Player Matchup

Jing Wei
Jing Wei
BaldIrishDad
Jing Wei
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,031 Elo+
Party 3
Hades
Hades
DoggieGlitter
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 41L
1,031 Elo+
Party 3
Discordia
Discordia
OrangeLavaBlast
Discordia
Level 69
God Stats
17W - 12L
1,418 SR
Queue Stats
321W - 334L
1,320 Elo+
Party 1
Raijin
Raijin
Rektmblasta
Raijin
Level 79
God Stats
1W - 3L
1,285 SR
Queue Stats
144W - 153L
1,333 Elo+
Party 1
Artemis
Artemis
edwend12
Artemis
Level 47
God Stats
2W - 0L
1,453 SR
Queue Stats
22W - 34L
1,001 Elo+
Party 3
Team Averages
Level 60
1,431 SR
1,143 Elo+

VS

Team Averages
Level 61
1,401 SR
1,248 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jheremy13
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
1,089 Elo+
Party 2
Kukulkan
Kukulkan
Kaotic_DollFace
Kukulkan
Level 88
God Stats
8W - 12L
1,299 SR
Queue Stats
324W - 467L
1,291 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Meraldiwiz
Morgan Le Fay
Level 93
God Stats
1W - 7L
1,500 SR
Queue Stats
381W - 407L
1,384 Elo+
Solo
Da Ji
Da Ji
Phoenix0376
Da Ji
Level 95
God Stats
2W - 5L
1,206 SR
Queue Stats
625W - 875L
1,360 Elo+
Solo
Bastet
Bastet
SoldadoBlack23
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaldIrishDad
Jing Wei
20
10 / 5 / 22
15,686
871
17,331
17,027
7,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 6 / 22
15,041
836
21,089
19,651
11,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
OrangeLavaBlast
Discordia
20
3 / 5 / 25
12,951
720
14,892
13,066
5,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
19
5 / 8 / 24
12,722
707
12,096
15,445
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
edwend12
Artemis
19
7 / 5 / 23
12,324
685
17,448
14,711
7,137
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jheremy13
Ah Muzen Cab
20
1 / 10 / 12
12,552
697
8,076
17,008
7,028
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
20
3 / 6 / 9
12,353
686
16,170
16,067
7,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Meraldiwiz
Morgan Le Fay
20
14 / 6 / 5
14,260
792
20,829
24,184
11,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 10 / 12
12,634
702
9,571
16,891
7,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 13 / 9
11,617
645
9,269
19,985
8,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
76
43
Kills
29
29
Deaths
45
116
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BaldIrishDad
Jing Wei
10
5
22
4.2
W
18
6
22
4.83
L
Ah Muzen Cab
Jheremy13
Ah Muzen Cab
1
10
12
0.7
L
Kukulkan
3
6
9
1.25
L
Morgan Le Fay
Meraldiwiz
Morgan Le Fay
14
6
5
2.75
W
Discordia
OrangeLavaBlast
Discordia
3
5
25
3.1
L
5
10
12
1.1
W
Raijin
5
8
24
2.13
L
6
13
9
0.81
W
Artemis
edwend12
Artemis
7
5
23
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,856
Damage
63,915
79,900
Taken
94,135
38,236
Mitigated
41,469
25,965
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BaldIrishDad
Jing Wei
17,331
11,043
1,062
3,763
17,027
7,205
1,689
9,662
7,365
0
44,456
W
21,089
1,313
2,466
5,789
19,651
11,458
304
9,619
10,032
27,951
0
L
Ah Muzen Cab
Jheremy13
Ah Muzen Cab
8,076
4,245
0
1,583
17,008
7,028
1,287
11,216
5,792
0
28,181
L
Kukulkan
16,170
1,376
1,139
4,625
16,067
7,096
563
8,282
7,785
39,098
0
L
Morgan Le Fay
Meraldiwiz
Morgan Le Fay
20,829
1,806
1,377
11,641
24,184
11,446
946
11,667
12,517
47,737
0
W
Discordia
OrangeLavaBlast
Discordia
14,892
350
2,319
4,060
13,066
5,088
1,764
5,862
7,204
37,263
0
L
9,571
1,670
694
1,686
16,891
7,413
664
8,190
8,701
0
15,602
W
Raijin
12,096
1,651
345
517
15,445
7,348
583
4,739
10,706
28,416
0
L
9,269
1,309
68
126
19,985
8,486
236
8,722
11,263
0
12,066
W
Artemis
edwend12
Artemis
17,448
5,896
2,152
3,492
14,711
7,137
1,321
7,117
7,594
0
30,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,724
Gold Earned
63,416
217
Minions Killed
166
0
Camps Cleared
0
1,531,355
Distance Traveled
1,248,876
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,686
871
81
5
0
301,075
0
W
Hades
15,041
836
18
1
0
343,827
0
L
Ah Muzen Cab
12,552
697
37
2
0
217,412
0
L
Kukulkan
12,353
686
56
3
0
244,690
2
L
Morgan Le Fay
14,260
792
57
3
0
272,284
2
W
Discordia
12,951
720
56
3
0
294,099
0
L
Da Ji
12,634
702
12
1
0
250,628
0
W
Raijin
12,722
707
29
2
0
285,304
0
L
Bastet
11,617
645
4
0
0
263,862
2
W
Artemis
12,324
685
33
2
0
307,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role