Player Matchup

Jormungandr
Jormungandr
Inszomnia
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 133L
1,538 Elo+
Solo
Olorun
Olorun
KingMeAsChampDad
Olorun
Level 116
God Stats
1W - 5L
1,486 SR
Queue Stats
74W - 65L
1,568 Elo+
Party 2
Hercules
Hercules
MrEgotastic
Hercules
Level 66
God Stats
2W - 2L
1,540 SR
Queue Stats
51W - 42L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
Roxas2112
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,623 Elo+
Party 2
Anubis
Anubis
ZekeTheThird
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,526 Elo+
Party 2
Team Averages
Level 58
1,505 SR
1,563 Elo+

VS

Team Averages
Level 60
1,577 SR
1,562 Elo+
Athena
Athena
BananaBoatBoi69
Athena
Level 86
God Stats
2W - 2L
1,825 SR
Queue Stats
90W - 97L
1,478 Elo+
Solo
Zeus
Zeus
SUCCESSISPAIN
Zeus
Level 58
God Stats
10W - 2L
1,721 SR
Queue Stats
43W - 10L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
SlipperyJik
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 15L
1,442 Elo+
Party 1
Chang'e
Chang'e
Tablecloth
Chang'e
Level 66
God Stats
1W - 0L
1,297 SR
Queue Stats
6W - 3L
1,600 Elo+
Party 1
Achilles
Achilles
purepwnerb
Achilles
Level 85
God Stats
6W - 0L
1,541 SR
Queue Stats
109W - 15L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inszomnia
Jormungandr
20
1 / 8 / 18
13,513
965
17,163
28,012
31,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 5 / 16
13,100
936
21,350
16,045
7,369
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MrEgotastic
Hercules
20
9 / 6 / 12
15,210
1,086
30,745
33,114
39,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Roxas2112
Ao Kuang
20
5 / 13 / 9
13,175
941
11,466
29,517
10,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
19
4 / 9 / 10
13,252
947
14,242
18,288
9,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 31
12,728
909
9,781
20,101
26,167
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
19 / 4 / 13
16,632
1,188
47,643
18,943
8,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
SlipperyJik
Guan Yu
20
7 / 8 / 25
14,054
1,004
14,594
24,030
31,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Tablecloth
Chang'e
20
4 / 3 / 29
13,459
961
16,851
14,285
4,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
purepwnerb
Achilles
20
11 / 4 / 25
15,532
1,109
30,579
24,380
36,828
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
164
22
Kills
41
41
Deaths
22
65
Assists
123
Player
Kills
Deaths
Assists
KDA
W
0
3
31
5.17
L
Jormungandr
Inszomnia
Jormungandr
1
8
18
1.25
L
3
5
16
2.2
L
Hercules
MrEgotastic
Hercules
9
6
12
2.5
L
Ao Kuang
Roxas2112
Ao Kuang
5
13
9
0.73
W
19
4
13
6.38
W
Guan Yu
SlipperyJik
Guan Yu
7
8
25
2.44
W
Chang'e
Tablecloth
Chang'e
4
3
29
6.17
L
Anubis
4
9
10
1
W
Achilles
purepwnerb
Achilles
11
4
25
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,966
Damage
119,448
124,976
Taken
101,739
98,836
Mitigated
107,962
18,975
Healing
28,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,781
1,784
1,749
1,749
20,101
26,167
0
13,090
7,011
21,893
0
L
Jormungandr
Inszomnia
Jormungandr
17,163
4,255
0
0
28,012
31,690
0
17,724
10,050
53,550
0
L
21,350
12,205
1,933
2,459
16,045
7,369
0
6,386
9,499
43,738
0
L
Hercules
MrEgotastic
Hercules
30,745
9,734
0
7,998
33,114
39,961
0
22,791
9,911
898
40,386
L
Ao Kuang
Roxas2112
Ao Kuang
11,466
3,622
0
1,846
29,517
10,338
0
17,563
11,730
23,305
0
W
47,643
4,975
264
3,250
18,943
8,701
0
6,908
12,035
80,559
0
W
Guan Yu
SlipperyJik
Guan Yu
14,594
3,739
4,949
4,247
24,030
31,503
0
17,589
6,441
147
25,005
W
Chang'e
Tablecloth
Chang'e
16,851
1,493
6,045
5,170
14,285
4,763
0
10,904
3,381
38,678
0
L
Anubis
14,242
460
900
3,839
18,288
9,478
0
8,770
9,364
41,725
0
W
Achilles
purepwnerb
Achilles
30,579
11,343
0
816
24,380
36,828
0
16,565
7,815
0
63,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,250
Gold Earned
72,405
250
Minions Killed
249
4
Camps Cleared
11
1,303,056
Distance Traveled
1,313,717
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,728
909
32
2
2
272,777
0
L
Jormungandr
13,513
965
62
4
0
256,390
1
L
Olorun
13,100
936
47
3
1
254,193
0
L
Hercules
15,210
1,086
29
2
0
294,178
1
L
Ao Kuang
13,175
941
27
2
3
269,979
0
W
Zeus
16,632
1,188
80
6
1
220,578
1
W
Guan Yu
14,054
1,004
23
2
1
244,313
0
W
Chang'e
13,459
961
54
4
2
278,941
0
L
Anubis
13,252
947
85
6
0
228,316
0
W
Achilles
15,532
1,109
60
4
5
297,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role