury
FBGJWRLD999
Mercury
707
185
0
0
8,485
2,602
0
4,265
4,220
0
13,514
W
Sylvanus
5,898
2,309
1,460
4,279
11,959
7,502
747
2,478
9,481
34,300
10,559
W
Amaterasu
3,823
1,098
0
3,211
9,087
3,605
0
1,800
7,287
0
15,847
L
Chernobog
Truyer0x3
Chernobog
4,867
3,357
0
0
8,231
2,107
0
3,924
4,307
0
24,934
W
Gilgamesh
6,030
1,395
0
1,484
9,183
4,477
138
1,367
7,816
0
35,141
L
Aphrodite
Yureivc
Aphrodite
5,964
1,641
2,233
2,544
6,298
2,046
0
2,098
4,200
22,691
0
L
4,826
1,717
0
1,210
9,862
2,747
0
1,552
8,310
0
22,229
W
Cu Chulainn
xXGMXxSaul
Cu Chulainn
9,346
1,808
0
1,529
9,339
6,362
358
114
9,225
10,998
34,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
31,511
333
Minions Killed
186
0
Camps Cleared
0
1,274,163
Distance Traveled
1,231,685
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,233
633
95
7
0
236,559
0
L
King Arthur
7,087
545
45
3
0
252,735
0
L
Mercury
5,180
398
23
2
0
255,150
0
W
Sylvanus
7,515
578
81
6
0
211,862
4
W
Amaterasu
6,401
492
28
2
0
275,636
0
L
Chernobog
6,054
466
44
3
0
224,068
1
W
Gilgamesh
7,278
560
49
4
0
293,750
0
L
Aphrodite
6,772
521
36
3
0
224,187
3
L
Loki
6,418
494
38
3
0
275,545
1
W
Cu Chulainn
7,689
591
80
6
0
256,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role