Player Matchup

Mercury
Mercury
Ace_Shot_67
Mercury
Level 28
God Stats
4W - 3L
1,178 SR
Queue Stats
53W - 50L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Joako260dxd
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,139 Elo+
Solo
Loki
Loki
PeSloth11
Loki
Level 33
God Stats
2W - 3L
1,361 SR
Queue Stats
137W - 171L
1,334 Elo+
Party 1
Chang'e
Chang'e
Philosopher_Ken
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 213L
1,280 Elo+
Party 1
Terra
Terra
sebelmont
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,472 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,311 Elo+

VS

Team Averages
Level 14
1,438 SR
1,323 Elo+
Hachiman
Hachiman
CUCCleDragon
Hachiman
Level 13
God Stats
1W - 3L
1,384 SR
Queue Stats
26W - 30L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
E2eKiLL69
Cthulhu
Level 6
God Stats
6W - 10L
1,368 SR
Queue Stats
6W - 11L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
FE-Yuchiko
Tsukuyomi
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Vamana
Vamana
FlynnBahYeace
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,300 Elo+
Party 2
Nemesis
Nemesis
KvngDontLose
Nemesis
Level 22
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 4L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ace_Shot_67
Mercury
20
19 / 7 / 11
19,001
1,267
53,340
31,519
14,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Joako260dxd
Cthulhu
20
1 / 10 / 18
13,999
933
8,282
33,095
19,758
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
10 / 4 / 15
16,656
1,110
30,272
18,694
8,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 5 / 16
17,975
1,198
21,596
23,771
12,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Terra
sebelmont
Terra
20
0 / 9 / 12
13,543
903
4,999
25,413
30,060
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CUCCleDragon
Hachiman
20
3 / 8 / 14
13,975
932
13,416
21,369
14,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
E2eKiLL69
Cthulhu
20
6 / 9 / 13
15,676
1,045
20,566
24,755
31,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
FE-Yuchiko
Tsukuyomi
20
8 / 13 / 20
16,436
1,096
36,929
23,942
11,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 9 / 26
15,137
1,009
13,971
30,963
33,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
KvngDontLose
Nemesis
20
15 / 4 / 15
16,239
1,083
37,140
28,575
16,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
123
43
Kills
35
35
Deaths
43
72
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ace_Shot_67
Mercury
19
7
11
3.5
L
Hachiman
CUCCleDragon
Hachiman
3
8
14
1.25
L
Cthulhu
E2eKiLL69
Cthulhu
6
9
13
1.39
L
Tsukuyomi
FE-Yuchiko
Tsukuyomi
8
13
20
1.38
L
3
9
26
1.78
W
Cthulhu
Joako260dxd
Cthulhu
1
10
18
1
L
Nemesis
KvngDontLose
Nemesis
15
4
15
5.63
W
Loki
10
4
15
4.38
W
13
5
16
4.2
W
Terra
sebelmont
Terra
0
9
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,489
Damage
122,022
132,492
Taken
129,604
85,281
Mitigated
106,376
21,408
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ace_Shot_67
Mercury
53,340
41,969
83
6,050
31,519
14,681
0
3,609
27,637
0
76,136
L
Hachiman
CUCCleDragon
Hachiman
13,416
7,781
0
283
21,369
14,058
0
5,197
16,172
0
26,155
L
Cthulhu
E2eKiLL69
Cthulhu
20,566
1,875
0
1,428
24,755
31,161
0
5,887
17,127
49,087
0
L
Tsukuyomi
FE-Yuchiko
Tsukuyomi
36,929
10,931
0
361
23,942
11,124
0
9,654
14,288
0
60,617
L
13,971
5,331
0
4,221
30,963
33,628
0
6,218
24,745
0
23,267
W
Cthulhu
Joako260dxd
Cthulhu
8,282
710
0
0
33,095
19,758
0
6,241
26,854
25,140
0
L
Nemesis
KvngDontLose
Nemesis
37,140
27,827
0
6,561
28,575
16,405
0
7,921
20,654
0
58,985
W
Loki
30,272
20,034
162
3,000
18,694
8,254
0
2,740
15,954
0
46,088
W
21,596
6,042
336
1,717
23,771
12,528
0
3,698
20,073
34,211
0
W
Terra
sebelmont
Terra
4,999
1,477
5,837
4,223
25,413
30,060
0
4,278
21,135
29,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,174
Gold Earned
77,463
211
Minions Killed
209
8
Camps Cleared
0
1,474,425
Distance Traveled
1,442,226
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,001
1,267
50
3
1
342,051
0
L
Hachiman
13,975
932
27
2
0
206,242
0
L
Cthulhu
15,676
1,045
79
5
0
258,477
5
L
Tsukuyomi
16,436
1,096
49
3
0
328,402
0
L
Vamana
15,137
1,009
17
1
0
341,480
0
W
Cthulhu
13,999
933
42
3
0
279,442
1
L
Nemesis
16,239
1,083
37
2
0
307,625
1
W
Loki
16,656
1,110
29
2
7
293,706
0
W
Chang'e
17,975
1,198
43
3
0
284,149
0
W
Terra
13,543
903
47
3
0
275,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role