Player Matchup

Hades
Hades
DJKnight36
Hades
Level 160
God Stats
10W - 6L
1,833 SR
Queue Stats
91W - 73L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
HK_Anzu
Cthulhu
Level 68
God Stats
6W - 0L
1,700 SR
Queue Stats
70W - 56L
1,617 Elo+
Party 2
Loki
Loki
RaditzOverlord
Loki
Level 160
God Stats
71W - 47L
1,569 SR
Queue Stats
293W - 281L
1,451 Elo+
Party 2
Rama
Rama
TX_Gio_77
Rama
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 104L
1,457 Elo+
Party 3
Scylla
Scylla
TruFh_Lee
Scylla
Level 135
God Stats
8W - 10L
1,508 SR
Queue Stats
58W - 53L
1,516 Elo+
Party 3
Team Averages
Level 111
1,622 SR
1,527 Elo+

VS

Team Averages
Level 100
1,502 SR
1,518 Elo+
Agni
Agni
FrmUndaChez233
Agni
Level 147
God Stats
0W - 4L
1,357 SR
Queue Stats
262W - 270L
1,551 Elo+
Party 1
Bacchus
Bacchus
I am an AC130
Bacchus
Level 126
God Stats
9W - 5L
1,560 SR
Queue Stats
117W - 110L
1,512 Elo+
Party 1
Ullr
Ullr
Innergie23
Ullr
Level 91
God Stats
0W - 2L
1,386 SR
Queue Stats
23W - 41L
1,454 Elo+
Party 1
Fenrir
Fenrir
Xelapm
Fenrir
Level 44
God Stats
1W - 2L
1,495 SR
Queue Stats
77W - 82L
1,497 Elo+
Party 4
Gilgamesh
Gilgamesh
Yikso
Gilgamesh
Level 94
God Stats
9W - 6L
1,711 SR
Queue Stats
130W - 118L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 1 / 13
12,387
774
13,430
14,692
8,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
HK_Anzu
Cthulhu
19
6 / 3 / 4
12,154
760
13,310
22,728
23,344
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 3 / 5
12,380
774
10,841
12,968
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
18
4 / 5 / 5
11,568
723
11,191
11,356
4,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
TruFh_Lee
Scylla
18
3 / 1 / 6
11,843
740
9,730
6,692
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,398
775
15,118
17,371
7,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
18
4 / 2 / 7
13,059
816
13,196
14,433
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 4
10,255
641
13,114
14,444
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
Xelapm
Fenrir
14
0 / 6 / 6
8,912
557
4,249
10,570
6,074
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Yikso
Gilgamesh
16
3 / 3 / 5
11,754
735
8,189
18,374
13,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
21
Kills
13
13
Deaths
21
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
3
1
13
9.5
L
5
2
3
3.25
W
Cthulhu
HK_Anzu
Cthulhu
6
3
4
2.67
L
Bacchus
4
2
7
3.75
L
1
8
4
0.38
W
5
3
5
2.5
W
Rama
4
5
5
1.3
W
Scylla
TruFh_Lee
Scylla
3
1
6
6
L
Fenrir
Xelapm
Fenrir
0
6
6
0.5
L
Gilgamesh
Yikso
Gilgamesh
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,502
Damage
53,866
68,436
Taken
75,192
44,756
Mitigated
58,659
16,174
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,430
1,057
721
7,664
14,692
8,766
913
6,682
8,010
35,690
0
L
15,118
1,665
0
4,745
17,371
7,556
1
10,191
7,024
64,946
0
W
Cthulhu
HK_Anzu
Cthulhu
13,310
2,012
450
3,064
22,728
23,344
130
7,527
15,201
39,060
0
L
Bacchus
13,196
288
0
1,673
14,433
25,730
0
4,930
9,262
32,692
0
L
13,114
4,253
0
215
14,444
5,835
1
9,375
5,039
0
41,665
W
10,841
1,933
0
1,859
12,968
5,720
6,505
5,352
7,616
0
54,554
W
Rama
11,191
7,436
0
2,066
11,356
4,573
861
6,069
5,287
0
45,357
W
Scylla
TruFh_Lee
Scylla
9,730
119
0
350
6,692
2,353
980
3,101
3,591
33,810
0
L
Fenrir
Xelapm
Fenrir
4,249
937
0
1,771
10,570
6,074
34
4,217
6,221
0
8,864
L
Gilgamesh
Yikso
Gilgamesh
8,189
827
0
4,498
18,374
13,464
0
7,337
10,751
0
20,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,332
Gold Earned
56,378
371
Minions Killed
306
10
Camps Cleared
6
1,559,560
Distance Traveled
1,445,325
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,387
774
47
3
5
326,170
7
L
Agni
12,398
775
132
8
2
318,753
1
W
Cthulhu
12,154
760
69
4
1
286,152
2
L
Bacchus
13,059
816
40
3
1
322,598
1
L
Ullr
10,255
641
98
6
2
239,437
1
W
Loki
12,380
774
93
6
0
336,992
7
W
Rama
11,568
723
88
6
4
278,421
1
W
Scylla
11,843
740
74
5
0
331,825
1
L
Fenrir
8,912
557
16
1
0
272,980
0
L
Gilgamesh
11,754
735
20
1
1
291,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role