Player Matchup

Awilix
Awilix
 
Awilix
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Arcorior
Sun Wukong
Level 48
God Stats
17W - 8L
1,440 SR
Queue Stats
37W - 28L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Jking345
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,401 Elo+
Party 2
Ymir
Ymir
VioletFemmes
Ymir
Level 7
God Stats
3W - 5L
1,743 SR
Queue Stats
11W - 15L
1,401 Elo+
Party 2
Neith
Neith
lavenderblonde
Neith
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
21W - 13L
1,639 Elo+
Party 2
Team Averages
Level 17
1,583 SR
1,488 Elo+

VS

Team Averages
Level 27
1,617 SR
1,581 Elo+
Gilgamesh
Gilgamesh
CluelessTea
Gilgamesh
Level 27
God Stats
18W - 10L
1,750 SR
Queue Stats
143W - 125L
1,539 Elo+
Party 1
Agni
Agni
JuiceOfOranges
Agni
Level 27
God Stats
4W - 4L
1,320 SR
Queue Stats
223W - 180L
1,582 Elo+
Party 1
Ganesha
Ganesha
LactatingGopher
Ganesha
Level 26
God Stats
9W - 7L
1,548 SR
Queue Stats
60W - 50L
1,587 Elo+
Party 1
Mercury
Mercury
MRLODAX9030
Mercury
Level 26
God Stats
10W - 1L
1,788 SR
Queue Stats
171W - 177L
1,564 Elo+
Solo
Apollo
Apollo
SirSerengeti
Apollo
Level 29
God Stats
17W - 15L
1,678 SR
Queue Stats
232W - 163L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 5 / 1
5,267
527
3,024
7,564
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Arcorior
Sun Wukong
9
1 / 2 / 0
5,398
540
2,353
4,928
1,773
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Jking345
Kukulkan
8
0 / 2 / 0
4,679
468
302
2,654
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
4,375
438
907
7,967
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 5 / 0
4,326
433
3,598
5,629
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CluelessTea
Gilgamesh
10
1 / 1 / 1
5,565
557
1,224
3,828
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 3
7,215
722
3,731
3,943
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 13
6,376
638
2,393
5,692
2,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
MRLODAX9030
Mercury
11
2 / 1 / 5
6,626
663
3,215
3,758
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
11
12 / 0 / 0
6,940
694
8,570
5,944
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
20
20
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
1
0.3
L
Sun Wukong
Arcorior
Sun Wukong
1
2
0
0.5
W
Gilgamesh
CluelessTea
Gilgamesh
1
1
1
1.5
L
Kukulkan
Jking345
Kukulkan
0
2
0
0
W
5
0
3
6.5
W
0
0
13
6.5
W
Mercury
MRLODAX9030
Mercury
2
1
5
4.5
W
Apollo
12
0
0
12
L
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,184
Damage
19,133
28,742
Taken
23,165
12,019
Mitigated
9,183
2,733
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,024
983
0
750
7,564
2,067
0
1,234
6,222
0
28,859
L
Sun Wukong
Arcorior
Sun Wukong
2,353
348
0
810
4,928
1,773
0
996
3,600
0
22,444
W
Gilgamesh
CluelessTea
Gilgamesh
1,224
309
0
333
3,828
3,322
168
0
3,828
0
16,844
L
Kukulkan
Jking345
Kukulkan
302
0
0
0
2,654
649
0
823
1,753
14,142
0
W
3,731
103
0
1,124
3,943
1,032
407
302
3,641
34,582
0
W
2,393
302
0
1,000
5,692
2,166
277
557
5,135
14,085
0
W
Mercury
MRLODAX9030
Mercury
3,215
2,141
0
2,305
3,758
1,023
810
0
3,758
0
36,452
W
Apollo
8,570
6,089
0
2,662
5,944
1,640
2,714
412
5,532
0
41,814
L
907
392
0
324
7,967
6,331
0
1,530
6,397
8,913
0
L
3,598
1,781
0
849
5,629
1,199
0
1,277
4,348
0
17,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
32,722
175
Minions Killed
305
0
Camps Cleared
0
938,362
Distance Traveled
1,047,190
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,267
527
55
6
0
215,560
1
L
Sun Wukong
5,398
540
46
5
0
194,296
4
W
Gilgamesh
5,565
557
43
4
0
208,609
3
L
Kukulkan
4,679
468
35
4
0
181,673
0
W
Agni
7,215
722
78
8
0
210,910
1
W
Ganesha
6,376
638
11
1
0
206,019
1
W
Mercury
6,626
663
93
9
0
231,387
2
W
Apollo
6,940
694
80
8
0
190,265
3
L
Ymir
4,375
438
15
2
0
177,356
6
L
Neith
4,326
433
24
2
0
169,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role