Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PostCrush
Medusa
Level 156
God Stats
3W - 3L
1,598 SR
Queue Stats
560W - 556L
1,534 Elo+
Solo
Horus
Horus
Zexxa
Horus
Level 126
God Stats
0W - 2L
1,295 SR
Queue Stats
15W - 7L
1,700 Elo+
Solo
Fafnir
Fafnir
iSea Dragon
Fafnir
Level 156
God Stats
46W - 55L
1,561 SR
Queue Stats
540W - 544L
1,554 Elo+
Solo
Team Averages
Level 148
1,491 SR
1,558 Elo+

VS

Team Averages
Level 117
1,451 SR
1,564 Elo+
Hades
Hades
 
Hades
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Höbart
Rama
Level 106
God Stats
10W - 6L
1,561 SR
Queue Stats
621W - 517L
1,619 Elo+
Party 2
Ne Zha
Ne Zha
IsenSeran
Ne Zha
Level 93
God Stats
1W - 1L
1,268 SR
Queue Stats
4W - 3L
1,467 Elo+
Solo
Achilles
Achilles
YoNoBigDeal
Achilles
Level 160
God Stats
2W - 0L
1,642 SR
Queue Stats
55W - 66L
1,640 Elo+
Party 1
Ganesha
Ganesha
feefrygomecold
Ganesha
Level 160
God Stats
1W - 3L
1,285 SR
Queue Stats
205W - 211L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 3 / 3
9,248
771
11,369
9,115
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
 
Nemesis
14
2 / 4 / 3
8,119
677
7,887
12,183
6,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
PostCrush
Medusa
14
3 / 4 / 5
8,500
708
12,418
9,631
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Zexxa
Horus
12
0 / 4 / 5
6,968
581
5,195
13,978
11,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
15
3 / 1 / 6
9,221
768
5,494
12,097
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 2 / 5
9,302
775
7,371
9,908
5,925
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Höbart
Rama
17
7 / 0 / 7
11,022
919
16,576
9,241
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
IsenSeran
Ne Zha
15
6 / 3 / 3
9,755
813
11,578
9,391
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
YoNoBigDeal
Achilles
14
0 / 3 / 8
8,705
725
6,969
15,385
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 14
9,450
788
6,813
13,907
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
12
Kills
16
16
Deaths
12
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
3
1.83
L
Nemesis
 
Nemesis
2
4
3
0.88
W
Hades
 
Hades
3
2
5
2.75
W
Rama
Höbart
Rama
7
0
7
10.5
W
Ne Zha
IsenSeran
Ne Zha
6
3
3
2.5
L
Medusa
PostCrush
Medusa
3
4
5
1.38
W
Achilles
YoNoBigDeal
Achilles
0
3
8
1.33
L
Horus
Zexxa
Horus
0
4
5
0.63
W
0
4
14
1.75
L
Fafnir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,363
Damage
49,307
57,004
Taken
57,832
40,432
Mitigated
48,227
13,360
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,369
852
2,308
1,794
9,115
3,795
0
1,058
8,057
46,570
0
L
Nemesis
 
Nemesis
7,887
2,860
0
1,188
12,183
6,254
0
3,278
8,905
0
24,129
W
Hades
 
Hades
7,371
496
885
2,344
9,908
5,925
962
2,525
7,383
32,483
0
W
Rama
Höbart
Rama
16,576
9,109
0
3,337
9,241
4,875
2,198
3,253
5,988
0
52,336
W
Ne Zha
IsenSeran
Ne Zha
11,578
2,602
0
3,374
9,391
4,301
582
2,781
6,610
0
33,265
L
Medusa
PostCrush
Medusa
12,418
4,406
0
1,872
9,631
3,400
0
2,528
7,103
0
31,880
W
Achilles
YoNoBigDeal
Achilles
6,969
982
0
5,219
15,385
17,211
485
4,049
11,336
0
18,893
L
Horus
Zexxa
Horus
5,195
2,549
1,050
1,993
13,978
11,140
0
3,201
10,777
0
10,106
W
6,813
356
0
2,418
13,907
15,915
0
4,518
9,389
20,006
0
L
Fafnir
5,494
616
0
3,155
12,097
15,843
0
4,619
7,478
16,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
48,234
230
Minions Killed
261
4
Camps Cleared
11
1,103,452
Distance Traveled
1,130,018
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,248
771
103
9
1
220,274
3
L
Nemesis
8,119
677
47
4
2
247,135
2
W
Hades
9,302
775
85
7
1
232,714
1
W
Rama
11,022
919
87
7
6
224,714
3
W
Ne Zha
9,755
813
56
5
3
218,141
1
L
Medusa
8,500
708
46
4
0
194,608
3
W
Achilles
8,705
725
32
3
1
238,595
4
L
Horus
6,968
581
9
1
0
225,923
0
W
Ganesha
9,450
788
1
0
0
215,854
0
L
Fafnir
9,221
768
25
2
1
215,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role