Player Matchup

Bastet
Bastet
NerpxTheTurtle
Bastet
Level 16
God Stats
1W - 2L
1,588 SR
Queue Stats
22W - 22L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
QUIGGIT
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
SharpenedRed
Gilgamesh
Level 6
God Stats
7W - 6L
1,800 SR
Queue Stats
11W - 15L
1,625 Elo+
Party 1
Achilles
Achilles
ShirtlessManOnly
Achilles
Level 7
God Stats
22W - 17L
1,695 SR
Queue Stats
42W - 26L
1,633 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 17
God Stats
49W - 23L
1,824 SR
Queue Stats
170W - 100L
1,754 Elo+
Solo
Team Averages
Level 11
1,682 SR
1,625 Elo+

VS

Team Averages
Level 28
1,595 SR
1,630 Elo+
Athena
Athena
OneDankChair
Athena
Level 87
God Stats
5W - 3L
1,404 SR
Queue Stats
334W - 293L
1,627 Elo+
Party 2
Jing Wei
Jing Wei
SquatArc2
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 2
Thor
Thor
Vedriz
Thor
Level 27
God Stats
3W - 2L
1,659 SR
Queue Stats
65W - 50L
1,647 Elo+
Solo
Bellona
Bellona
VivaSatanás
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 112L
1,796 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yourmomismylover
Morgan Le Fay
Level 5
God Stats
4W - 5L
1,915 SR
Queue Stats
108W - 101L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,879
415
4,058
14,799
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
QUIGGIT
Heimdallr
12
0 / 8 / 1
8,015
422
6,307
10,520
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
SharpenedRed
Gilgamesh
14
1 / 6 / 1
8,581
452
5,044
13,426
11,266
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 3
10,273
541
7,454
16,163
20,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 0 / 3
10,600
558
10,797
7,750
3,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 3 / 10
10,098
531
7,410
15,714
15,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
SquatArc2
Jing Wei
16
3 / 0 / 3
10,280
541
5,123
9,210
3,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Vedriz
Thor
15
6 / 1 / 3
10,168
535
7,669
10,371
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
VivaSatanás
Bellona
17
10 / 1 / 5
11,260
593
14,399
16,165
13,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
yourmomismylover
Morgan Le Fay
16
2 / 3 / 3
10,202
537
6,504
8,857
3,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
23
23
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Athena
2
3
10
2.33
L
Heimdallr
QUIGGIT
Heimdallr
0
8
1
0.06
L
Gilgamesh
SharpenedRed
Gilgamesh
1
6
1
0.25
L
4
2
3
2.75
W
Jing Wei
SquatArc2
Jing Wei
3
0
3
4.5
W
Thor
Vedriz
Thor
6
1
3
7.5
W
Bellona
VivaSatanás
Bellona
10
1
5
12.5
L
3
0
3
4.5
W
Morgan Le Fay
yourmomismylover
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
41,105
62,658
Taken
60,317
43,279
Mitigated
42,837
11,434
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,058
1,280
0
4,594
14,799
4,723
0
1,521
13,278
0
47,291
W
Athena
7,410
2,171
0
1,301
15,714
15,848
15
2,199
13,515
28,431
0
L
Heimdallr
QUIGGIT
Heimdallr
6,307
3,287
0
665
10,520
3,340
214
2,900
7,620
0
33,920
L
Gilgamesh
SharpenedRed
Gilgamesh
5,044
1,741
0
1,240
13,426
11,266
793
1,263
12,163
0
46,186
L
7,454
1,951
0
1,609
16,163
20,394
0
6,619
9,544
0
17,320
W
Jing Wei
SquatArc2
Jing Wei
5,123
3,952
0
5,390
9,210
3,151
1,315
1,356
7,854
0
49,404
W
Thor
Vedriz
Thor
7,669
1,710
0
922
10,371
6,274
0
4,432
5,939
0
69,922
W
Bellona
VivaSatanás
Bellona
14,399
5,914
0
8,378
16,165
13,601
801
1,597
14,568
0
80,444
L
10,797
408
0
3,326
7,750
3,556
0
1,611
6,139
91,892
0
W
Morgan Le Fay
yourmomismylover
Morgan Le Fay
6,504
1,056
94
2,211
8,857
3,963
842
4,659
4,198
65,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
52,008
462
Minions Killed
489
0
Camps Cleared
0
1,806,920
Distance Traveled
1,950,377
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,879
415
89
5
0
362,439
3
W
Athena
10,098
531
30
2
0
460,490
4
L
Heimdallr
8,015
422
80
4
0
300,725
0
L
Gilgamesh
8,581
452
86
5
0
367,689
0
L
Achilles
10,273
541
32
2
0
399,000
4
W
Jing Wei
10,280
541
95
5
0
364,718
4
W
Thor
10,168
535
107
6
0
402,805
5
W
Bellona
11,260
593
137
7
0
388,785
2
L
He Bo
10,600
558
175
9
0
377,067
5
W
Morgan Le Fay
10,202
537
120
6
0
333,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role