Player Matchup

Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ariesmingo
Amaterasu
Level 29
God Stats
10W - 19L
1,569 SR
Queue Stats
73W - 122L
1,312 Elo+
Party 1
Cerberus
Cerberus
Diego1196
Cerberus
Level 20
God Stats
5W - 13L
1,251 SR
Queue Stats
16W - 31L
1,247 Elo+
Party 1
Hun Batz
Hun Batz
Melancholy11
Hun Batz
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 48L
1,373 Elo+
Solo
Chiron
Chiron
Noxxc13
Chiron
Level 16
God Stats
27W - 13L
1,562 SR
Queue Stats
227W - 213L
1,367 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,360 Elo+

VS

Team Averages
Level 22
1,532 SR
1,443 Elo+
Bakasura
Bakasura
CipGod
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
Gork862
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
dman2799
Kukulkan
Level 2
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
effreyjepstein
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,400 Elo+
Party 2
Bellona
Bellona
矮Love芒果
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
11 / 3 / 5
10,291
735
8,881
8,140
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Ariesmingo
Amaterasu
11
1 / 4 / 1
7,074
505
2,244
8,032
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Diego1196
Cerberus
10
1 / 8 / 1
6,398
457
3,471
11,163
4,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Melancholy11
Hun Batz
14
8 / 4 / 9
9,174
655
8,831
11,168
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Noxxc13
Chiron
10
0 / 4 / 6
6,600
471
5,532
10,519
2,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CipGod
Bakasura
14
9 / 6 / 1
8,603
615
8,665
13,902
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
11
9 / 4 / 3
8,022
573
15,961
11,820
4,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
dman2799
Kukulkan
12
2 / 8 / 7
7,921
566
6,132
8,612
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
effreyjepstein
Sun Wukong
9
3 / 3 / 9
6,698
478
3,362
11,462
9,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
1
0 / 0 / 0
4,493
321
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
21
Kills
23
23
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
3
5
4.5
W
Amaterasu
Ariesmingo
Amaterasu
1
4
1
0.38
L
Bakasura
CipGod
Bakasura
9
6
1
1.58
W
Cerberus
Diego1196
Cerberus
1
8
1
0.19
L
Sol
9
4
3
2.63
W
Hun Batz
Melancholy11
Hun Batz
8
4
9
3.13
W
Chiron
Noxxc13
Chiron
0
4
6
0.75
L
Kukulkan
dman2799
Kukulkan
2
8
7
0.69
L
Sun Wukong
effreyjepstein
Sun Wukong
3
3
9
2.5
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
34,120
49,022
Taken
45,796
18,172
Mitigated
22,392
11,693
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,881
1,258
0
1,118
8,140
2,575
944
4,021
3,992
52,410
0
W
Amaterasu
Ariesmingo
Amaterasu
2,244
850
0
1,770
8,032
4,353
2,178
1,692
5,991
0
26,267
L
Bakasura
CipGod
Bakasura
8,665
6,171
0
4,397
13,902
5,863
0
1,734
12,168
0
52,198
W
Cerberus
Diego1196
Cerberus
3,471
471
200
2,234
11,163
4,685
237
7,117
4,046
24,616
0
L
Sol
15,961
6,410
0
5,062
11,820
4,580
560
4,520
7,300
46,777
0
W
Hun Batz
Melancholy11
Hun Batz
8,831
2,474
0
2,236
11,168
3,816
0
4,177
6,584
0
45,584
W
Chiron
Noxxc13
Chiron
5,532
1,839
215
3,920
10,519
2,743
84
5,086
5,241
0
26,734
L
Kukulkan
dman2799
Kukulkan
6,132
897
0
183
8,612
2,407
680
1,229
7,383
38,902
0
L
Sun Wukong
effreyjepstein
Sun Wukong
3,362
946
0
322
11,462
9,542
0
4,869
6,593
0
11,830
L
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
35,737
315
Minions Killed
251
0
Camps Cleared
0
1,327,736
Distance Traveled
1,081,450
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,291
735
107
8
0
248,834
4
W
Amaterasu
7,074
505
56
4
0
255,503
0
L
Bakasura
8,603
615
88
6
0
266,177
0
W
Cerberus
6,398
457
42
3
0
259,989
2
L
Sol
8,022
573
60
4
0
253,891
4
W
Hun Batz
9,174
655
72
5
0
296,120
2
W
Chiron
6,600
471
38
3
0
267,290
4
L
Kukulkan
7,921
566
83
6
0
256,473
0
L
Sun Wukong
6,698
478
20
1
0
301,194
7
L
Bellona
4,493
321
0
0
0
3,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role