Player Matchup

Arachne
Arachne
Gold III
beeskneezitem9
Arachne
Gold III
Level 160
God Stats
5W - 1L
1,521 SR
Queue Stats
102W - 102L
1,409 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,521 SR
1,409 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,607 SR
1,400 MMR
Ymir
Ymir
Bronze III
DrOobMD
Ymir
Bronze III
Level 30
God Stats
0W - 2L
1,607 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 0
11,954
797
9,509
11,731
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliAnhurGilgameshPoseidonBakasura

VS

Bans
ChronosIzanamiVulcanSkadiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DrOobMD
Ymir
15
1 / 4 / 0
9,849
657
6,688
13,113
14,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
DrOobMD
Ymir
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,509
Damage
6,688
11,731
Taken
13,113
8,321
Mitigated
14,732
7,075
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DrOobMD
Ymir
6,688
2,297
0
2,565
13,113
14,732
150
0
12,993
52,760
2,630
W
9,509
5,701
0
7,075
11,731
8,321
2,346
6,285
5,446
0
73,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,954
Gold Earned
9,849
133
Minions Killed
98
0
Camps Cleared
0
301,185
Distance Traveled
258,550
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,849
657
98
7
0
258,550
1
W
Arachne
11,954
797
133
9
0
301,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role