Player Matchup

Tsukuyomi
Tsukuyomi
GunshipChaos
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
MasterSilverr
Ymir
Level 29
God Stats
5W - 14L
1,499 SR
Queue Stats
367W - 444L
1,335 Elo+
Party 1
Ares
Ares
MrCanadian13
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Seieiryuu
Artemis
Level 28
God Stats
1W - 3L
1,711 SR
Queue Stats
264W - 335L
1,362 Elo+
Party 1
Bellona
Bellona
TruthfulYak
Bellona
Level 5
God Stats
0W - 2L
1,507 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,368 Elo+

VS

Team Averages
Level 23
1,508 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
DiosCow
Morgan Le Fay
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
KCxSlapzz
Izanami
Level 28
God Stats
25W - 17L
1,394 SR
Queue Stats
196W - 190L
1,404 Elo+
Solo
Yemoja
Yemoja
KpXGod
Yemoja
Level 19
God Stats
4W - 1L
1,638 SR
Queue Stats
17W - 13L
1,488 Elo+
Party 3
Arachne
Arachne
Sensei-Skee
Arachne
Level 27
God Stats
22W - 22L
1,418 SR
Queue Stats
45W - 49L
1,255 Elo+
Solo
Chang'e
Chang'e
frossbossaru
Chang'e
Level 42
God Stats
7W - 3L
1,592 SR
Queue Stats
34W - 30L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GunshipChaos
Tsukuyomi
3
0 / 8 / 2
3,407
426
481
4,924
986
6
4 / 3 / 2
5,007
626
2,066
4,162
1,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

4
1 / 7 / 1
3,930
491
1,372
6,322
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Seieiryuu
Artemis
8
1 / 1 / 2
4,368
546
1,869
4,198
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
TruthfulYak
Bellona
3
0 / 3 / 0
3,324
416
75
2,521
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DiosCow
Morgan Le Fay
6
1 / 2 / 4
4,485
561
1,010
3,081
820
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KCxSlapzz
Izanami
8
3 / 1 / 3
5,325
666
2,332
3,474
958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KpXGod
Yemoja
7
5 / 1 / 3
5,345
668
2,170
2,348
1,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Sensei-Skee
Arachne
7
1 / 3 / 0
4,617
577
1,529
4,347
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
frossbossaru
Chang'e
9
6 / 0 / 0
5,545
693
3,359
2,706
1,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
16
22
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DiosCow
Morgan Le Fay
1
2
4
1.5
L
Tsukuyomi
GunshipChaos
Tsukuyomi
0
8
2
0.13
W
Izanami
KCxSlapzz
Izanami
3
1
3
4.5
W
Yemoja
KpXGod
Yemoja
5
1
3
6.5
L
4
3
2
1.67
L
1
7
1
0.21
L
Artemis
Seieiryuu
Artemis
1
1
2
2
W
Arachne
Sensei-Skee
Arachne
1
3
0
0.33
L
Bellona
TruthfulYak
Bellona
0
3
0
0
W
Chang'e
frossbossaru
Chang'e
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,863
Damage
10,400
22,127
Taken
15,956
8,059
Mitigated
5,460
2,461
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DiosCow
Morgan Le Fay
1,010
855
0
14
3,081
820
846
830
2,251
9,072
0
L
Tsukuyomi
GunshipChaos
Tsukuyomi
481
74
0
14
4,924
986
28
1,549
3,288
0
2,192
W
Izanami
KCxSlapzz
Izanami
2,332
1,720
0
827
3,474
958
842
942
2,532
0
27,446
W
Yemoja
KpXGod
Yemoja
2,170
1,144
772
585
2,348
1,080
577
413
1,935
9,399
0
L
2,066
819
0
730
4,162
1,343
0
569
3,593
6,530
0
L
1,372
775
0
346
6,322
3,794
100
2,698
3,490
3,204
0
L
Artemis
Seieiryuu
Artemis
1,869
1,205
0
1,200
4,198
1,033
0
653
3,545
0
14,340
W
Arachne
Sensei-Skee
Arachne
1,529
815
0
1,191
4,347
1,560
0
675
3,672
0
22,730
L
Bellona
TruthfulYak
Bellona
75
0
0
171
2,521
903
0
736
1,672
0
2,794
W
Chang'e
frossbossaru
Chang'e
3,359
1,115
0
1,605
2,706
1,042
706
578
2,128
21,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,036
Gold Earned
25,317
55
Minions Killed
179
0
Camps Cleared
0
625,993
Distance Traveled
598,328
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,485
561
20
3
0
98,296
0
L
Tsukuyomi
3,407
426
2
0
0
135,262
1
W
Izanami
5,325
666
54
7
0
140,931
1
W
Yemoja
5,345
668
16
2
0
102,399
0
L
Ymir
5,007
626
12
2
0
142,244
0
L
Ares
3,930
491
5
1
0
161,306
0
L
Artemis
4,368
546
28
4
0
124,882
4
W
Arachne
4,617
577
47
6
0
144,024
0
L
Bellona
3,324
416
8
1
0
62,299
0
W
Chang'e
5,545
693
42
5
0
112,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role