Player Matchup

Chronos
Chronos
Gold IV
Nitas423
Chronos
Gold IV
Level 108
God Stats
6W - 2L
1,655 SR
Queue Stats
60W - 72L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,655 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,641 SR
1,500 MMR
Ymir
Ymir
Bronze III
DrOobMD
Ymir
Bronze III
Level 30
God Stats
0W - 2L
1,641 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nitas423
Chronos
19
9 / 0 / 0
11,904
916
14,886
10,436
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabAnhurSkadiKing ArthurKali

VS

Bans
ArtemisPoseidonApolloGilgameshFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DrOobMD
Ymir
13
0 / 9 / 0
8,481
652
4,627
18,322
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
DrOobMD
Ymir
0
9
0
0
W
Chronos
Nitas423
Chronos
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
4,627
10,436
Taken
18,322
6,268
Mitigated
9,830
4,745
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DrOobMD
Ymir
4,627
545
0
2,694
18,322
9,830
0
13,368
4,731
36,900
1,380
W
Chronos
Nitas423
Chronos
14,886
7,305
0
4,745
10,436
6,268
2,479
4,547
5,889
74,156
5,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,904
Gold Earned
8,481
121
Minions Killed
73
0
Camps Cleared
0
254,186
Distance Traveled
191,911
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,481
652
73
6
0
191,911
0
W
Chronos
11,904
916
121
9
0
254,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role