Player Matchup

Amaterasu
Amaterasu
ForegoneBison70
Amaterasu
Level 29
God Stats
35W - 37L
1,572 SR
Queue Stats
531W - 559L
1,516 Elo+
Party 1
Artemis
Artemis
InwardBog649377
Artemis
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
384W - 399L
1,495 Elo+
Solo
Nike
Nike
Leds117
Nike
Level 22
God Stats
2W - 2L
1,683 SR
Queue Stats
81W - 95L
1,454 Elo+
Party 1
He Bo
He Bo
SolubleTie67846
He Bo
Level 29
God Stats
9W - 11L
1,667 SR
Queue Stats
930W - 948L
1,567 Elo+
Solo
Fenrir
Fenrir
galo_jocoso8
Fenrir
Level 15
God Stats
6W - 7L
1,515 SR
Queue Stats
38W - 42L
1,579 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,522 Elo+

VS

Team Averages
Level 35
1,519 SR
1,573 Elo+
Merlin
Merlin
BadHabitsTM-
Merlin
Level 102
God Stats
5W - 5L
1,371 SR
Queue Stats
42W - 37L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
Devonic33
Cthulhu
Level 30
God Stats
4W - 4L
1,618 SR
Queue Stats
10W - 10L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
FazeNoEvil
Cu Chulainn
Level 7
God Stats
1W - 1L
1,336 SR
Queue Stats
19W - 10L
1,762 Elo+
Party 2
Jing Wei
Jing Wei
PrimalCrime
Jing Wei
Level 7
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 2L
1,259 Elo+
Solo
Set
Set
rezpecr
Set
Level 29
God Stats
2W - 1L
1,718 SR
Queue Stats
83W - 29L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ForegoneBison70
Amaterasu
12
1 / 9 / 3
8,654
393
6,011
22,596
20,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 13 / 1
8,244
375
9,513
18,768
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Leds117
Nike
12
0 / 9 / 4
8,405
382
6,360
18,325
14,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 11 / 0
8,053
366
4,470
14,497
5,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
3 / 6 / 0
9,462
430
5,386
18,210
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
18 / 0 / 9
13,644
620
23,933
14,820
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Devonic33
Cthulhu
16
6 / 2 / 11
11,517
524
9,488
13,791
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
FazeNoEvil
Cu Chulainn
20
12 / 2 / 12
13,671
621
19,347
17,378
23,051
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
PrimalCrime
Jing Wei
15
1 / 2 / 7
10,183
463
2,224
8,257
2,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
20
9 / 0 / 11
14,936
679
14,546
17,206
10,259
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
6
Kills
46
48
Deaths
6
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
18
0
9
22.5
W
Cthulhu
Devonic33
Cthulhu
6
2
11
5.75
W
Cu Chulainn
FazeNoEvil
Cu Chulainn
12
2
12
9
L
Amaterasu
ForegoneBison70
Amaterasu
1
9
3
0.28
L
1
13
1
0.12
L
Nike
Leds117
Nike
0
9
4
0.22
W
Jing Wei
PrimalCrime
Jing Wei
1
2
7
2.25
L
1
11
0
0.09
L
Fenrir
3
6
0
0.5
W
Set
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
69,538
92,396
Taken
71,452
54,064
Mitigated
51,199
14,567
Healing
28,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,933
1,390
0
7,372
14,820
6,773
1,795
2,460
12,360
111,807
0
W
Cthulhu
Devonic33
Cthulhu
9,488
1,240
30
2,885
13,791
8,428
995
339
13,264
33,714
0
W
Cu Chulainn
FazeNoEvil
Cu Chulainn
19,347
4,063
0
4,715
17,378
23,051
1,827
1,147
16,211
6,285
83,248
L
Amaterasu
ForegoneBison70
Amaterasu
6,011
1,797
0
2,983
22,596
20,628
126
6,569
16,027
0
24,297
L
9,513
5,531
0
1,714
18,768
6,441
23
9,960
8,808
0
41,081
L
Nike
Leds117
Nike
6,360
1,236
0
1,850
18,325
14,882
95
8,391
9,934
0
38,654
W
Jing Wei
PrimalCrime
Jing Wei
2,224
1,015
0
2,049
8,257
2,688
3,853
1,007
7,250
0
49,564
L
4,470
128
0
2,008
14,497
5,284
0
7,956
6,541
30,091
0
L
Fenrir
5,386
839
0
6,012
18,210
6,829
0
2,033
16,177
0
56,221
W
Set
14,546
7,316
0
11,750
17,206
10,259
1,431
1,910
14,924
0
131,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
63,951
319
Minions Killed
634
0
Camps Cleared
0
1,622,438
Distance Traveled
1,936,886
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,644
620
156
7
0
408,286
3
W
Cthulhu
11,517
524
51
2
0
410,724
2
W
Cu Chulainn
13,671
621
145
7
0
411,449
4
L
Amaterasu
8,654
393
44
2
0
380,763
4
L
Artemis
8,244
375
59
3
0
282,130
1
L
Nike
8,405
382
72
3
0
327,262
3
W
Jing Wei
10,183
463
73
3
0
293,770
1
L
He Bo
8,053
366
52
2
0
251,621
3
L
Fenrir
9,462
430
92
4
0
380,662
4
W
Set
14,936
679
209
10
0
412,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role