Player Matchup

Amaterasu
Amaterasu
Azores202
Amaterasu
Level 16
God Stats
0W - 1L
1,524 SR
Queue Stats
6W - 6L
1,591 Elo+
Solo
Artio
Artio
Bakaroni
Artio
Level 27
God Stats
3W - 4L
1,242 SR
Queue Stats
19W - 32L
1,405 Elo+
Solo
Serqet
Serqet
DanRobsIII
Serqet
Level 28
God Stats
10W - 14L
1,409 SR
Queue Stats
114W - 129L
1,506 Elo+
Solo
Ullr
Ullr
Lylt
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,308 Elo+
Solo
Hera
Hera
natha08w
Hera
Level 29
God Stats
32W - 21L
1,674 SR
Queue Stats
192W - 187L
1,514 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,465 Elo+

VS

Team Averages
Level 35
1,464 SR
1,499 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
LetMeBe22jyo
Olorun
Level 6
God Stats
9W - 7L
1,852 SR
Queue Stats
49W - 53L
1,452 Elo+
Party 1
Izanami
Izanami
MaikolDek
Izanami
Level 27
God Stats
8W - 9L
1,391 SR
Queue Stats
74W - 68L
1,498 Elo+
Solo
Janus
Janus
MataJotos115
Janus
Level 29
God Stats
5W - 12L
1,184 SR
Queue Stats
351W - 284L
1,599 Elo+
Solo
Ymir
Ymir
suscharge
Ymir
Level 5
God Stats
4W - 4L
1,391 SR
Queue Stats
22W - 25L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azores202
Amaterasu
12
2 / 1 / 0
6,618
552
4,156
9,243
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Bakaroni
Artio
9
1 / 5 / 4
5,785
482
2,767
11,154
6,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
DanRobsIII
Serqet
8
0 / 3 / 2
5,260
438
2,632
7,075
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
Lylt
Ullr
9
5 / 4 / 1
6,166
514
7,779
9,075
2,331
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
10
1 / 3 / 1
5,982
499
5,082
4,776
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 0 / 2
7,266
606
4,551
6,866
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
12
0 / 2 / 2
7,349
612
3,154
5,672
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MaikolDek
Izanami
12
2 / 4 / 5
7,129
594
5,932
6,959
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 3
8,429
702
8,715
6,656
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
3 / 3 / 4
7,227
602
3,992
10,474
5,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
2
5
L
Amaterasu
Azores202
Amaterasu
2
1
0
2
L
Artio
Bakaroni
Artio
1
5
4
0.6
L
Serqet
DanRobsIII
Serqet
0
3
2
0.33
W
Olorun
0
2
2
0.5
L
Ullr
Lylt
Ullr
5
4
1
1.38
W
Izanami
MaikolDek
Izanami
2
4
5
1.13
W
7
0
3
8.5
L
Hera
1
3
1
0.5
W
Ymir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
26,344
41,323
Taken
36,627
17,267
Mitigated
14,964
7,307
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,551
2,900
0
727
6,866
2,651
0
468
6,382
0
44,858
L
Amaterasu
Azores202
Amaterasu
4,156
1,312
0
2,478
9,243
5,045
0
3,086
6,157
0
38,363
L
Artio
Bakaroni
Artio
2,767
362
591
1,947
11,154
6,267
0
4,274
6,668
14,933
0
L
Serqet
DanRobsIII
Serqet
2,632
581
0
1,160
7,075
2,029
0
3,024
4,051
0
20,413
W
Olorun
3,154
1,855
0
1,628
5,672
1,923
526
0
5,370
39,795
0
L
Ullr
Lylt
Ullr
7,779
3,545
0
303
9,075
2,331
0
2,962
6,067
0
21,769
W
Izanami
MaikolDek
Izanami
5,932
4,079
0
1,687
6,959
1,932
1,462
741
6,080
0
40,259
W
8,715
812
96
2,126
6,656
2,460
177
2,787
3,681
65,830
0
L
Hera
5,082
1,780
50
778
4,776
1,595
0
2,257
2,519
30,280
0
W
Ymir
3,992
1,630
0
1,448
10,474
5,998
0
3,563
6,825
17,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
37,400
243
Minions Killed
389
0
Camps Cleared
0
1,113,847
Distance Traveled
1,210,823
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,266
606
71
6
0
289,532
4
L
Amaterasu
6,618
552
82
7
0
236,211
0
L
Artio
5,785
482
22
2
0
188,776
0
L
Serqet
5,260
438
44
4
0
230,126
2
W
Olorun
7,349
612
86
7
0
222,431
3
L
Ullr
6,166
514
34
3
0
233,401
1
W
Izanami
7,129
594
82
7
0
215,298
1
W
Janus
8,429
702
126
11
0
267,158
4
L
Hera
5,982
499
61
5
0
225,333
9
W
Ymir
7,227
602
24
2
0
216,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role