Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigDeal5727
Ymir
Level 27
God Stats
3W - 0L
1,702 SR
Queue Stats
42W - 40L
1,510 Elo+
Party 2
Rama
Rama
HP2SHADOW
Rama
Level 27
God Stats
17W - 14L
1,697 SR
Queue Stats
52W - 54L
1,460 Elo+
Party 2
Janus
Janus
MindRage420
Janus
Level 98
God Stats
3W - 5L
1,411 SR
Queue Stats
46W - 44L
1,488 Elo+
Party 2
Bellona
Bellona
MrmoorE19970
Bellona
Level 43
God Stats
4W - 3L
1,425 SR
Queue Stats
46W - 47L
1,480 Elo+
Party 2
Team Averages
Level 52
1,547 SR
1,488 Elo+

VS

Team Averages
Level 73
1,543 SR
1,415 Elo+
Thanatos
Thanatos
Diamonds_Akachan
Thanatos
Level 28
God Stats
11W - 8L
1,673 SR
Queue Stats
71W - 81L
1,424 Elo+
Party 3
Eset
Eset
Fallin_Eagle15
Eset
Level 124
God Stats
23W - 24L
1,536 SR
Queue Stats
223W - 245L
1,398 Elo+
Party 3
Olorun
Olorun
StrawHatQuilLy
Olorun
Level 63
God Stats
4W - 6L
1,439 SR
Queue Stats
102W - 107L
1,421 Elo+
Party 1
Artemis
Artemis
almightyqueazy
Artemis
Level 124
God Stats
2W - 4L
1,615 SR
Queue Stats
337W - 306L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
itzFate508
Kukulkan
Level 24
God Stats
8W - 17L
1,449 SR
Queue Stats
38W - 51L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 3 / 3
9,362
551
8,584
14,859
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 4
8,668
510
2,212
11,875
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
5 / 0 / 1
8,999
529
5,005
9,422
2,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 4
10,298
606
9,248
5,834
1,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MrmoorE19970
Bellona
14
1 / 3 / 6
8,488
499
5,492
9,187
8,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,003
471
4,835
11,852
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 4
8,923
525
9,033
13,443
10,362
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 5 / 0
7,254
427
5,601
10,414
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 0
6,496
382
6,291
5,043
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
itzFate508
Kukulkan
16
2 / 3 / 0
9,419
554
3,533
5,668
2,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
10
10
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
3
1.5
W
0
2
4
1
L
3
4
2
1
L
3
3
4
1.67
W
Rama
5
0
1
5.5
W
7
2
4
4.5
W
Bellona
MrmoorE19970
Bellona
1
3
6
1.33
L
0
5
0
0
L
2
1
0
2
L
Kukulkan
itzFate508
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
29,293
51,177
Taken
46,420
27,418
Mitigated
22,144
12,958
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,584
5,006
0
5,654
14,859
6,671
378
4,160
10,699
0
61,080
W
2,212
285
0
1,559
11,875
7,747
588
2,968
8,907
23,542
0
L
4,835
964
0
8,559
11,852
4,508
0
3,807
7,905
0
37,150
L
9,033
347
59
4,682
13,443
10,362
74
3,585
8,825
53,640
0
W
Rama
5,005
4,248
0
4,647
9,422
2,810
3,781
3,600
5,822
0
47,154
W
9,248
618
0
708
5,834
1,909
858
3,059
2,775
51,001
0
W
Bellona
MrmoorE19970
Bellona
5,492
1,467
0
390
9,187
8,281
270
4,484
4,703
0
32,833
L
5,601
2,591
101
2,896
10,414
3,573
0
1,777
8,197
49,663
0
L
6,291
2,959
130
2,114
5,043
1,330
0
1,305
3,578
0
21,473
L
Kukulkan
itzFate508
Kukulkan
3,533
199
0
0
5,668
2,371
336
1,161
4,507
67,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
40,095
435
Minions Killed
439
0
Camps Cleared
0
1,619,474
Distance Traveled
1,386,157
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,362
551
121
7
0
350,790
3
W
Ymir
8,668
510
36
2
0
308,658
7
L
Thanatos
8,003
471
75
4
0
318,066
0
L
Eset
8,923
525
116
7
0
284,709
2
W
Rama
8,999
529
106
6
0
297,309
1
W
Janus
10,298
606
100
6
0
353,492
4
W
Bellona
8,488
499
72
4
0
309,225
4
L
Olorun
7,254
427
72
4
0
296,983
0
L
Artemis
6,496
382
35
2
0
165,625
2
L
Kukulkan
9,419
554
141
8
0
320,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role