Player Matchup

Jormungandr
Jormungandr
Aehther
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Drakroco
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,187 Elo+
Solo
Ymir
Ymir
Gabriel2245603
Ymir
Level 28
God Stats
9W - 17L
1,303 SR
Queue Stats
424W - 475L
1,365 Elo+
Solo
Thanatos
Thanatos
Oliver_Wick98
Thanatos
Level 25
God Stats
22W - 27L
1,457 SR
Queue Stats
157W - 244L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Pepega5376
Baron Samedi
Level 7
God Stats
2W - 1L
1,347 SR
Queue Stats
8W - 14L
1,309 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,341 Elo+

VS

Team Averages
Level 13
1,411 SR
1,382 Elo+
Yemoja
Yemoja
HumildeRaposa
Yemoja
Level 6
God Stats
5W - 13L
1,105 SR
Queue Stats
10W - 18L
1,243 Elo+
Party 2
Bellona
Bellona
LaCuyaKris
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaleUnaBirra
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,448 Elo+
Solo
Hun Batz
Hun Batz
anddy1
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
moralespedro11
Hou Yi
Level 17
God Stats
2W - 3L
1,449 SR
Queue Stats
27W - 33L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aehther
Jormungandr
12
3 / 0 / 2
6,781
522
7,414
8,886
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 4 / 0
7,151
550
3,091
5,632
1,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 0 / 2
6,138
472
2,268
5,498
5,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Oliver_Wick98
Thanatos
10
0 / 3 / 0
6,177
475
1,918
9,086
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Pepega5376
Baron Samedi
11
1 / 1 / 0
6,347
488
4,295
8,174
4,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,821
448
2,031
6,802
3,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
LaCuyaKris
Bellona
9
0 / 3 / 1
5,112
393
1,320
5,141
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SaleUnaBirra
Morgan Le Fay
13
2 / 1 / 0
7,143
549
6,701
7,710
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
anddy1
Hun Batz
11
5 / 2 / 2
6,836
526
8,163
7,992
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,454
420
6,239
6,408
1,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
8
8
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aehther
Jormungandr
3
0
2
4
W
3
4
0
0.75
W
2
0
2
3
L
0
3
0
0
L
Bellona
LaCuyaKris
Bellona
0
3
1
0.17
W
Thanatos
Oliver_Wick98
Thanatos
0
3
0
0
W
Baron Samedi
Pepega5376
Baron Samedi
1
1
0
1
L
Morgan Le Fay
SaleUnaBirra
Morgan Le Fay
2
1
0
2
L
Hun Batz
anddy1
Hun Batz
5
2
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
24,454
37,276
Taken
34,053
23,461
Mitigated
12,612
13,387
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aehther
Jormungandr
7,414
1,080
0
3,518
8,886
9,156
446
1,073
7,813
34,973
0
W
3,091
829
196
945
5,632
1,335
1,738
0
5,632
35,285
0
W
2,268
182
0
0
5,498
5,480
444
958
4,540
10,931
0
L
2,031
376
301
34
6,802
3,026
0
3,904
2,317
16,154
0
L
Bellona
LaCuyaKris
Bellona
1,320
115
0
765
5,141
2,378
0
2,935
2,206
0
11,725
W
Thanatos
Oliver_Wick98
Thanatos
1,918
583
0
6,013
9,086
3,266
0
1,542
7,544
0
36,917
W
Baron Samedi
Pepega5376
Baron Samedi
4,295
522
74
2,641
8,174
4,224
195
5,159
3,015
27,800
0
L
Morgan Le Fay
SaleUnaBirra
Morgan Le Fay
6,701
714
0
1,407
7,710
2,676
0
4,295
3,415
47,620
0
L
Hun Batz
anddy1
Hun Batz
8,163
4,131
0
2,721
7,992
2,600
0
1,204
6,745
0
37,466
L
6,239
3,602
0
2,356
6,408
1,932
0
3,480
2,302
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
30,366
269
Minions Killed
238
0
Camps Cleared
0
1,151,575
Distance Traveled
1,074,830
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,781
522
55
4
0
232,526
4
W
Ra
7,151
550
65
5
0
232,856
5
W
Ymir
6,138
472
22
2
0
240,771
1
L
Yemoja
5,821
448
27
2
0
173,615
0
L
Bellona
5,112
393
24
2
0
202,061
0
W
Thanatos
6,177
475
73
6
0
242,455
1
W
Baron Samedi
6,347
488
54
4
0
202,967
2
L
Morgan Le Fay
7,143
549
93
7
0
241,593
7
L
Hun Batz
6,836
526
58
4
0
241,584
1
L
Hou Yi
5,454
420
36
3
0
215,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role