Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BoominonnaBlock
Morgan Le Fay
Level 16
God Stats
3W - 1L
1,511 SR
Queue Stats
19W - 24L
1,387 Elo+
Solo
Nu Wa
Nu Wa
DaHuaMao228
Nu Wa
Level 25
God Stats
10W - 10L
1,589 SR
Queue Stats
10W - 10L
1,459 Elo+
Solo
Anubis
Anubis
Helachopter43
Anubis
Level 26
God Stats
50W - 33L
1,583 SR
Queue Stats
122W - 119L
1,400 Elo+
Solo
Fenrir
Fenrir
fenrirlawbotV707
Fenrir
Level 13
God Stats
177W - 156L
1,504 SR
Queue Stats
177W - 158L
1,481 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,445 Elo+

VS

Team Averages
Level 15
1,487 SR
1,444 Elo+
Ah Puch
Ah Puch
Dylan_killer-1
Ah Puch
Level 16
God Stats
2W - 2L
1,510 SR
Queue Stats
46W - 32L
1,516 Elo+
Solo
Anhur
Anhur
LordAntmanLI
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Mr_Dante1808
Izanami
Level 22
God Stats
22W - 25L
1,474 SR
Queue Stats
58W - 83L
1,279 Elo+
Solo
Cthulhu
Cthulhu
O5OM_FEMIUXS
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TNMT2014
Neith
Level 18
God Stats
16W - 24L
1,448 SR
Queue Stats
23W - 31L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
15 / 0 / 13
14,134
1,285
28,891
7,934
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
BoominonnaBlock
Morgan Le Fay
19
6 / 2 / 14
11,620
1,056
15,374
13,235
5,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 0 / 18
11,321
1,029
6,670
4,847
2,632
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 4 / 21
12,887
1,172
18,698
12,456
5,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 0 / 14
12,200
1,109
10,031
13,696
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 2
11,377
1,034
22,152
21,436
7,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 12 / 5
10,185
926
5,008
19,071
6,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Izanami
Mr_Dante1808
Izanami
15
0 / 4 / 2
9,106
828
4,960
11,137
3,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
O5OM_FEMIUXS
Cthulhu
15
1 / 10 / 1
9,504
864
3,165
16,469
6,043
Neith
TNMT2014
Neith
16
1 / 7 / 4
10,178
925
8,083
17,360
6,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
20
42
Kills
6
6
Deaths
42
80
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
0
13
21.5
W
Morgan Le Fay
BoominonnaBlock
Morgan Le Fay
6
2
14
6.5
W
3
0
18
12
L
4
9
2
0.56
W
9
4
21
4.88
L
0
12
5
0.21
L
Izanami
Mr_Dante1808
Izanami
0
4
2
0.25
L
Cthulhu
O5OM_FEMIUXS
Cthulhu
1
10
1
0.15
L
Neith
TNMT2014
Neith
1
7
4
0.43
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,664
Damage
43,368
52,168
Taken
85,473
30,509
Mitigated
30,110
12,251
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
28,891
19,873
0
378
7,934
3,138
0
4,943
2,904
0
58,169
W
Morgan Le Fay
BoominonnaBlock
Morgan Le Fay
15,374
1,563
71
2,513
13,235
5,445
0
5,659
7,576
33,669
0
W
6,670
1,857
0
564
4,847
2,632
0
3,061
1,786
20,651
0
L
22,152
2,266
0
654
21,436
7,698
0
8,749
12,687
47,737
0
W
18,698
1,628
0
5,269
12,456
5,975
0
6,928
5,528
37,334
0
L
5,008
1,951
124
195
19,071
6,443
0
10,851
8,220
0
13,232
L
Izanami
Mr_Dante1808
Izanami
4,960
2,351
0
0
11,137
3,616
0
4,091
7,046
0
18,610
L
Cthulhu
O5OM_FEMIUXS
Cthulhu
3,165
229
0
0
16,469
6,043
0
7,145
9,324
8,200
0
L
Neith
TNMT2014
Neith
8,083
3,464
0
630
17,360
6,310
0
9,906
7,454
0
32,210
W
10,031
2,429
139
3,317
13,696
13,319
0
4,726
8,970
0
15,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,162
Gold Earned
50,350
207
Minions Killed
167
12
Camps Cleared
3
941,958
Distance Traveled
720,718
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,134
1,285
68
6
11
190,437
0
W
Morgan Le Fay
11,620
1,056
40
4
1
199,995
0
W
Nu Wa
11,321
1,029
35
3
0
162,631
0
L
Ah Puch
11,377
1,034
59
5
2
176,578
0
W
Anubis
12,887
1,172
55
5
0
156,799
0
L
Anhur
10,185
926
22
2
0
160,217
1
L
Izanami
9,106
828
21
2
1
124,995
0
L
Cthulhu
9,504
864
8
1
0
126,267
3
L
Neith
10,178
925
57
5
0
132,661
0
W
Fenrir
12,200
1,109
9
1
0
232,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role