Player Matchup

Medusa
Medusa
Alowflyinduck
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,762 Elo+
Party 2
Sun Wukong
Sun Wukong
Angel12822
Sun Wukong
Level 53
God Stats
2W - 3L
1,701 SR
Queue Stats
63W - 54L
1,500 Elo+
Party 2
Sobek
Sobek
Gplxys
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,790 Elo+
Party 2
Ao Kuang
Ao Kuang
HardBot69
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,848 Elo+
Party 2
Kukulkan
Kukulkan
faf90
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,865 Elo+
Party 2
Team Averages
Level 31
1,540 SR
1,753 Elo+

VS

Team Averages
Level 52
1,554 SR
1,664 Elo+
Ra
Ra
Cowmoose25
Ra
Level 25
God Stats
4W - 3L
1,601 SR
Queue Stats
170W - 56L
1,716 Elo+
Solo
Guan Yu
Guan Yu
MATHEW2007
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Ullr
Ullr
Saimuala
Ullr
Level 68
God Stats
17W - 12L
1,664 SR
Queue Stats
42W - 25L
1,703 Elo+
Party 1
Bakasura
Bakasura
ScyrenKasaiyuki
Bakasura
Level 155
God Stats
5W - 14L
1,503 SR
Queue Stats
143W - 117L
1,629 Elo+
Party 1
Ymir
Ymir
xRosePedalx
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 3L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,675
480
2,710
8,813
2,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Angel12822
Sun Wukong
14
5 / 5 / 1
8,286
518
6,655
14,831
5,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Gplxys
Sobek
13
4 / 4 / 2
8,730
546
6,339
17,361
12,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
HardBot69
Ao Kuang
13
3 / 4 / 4
8,402
525
5,653
12,121
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
faf90
Kukulkan
14
1 / 4 / 0
7,910
494
2,696
7,733
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 2
10,837
677
10,278
7,968
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MATHEW2007
Guan Yu
13
1 / 8 / 5
8,304
519
4,808
13,728
14,870
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
3 / 2 / 1
9,355
585
8,475
9,674
3,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
9 / 1 / 3
10,477
655
12,895
10,226
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 5
8,560
535
5,371
12,252
8,891
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
22
22
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Sun Wukong
Angel12822
Sun Wukong
5
5
1
1.1
W
7
0
2
8
L
Sobek
Gplxys
Sobek
4
4
2
1.25
L
Ao Kuang
HardBot69
Ao Kuang
3
4
4
1.25
W
Guan Yu
MATHEW2007
Guan Yu
1
8
5
0.44
W
Ullr
3
2
1
1.75
W
Bakasura
9
1
3
10.5
L
Kukulkan
faf90
Kukulkan
1
4
0
0.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
41,827
60,859
Taken
53,848
28,823
Mitigated
35,644
15,513
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,710
1,340
0
2,261
8,813
2,534
319
1,906
6,769
0
40,384
L
Sun Wukong
Angel12822
Sun Wukong
6,655
1,462
0
5,297
14,831
5,267
0
4,390
10,349
0
47,526
W
10,278
347
692
3,044
7,968
3,469
813
3,705
4,263
77,817
0
L
Sobek
Gplxys
Sobek
6,339
403
0
4,168
17,361
12,759
0
3,134
11,978
25,905
0
L
Ao Kuang
HardBot69
Ao Kuang
5,653
1,048
0
3,273
12,121
5,217
0
2,940
8,605
37,573
10,425
W
Guan Yu
MATHEW2007
Guan Yu
4,808
1,267
695
1,680
13,728
14,870
571
926
12,771
0
31,485
W
Ullr
8,475
3,320
0
2,060
9,674
3,472
406
2,251
7,378
0
77,374
W
Bakasura
12,895
8,093
0
5,857
10,226
4,942
2,306
3,355
6,668
0
62,496
L
Kukulkan
faf90
Kukulkan
2,696
178
0
514
7,733
3,046
0
2,820
4,447
62,504
0
W
5,371
778
0
2,138
12,252
8,891
364
3,646
8,229
38,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
47,533
395
Minions Killed
555
0
Camps Cleared
0
1,482,989
Distance Traveled
1,561,238
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,675
480
77
5
0
282,497
2
L
Sun Wukong
8,286
518
97
6
0
243,595
5
W
Ra
10,837
677
166
10
0
349,501
2
L
Sobek
8,730
546
27
2
0
314,724
3
L
Ao Kuang
8,402
525
79
5
0
332,442
3
W
Guan Yu
8,304
519
66
4
0
290,432
5
W
Ullr
9,355
585
125
8
0
271,969
3
W
Bakasura
10,477
655
142
9
0
384,083
4
L
Kukulkan
7,910
494
115
7
0
309,731
7
W
Ymir
8,560
535
56
4
0
265,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role