Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Allemrn
Fenrir
Level 119
God Stats
3W - 2L
1,620 SR
Queue Stats
159W - 88L
1,694 Elo+
Party 1
Terra
Terra
E Arsen
Terra
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 163L
1,733 Elo+
Party 1
Mercury
Mercury
Zaatar8
Mercury
Level 154
God Stats
1W - 1L
1,690 SR
Queue Stats
298W - 189L
1,686 Elo+
Party 1
Team Averages
Level 130
1,578 SR
1,653 Elo+

VS

Team Averages
Level 113
1,539 SR
1,501 Elo+
Bellona
Bellona
Basically Jared
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ChiefOfTrash
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,564 Elo+
Solo
Medusa
Medusa
Devill Bone 01
Medusa
Level 115
God Stats
0W - 3L
1,641 SR
Queue Stats
5W - 16L
1,258 Elo+
Solo
Terra
Terra
Dr Germ
Terra
Level 145
God Stats
1W - 1L
1,515 SR
Queue Stats
71W - 46L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 2 / 11
9,981
907
9,468
12,292
7,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Allemrn
Fenrir
15
2 / 1 / 12
9,659
878
7,844
7,046
5,154
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Terra
E Arsen
Terra
16
6 / 0 / 10
11,055
1,005
6,280
14,077
18,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Zaatar8
Mercury
17
10 / 1 / 7
10,860
987
10,389
13,460
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,989
726
7,170
11,700
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ChiefOfTrash
Kukulkan
15
2 / 4 / 0
8,362
760
4,522
7,329
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
7,312
665
5,408
9,488
3,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Dr Germ
Terra
14
1 / 4 / 1
8,220
747
8,514
12,989
9,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
22
Kills
4
4
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
11
4.75
W
Fenrir
Allemrn
Fenrir
2
1
12
8
L
1
8
2
0.25
L
Kukulkan
ChiefOfTrash
Kukulkan
2
4
0
0.5
L
0
6
1
0.08
L
Terra
Dr Germ
Terra
1
4
1
0.38
W
Terra
E Arsen
Terra
6
0
10
11
W
Mercury
Zaatar8
Mercury
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
25,614
46,875
Taken
41,506
40,380
Mitigated
26,836
12,076
Healing
4,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,468
1,541
0
4,325
12,292
7,522
1,811
3,698
8,594
46,213
0
W
Fenrir
Allemrn
Fenrir
7,844
690
0
320
7,046
5,154
1,287
1,655
5,391
0
26,769
L
7,170
2,344
0
644
11,700
11,125
34
4,974
6,494
0
17,647
L
Kukulkan
ChiefOfTrash
Kukulkan
4,522
98
0
620
7,329
2,973
0
2,995
4,195
32,820
0
L
5,408
1,234
0
624
9,488
3,009
45
4,313
5,040
0
21,800
L
Terra
Dr Germ
Terra
8,514
903
879
1,395
12,989
9,729
0
3,981
8,637
32,692
0
W
Terra
E Arsen
Terra
6,280
846
1,359
1,875
14,077
18,769
1,240
3,672
10,405
18,455
0
W
Mercury
Zaatar8
Mercury
10,389
6,053
0
4,197
13,460
8,935
3,328
4,444
9,016
0
30,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
31,883
202
Minions Killed
167
12
Camps Cleared
8
914,949
Distance Traveled
662,825
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,981
907
86
8
3
201,130
2
W
Fenrir
9,659
878
40
4
3
208,619
0
L
Bellona
7,989
726
28
3
2
162,876
2
L
Kukulkan
8,362
760
59
5
1
161,667
2
L
Medusa
7,312
665
30
3
3
140,506
2
L
Terra
8,220
747
50
5
2
197,776
3
W
Terra
11,055
1,005
36
3
0
232,357
0
W
Mercury
10,860
987
40
4
6
272,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role