Player Matchup

Horus
Horus
KiIIerKid21
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,234 Elo+
Solo
Cerberus
Cerberus
LordMorion02
Cerberus
Level 19
God Stats
1W - 2L
1,148 SR
Queue Stats
11W - 14L
1,043 Elo+
Party 2
Kukulkan
Kukulkan
Psychonotic10
Kukulkan
Level 12
God Stats
6W - 8L
1,371 SR
Queue Stats
23W - 40L
1,111 Elo+
Party 2
Anhur
Anhur
Spidermanton
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 46L
1,160 Elo+
Party 2
Ymir
Ymir
l SheKo l
Ymir
Level 11
God Stats
5W - 7L
1,691 SR
Queue Stats
21W - 33L
1,188 Elo+
Party 2
Team Averages
Level 34
1,442 SR
1,147 Elo+

VS

Team Averages
Level 21
1,250 SR
1,151 Elo+
Eset
Eset
DrPepper_04
Eset
Level 10
God Stats
4W - 14L
1,179 SR
Queue Stats
4W - 21L
967 Elo+
Party 1
Loki
Loki
Heldboar224
Loki
Level 28
God Stats
13W - 39L
1,180 SR
Queue Stats
19W - 54L
1,075 Elo+
Party 1
Artemis
Artemis
Monstrousbug64
Artemis
Level 24
God Stats
3W - 5L
1,257 SR
Queue Stats
242W - 255L
1,335 Elo+
Solo
Horus
Horus
MowglisDutches
Horus
Level 27
God Stats
27W - 29L
1,463 SR
Queue Stats
114W - 151L
1,315 Elo+
Solo
Nemesis
Nemesis
max_scout
Nemesis
Level 17
God Stats
6W - 23L
1,169 SR
Queue Stats
13W - 43L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 2
13,601
523
12,540
17,991
19,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
LordMorion02
Cerberus
18
2 / 1 / 9
11,827
455
9,961
16,155
23,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Psychonotic10
Kukulkan
20
9 / 2 / 5
14,102
542
22,327
11,902
4,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 2 / 4
12,459
479
11,729
16,082
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
3 / 2 / 1
11,060
425
3,596
11,698
7,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
10,437
401
12,003
21,302
7,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 0
9,301
358
3,723
18,060
8,011
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
7,963
306
5,427
3,549
1,283
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 0
11,027
424
11,749
26,929
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
max_scout
Nemesis
17
1 / 10 / 1
10,812
416
6,632
15,069
7,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
30
Kills
9
9
Deaths
31
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
3
4
0
0.75
W
9
2
2
5
W
Cerberus
LordMorion02
Cerberus
2
1
9
6.5
L
0
2
1
0.25
L
3
6
0
0.5
W
Kukulkan
Psychonotic10
Kukulkan
9
2
5
5.75
W
7
2
4
4.5
W
Ymir
3
2
1
1.75
L
Nemesis
max_scout
Nemesis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,153
Damage
39,534
73,828
Taken
84,909
62,560
Mitigated
46,382
15,301
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,003
908
0
3,383
21,302
7,684
1,167
14,321
6,981
55,386
0
L
3,723
735
254
1,759
18,060
8,011
208
8,382
9,678
0
29,457
W
12,540
6,289
611
4,022
17,991
19,822
3,166
2,658
14,298
0
64,548
W
Cerberus
LordMorion02
Cerberus
9,961
598
0
2,097
16,155
23,681
1,167
799
15,314
41,598
0
L
5,427
2,066
0
0
3,549
1,283
315
1,110
2,439
0
24,023
L
11,749
5,373
329
4,366
26,929
22,262
433
11,342
15,587
0
55,634
W
Kukulkan
Psychonotic10
Kukulkan
22,327
1,003
0
2,720
11,902
4,748
3,422
5,850
5,425
93,739
0
W
11,729
7,608
0
4,098
16,082
6,677
2,770
1,121
14,935
0
93,506
W
Ymir
3,596
689
0
1,753
11,698
7,632
0
755
10,884
67,075
0
L
Nemesis
max_scout
Nemesis
6,632
1,813
0
281
15,069
7,142
2,176
729
14,340
114
44,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
49,540
590
Minions Killed
333
0
Camps Cleared
0
2,198,786
Distance Traveled
1,917,382
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,437
401
76
3
0
366,623
0
L
Loki
9,301
358
43
2
0
403,154
1
W
Horus
13,601
523
107
4
0
460,698
3
W
Cerberus
11,827
455
90
3
0
435,497
3
L
Artemis
7,963
306
53
2
0
233,654
2
L
Horus
11,027
424
63
2
0
481,358
1
W
Kukulkan
14,102
542
166
6
0
440,557
0
W
Anhur
12,459
479
148
6
0
445,548
0
W
Ymir
11,060
425
79
3
0
416,486
0
L
Nemesis
10,812
416
98
4
0
432,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role