Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlessioQ
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,594 Elo+
Solo
Izanami
Izanami
AresOrTroll
Izanami
Level 27
God Stats
9W - 3L
1,942 SR
Queue Stats
101W - 63L
1,716 Elo+
Solo
Cthulhu
Cthulhu
PANDAREF
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 143L
1,552 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,572 Elo+

VS

Team Averages
Level 24
1,584 SR
1,602 Elo+
Morgan Le Fay
Morgan Le Fay
Jojnny
Morgan Le Fay
Level 18
God Stats
19W - 19L
1,592 SR
Queue Stats
97W - 78L
1,621 Elo+
Solo
Fenrir
Fenrir
TheAsianGambino
Fenrir
Level 27
God Stats
13W - 13L
1,778 SR
Queue Stats
270W - 258L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
TidesOfTalent
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,760 Elo+
Solo
Apollo
Apollo
Veltane
Apollo
Level 29
God Stats
4W - 4L
1,551 SR
Queue Stats
75W - 59L
1,609 Elo+
Solo
Kali
Kali
miyuzax
Kali
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 112L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 0
6,997
583
6,767
7,422
3,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
8
0 / 4 / 0
5,391
449
4,312
6,382
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
AlessioQ
Ao Kuang
12
3 / 0 / 1
6,884
574
1,557
5,275
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
AresOrTroll
Izanami
12
0 / 3 / 1
6,440
537
1,619
5,695
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
PANDAREF
Cthulhu
8
0 / 5 / 1
4,968
414
2,107
8,946
5,364
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jojnny
Morgan Le Fay
11
2 / 0 / 3
6,407
534
5,419
4,375
1,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
6,416
535
2,282
7,828
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TidesOfTalent
Kumbhakarna
11
3 / 1 / 6
6,457
538
3,246
8,036
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Veltane
Apollo
12
5 / 3 / 4
7,114
593
6,190
7,816
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
miyuzax
Kali
9
1 / 2 / 0
6,089
507
3,663
7,813
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
0
3
L
Chang'e
 
Chang'e
0
4
0
0
L
Ao Kuang
AlessioQ
Ao Kuang
3
0
1
3.5
L
Izanami
AresOrTroll
Izanami
0
3
1
0.17
W
Morgan Le Fay
Jojnny
Morgan Le Fay
2
0
3
3.5
L
Cthulhu
PANDAREF
Cthulhu
0
5
1
0.1
W
2
1
1
2.5
W
Kumbhakarna
TidesOfTalent
Kumbhakarna
3
1
6
6
W
Apollo
Veltane
Apollo
5
3
4
2.33
W
Kali
miyuzax
Kali
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
20,800
33,720
Taken
35,868
14,161
Mitigated
14,318
8,896
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,767
724
0
3,477
7,422
3,731
0
560
6,862
46,181
0
L
Chang'e
 
Chang'e
4,312
52
120
1,632
6,382
1,988
1,034
3,431
2,821
20,398
0
L
Ao Kuang
AlessioQ
Ao Kuang
1,557
95
0
1,733
5,275
1,557
0
792
4,442
40,184
0
L
Izanami
AresOrTroll
Izanami
1,619
780
0
1,410
5,695
1,521
0
1,592
3,909
0
45,830
W
Morgan Le Fay
Jojnny
Morgan Le Fay
5,419
802
0
2,628
4,375
1,345
155
2,593
1,494
37,050
0
L
Cthulhu
PANDAREF
Cthulhu
2,107
195
84
440
8,946
5,364
246
1,773
7,021
15,415
0
W
2,282
250
0
4,928
7,828
2,468
0
2,266
5,510
0
30,173
W
Kumbhakarna
TidesOfTalent
Kumbhakarna
3,246
204
0
2,002
8,036
5,526
176
2,144
5,802
20,477
0
W
Apollo
Veltane
Apollo
6,190
3,641
0
2,586
7,816
2,438
1,036
2,639
5,117
0
42,813
W
Kali
miyuzax
Kali
3,663
1,306
0
3,209
7,813
2,541
0
4,611
3,202
0
23,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
32,483
331
Minions Killed
301
0
Camps Cleared
0
1,048,027
Distance Traveled
1,199,232
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,997
583
84
7
0
215,673
4
L
Chang'e
5,391
449
51
4
0
187,211
2
L
Ao Kuang
6,884
574
78
7
0
251,268
2
L
Izanami
6,440
537
91
8
0
214,920
1
W
Morgan Le Fay
6,407
534
69
6
0
261,673
6
L
Cthulhu
4,968
414
27
2
0
178,955
0
W
Fenrir
6,416
535
71
6
0
260,385
3
W
Kumbhakarna
6,457
538
30
3
0
222,120
4
W
Apollo
7,114
593
90
8
0
235,926
4
W
Kali
6,089
507
41
3
0
219,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role