Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Crazed_Samuri
Apollo
Level 129
God Stats
8W - 6L
1,675 SR
Queue Stats
109W - 95L
1,537 Elo+
Party 1
Poseidon
Poseidon
JasoPeso420
Poseidon
Level 48
God Stats
30W - 28L
1,501 SR
Queue Stats
89W - 95L
1,529 Elo+
Solo
Bakasura
Bakasura
WAYOPRIME51
Bakasura
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Yokai Gado
Bellona
Level 109
God Stats
2W - 3L
1,441 SR
Queue Stats
282W - 256L
1,458 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,505 Elo+

VS

Team Averages
Level 101
1,613 SR
1,496 Elo+
Baron Samedi
Baron Samedi
KimJongoof39
Baron Samedi
Level 36
God Stats
11W - 2L
1,759 SR
Queue Stats
132W - 121L
1,614 Elo+
Party 2
Ymir
Ymir
Sanity HORiZON
Ymir
Level 121
God Stats
7W - 2L
1,778 SR
Queue Stats
121W - 117L
1,474 Elo+
Party 2
Bakasura
Bakasura
SprainedSatyr
Bakasura
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 186L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
SwagLordSupreme
Danzaburou
Level 122
God Stats
5W - 5L
1,560 SR
Queue Stats
376W - 353L
1,499 Elo+
Solo
Odin
Odin
Toxic722
Odin
Level 102
God Stats
1W - 1L
1,470 SR
Queue Stats
184W - 186L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 3 / 0
4,003
445
2,158
6,604
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,548
505
1,861
5,359
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
JasoPeso420
Poseidon
6
0 / 3 / 0
3,978
442
1,157
4,189
1,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
WAYOPRIME51
Bakasura
4
0 / 3 / 0
3,762
418
143
3,918
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Yokai Gado
Bellona
8
0 / 3 / 0
4,947
550
3,448
5,900
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KimJongoof39
Baron Samedi
9
1 / 0 / 3
5,282
587
3,484
2,773
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 5
5,475
608
2,418
2,875
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SprainedSatyr
Bakasura
10
6 / 0 / 0
5,965
663
4,234
5,412
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
SwagLordSupreme
Danzaburou
10
4 / 0 / 0
6,076
675
4,365
3,077
790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
10
2 / 0 / 1
5,525
614
2,601
5,309
3,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
0
3
0
0
L
Poseidon
JasoPeso420
Poseidon
0
3
0
0
W
Baron Samedi
KimJongoof39
Baron Samedi
1
0
3
2.5
W
2
0
5
4.5
W
Bakasura
SprainedSatyr
Bakasura
6
0
0
6
W
Danzaburou
SwagLordSupreme
Danzaburou
4
0
0
4
W
Odin
2
0
1
2.5
L
Bakasura
WAYOPRIME51
Bakasura
0
3
0
0
L
Bellona
Yokai Gado
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,767
Damage
17,102
25,970
Taken
19,446
10,274
Mitigated
8,253
7,264
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,158
820
0
1,761
6,604
3,745
0
1,926
4,153
10,787
0
L
1,861
1,693
0
1,538
5,359
1,139
0
521
4,838
0
21,969
L
Poseidon
JasoPeso420
Poseidon
1,157
311
0
836
4,189
1,306
0
2,172
1,758
14,794
0
W
Baron Samedi
KimJongoof39
Baron Samedi
3,484
358
155
1,553
2,773
879
813
1,117
1,656
24,148
0
W
2,418
919
0
1,721
2,875
1,554
0
774
2,101
14,109
0
W
Bakasura
SprainedSatyr
Bakasura
4,234
2,446
0
2,620
5,412
1,990
0
1,351
4,051
0
31,397
W
Danzaburou
SwagLordSupreme
Danzaburou
4,365
2,546
0
2,136
3,077
790
0
73
3,004
0
33,883
W
Odin
2,601
607
0
1,686
5,309
3,040
291
0
5,309
2,603
21,618
L
Bakasura
WAYOPRIME51
Bakasura
143
133
0
1,259
3,918
985
0
928
2,584
0
5,282
L
Bellona
Yokai Gado
Bellona
3,448
1,579
0
1,870
5,900
3,099
0
486
5,374
0
24,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,238
Gold Earned
28,323
198
Minions Killed
277
0
Camps Cleared
0
728,646
Distance Traveled
853,018
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,003
445
21
2
0
145,664
0
L
Apollo
4,548
505
58
6
0
158,916
1
L
Poseidon
3,978
442
32
4
0
124,299
0
W
Baron Samedi
5,282
587
58
6
0
160,912
3
W
Ymir
5,475
608
22
2
0
178,054
3
W
Bakasura
5,965
663
75
8
0
198,574
1
W
Danzaburou
6,076
675
65
7
0
148,400
0
W
Odin
5,525
614
57
6
0
167,078
1
L
Bakasura
3,762
418
21
2
0
136,816
0
L
Bellona
4,947
550
66
7
0
162,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role