Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Goldenwolf4
Izanami
Level 21
God Stats
122W - 95L
1,565 SR
Queue Stats
162W - 140L
1,430 Elo+
Solo
Odin
Odin
RAIJINorlinJ
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
StepBroWill
Gilgamesh
Level 25
God Stats
19W - 20L
1,703 SR
Queue Stats
102W - 85L
1,467 Elo+
Solo
Neith
Neith
Thiickhaze96
Neith
Level 17
God Stats
51W - 39L
1,614 SR
Queue Stats
51W - 39L
1,482 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,472 Elo+

VS

Team Averages
Level 42
1,614 SR
1,451 Elo+
Hachiman
Hachiman
Iced up Slice
Hachiman
Level 22
God Stats
1W - 1L
1,442 SR
Queue Stats
4W - 9L
1,260 Elo+
Solo
Fenrir
Fenrir
Petruceon
Fenrir
Level 26
God Stats
14W - 23L
1,419 SR
Queue Stats
41W - 53L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKungFührer
Tsukuyomi
Level 128
God Stats
7W - 0L
1,758 SR
Queue Stats
37W - 35L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
WailitenShibiru
Jormungandr
Level 6
God Stats
2W - 0L
1,772 SR
Queue Stats
9W - 4L
1,604 Elo+
Party 1
Zeus
Zeus
aNiceGuy219
Zeus
Level 28
God Stats
25W - 16L
1,679 SR
Queue Stats
135W - 135L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
0 / 4 / 19
13,469
962
8,489
18,306
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Goldenwolf4
Izanami
20
8 / 5 / 13
15,425
1,102
19,222
22,032
7,232
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 6 / 17
13,133
938
8,498
25,554
28,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
StepBroWill
Gilgamesh
20
15 / 17 / 8
16,234
1,160
35,281
35,794
19,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 6 / 13
14,205
1,015
20,837
19,178
6,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Iced up Slice
Hachiman
20
4 / 7 / 16
13,832
988
13,634
17,072
6,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Petruceon
Fenrir
20
3 / 6 / 21
13,947
996
12,039
19,732
9,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
TheKungFührer
Tsukuyomi
20
9 / 7 / 24
16,462
1,176
36,072
22,674
11,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
WailitenShibiru
Jormungandr
20
4 / 4 / 21
13,950
996
7,821
22,877
18,707
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
18 / 5 / 14
18,140
1,296
44,486
13,294
4,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
134
29
Kills
38
38
Deaths
29
70
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
19
2.38
L
Izanami
Goldenwolf4
Izanami
8
5
13
2.9
W
Hachiman
Iced up Slice
Hachiman
4
7
16
1.71
W
Fenrir
Petruceon
Fenrir
3
6
21
2.25
L
1
6
17
1.58
L
Gilgamesh
StepBroWill
Gilgamesh
15
17
8
1.12
W
Tsukuyomi
TheKungFührer
Tsukuyomi
9
7
24
3
L
5
6
13
1.92
W
Jormungandr
WailitenShibiru
Jormungandr
4
4
21
3.63
W
18
5
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,327
Damage
114,052
120,864
Taken
95,649
67,330
Mitigated
51,808
6,772
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,489
1,145
0
232
18,306
5,487
0
7,270
11,036
42,789
0
L
Izanami
Goldenwolf4
Izanami
19,222
11,798
0
2,065
22,032
7,232
0
9,357
12,675
0
61,605
W
Hachiman
Iced up Slice
Hachiman
13,634
8,901
0
2,674
17,072
6,876
0
2,417
14,655
0
36,336
W
Fenrir
Petruceon
Fenrir
12,039
2,943
0
612
19,732
9,824
0
1,224
18,508
0
21,695
L
8,498
1,762
0
0
25,554
28,548
0
11,804
13,750
248
15,490
L
Gilgamesh
StepBroWill
Gilgamesh
35,281
17,630
0
2,070
35,794
19,668
0
16,556
19,238
495
52,350
W
Tsukuyomi
TheKungFührer
Tsukuyomi
36,072
10,545
0
4,724
22,674
11,622
0
2,233
20,441
0
77,181
L
20,837
10,951
0
2,405
19,178
6,395
0
7,320
11,858
0
48,555
W
Jormungandr
WailitenShibiru
Jormungandr
7,821
3,344
220
1,392
22,877
18,707
0
2,263
20,614
20,716
0
W
44,486
5,221
0
2,214
13,294
4,779
0
984
12,310
73,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,466
Gold Earned
76,331
272
Minions Killed
290
14
Camps Cleared
7
1,258,880
Distance Traveled
1,244,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,469
962
91
7
0
286,865
0
L
Izanami
15,425
1,102
84
6
4
248,044
0
W
Hachiman
13,832
988
42
3
1
195,937
0
W
Fenrir
13,947
996
23
2
2
285,380
0
L
Odin
13,133
938
10
1
0
272,956
0
L
Gilgamesh
16,234
1,160
33
2
3
200,432
1
W
Tsukuyomi
16,462
1,176
109
8
3
286,400
0
L
Neith
14,205
1,015
54
4
7
250,583
2
W
Jormungandr
13,950
996
37
3
0
228,673
1
W
Zeus
18,140
1,296
79
6
1
247,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role