Player Matchup

Heimdallr
Heimdallr
Blassh
Heimdallr
Level 22
God Stats
1W - 2L
1,316 SR
Queue Stats
7W - 5L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
MagneticFlyer7
Sylvanus
Level 109
God Stats
31W - 20L
1,706 SR
Queue Stats
496W - 464L
1,618 Elo+
Party 1
Apollo
Apollo
T W I Z T I D X
Apollo
Level 160
God Stats
0W - 2L
1,611 SR
Queue Stats
228W - 163L
1,623 Elo+
Party 1
Team Averages
Level 97
1,544 SR
1,591 Elo+

VS

Team Averages
Level 127
1,602 SR
1,543 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
D-PAT13
Bellona
Level 109
God Stats
10W - 4L
1,563 SR
Queue Stats
359W - 281L
1,597 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HopelesWanderer1
Morgan Le Fay
Level 149
God Stats
19W - 11L
1,744 SR
Queue Stats
739W - 628L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blassh
Heimdallr
9
0 / 4 / 1
5,819
582
3,114
7,494
2,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
10
2 / 3 / 0
6,467
647
6,206
8,971
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,315
632
4,117
7,405
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 0 / 4
7,428
743
7,320
5,802
2,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
D-PAT13
Bellona
10
1 / 2 / 6
6,695
670
4,183
6,675
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
HopelesWanderer1
Morgan Le Fay
12
3 / 0 / 6
7,594
759
8,540
5,557
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
4
7
L
Heimdallr
Blassh
Heimdallr
0
4
1
0.13
W
Bellona
D-PAT13
Bellona
1
2
6
2
W
Morgan Le Fay
HopelesWanderer1
Morgan Le Fay
3
0
6
6
L
Sylvanus
2
3
0
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
20,043
23,870
Taken
18,034
13,621
Mitigated
9,086
5,545
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,320
3,563
0
1,506
5,802
2,077
0
2,286
3,516
0
25,279
L
Heimdallr
Blassh
Heimdallr
3,114
450
15
15
7,494
2,808
0
3,139
4,355
0
17,105
W
Bellona
D-PAT13
Bellona
4,183
1,256
0
1,632
6,675
4,477
0
1,783
4,892
0
17,196
W
Morgan Le Fay
HopelesWanderer1
Morgan Le Fay
8,540
949
0
3,181
5,557
2,532
437
1,738
3,819
34,140
0
L
Sylvanus
6,206
1,163
1,595
2,256
8,971
7,568
0
2,790
6,181
12,694
2,128
L
4,117
2,064
0
1,664
7,405
3,245
0
2,611
4,794
0
28,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,601
Gold Earned
21,717
112
Minions Killed
129
0
Camps Cleared
0
506,351
Distance Traveled
582,606
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,428
743
58
6
0
176,756
3
L
Heimdallr
5,819
582
23
2
0
154,188
2
W
Bellona
6,695
670
19
2
0
219,713
3
W
Morgan Le Fay
7,594
759
52
5
0
186,137
0
L
Sylvanus
6,467
647
31
3
0
171,185
3
L
Apollo
6,315
632
58
6
0
180,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role