Player Matchup

Anhur
Anhur
BubbyJason
Anhur
Level 36
God Stats
0W - 1L
1,298 SR
Queue Stats
129W - 121L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImXupo
Cu Chulainn
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 80L
1,438 Elo+
Party 2
Da Ji
Da Ji
Shmonk6079
Da Ji
Level 84
God Stats
7W - 7L
1,768 SR
Queue Stats
183W - 169L
1,521 Elo+
Party 2
Olorun
Olorun
TeaBagggginz
Olorun
Level 28
God Stats
5W - 4L
1,765 SR
Queue Stats
130W - 135L
1,509 Elo+
Solo
Guan Yu
Guan Yu
ThySola
Guan Yu
Level 7
God Stats
2W - 1L
1,703 SR
Queue Stats
9W - 3L
1,688 Elo+
Party 2
Team Averages
Level 33
1,607 SR
1,524 Elo+

VS

Team Averages
Level 31
1,496 SR
1,503 Elo+
Amaterasu
Amaterasu
Bean_QQ
Amaterasu
Level 8
God Stats
7W - 7L
1,500 SR
Queue Stats
126W - 99L
1,527 Elo+
Party 3
Freya
Freya
DOPE_SOAPs
Freya
Level 69
God Stats
4W - 7L
1,271 SR
Queue Stats
265W - 226L
1,532 Elo+
Party 3
Bellona
Bellona
ImagineXWagons0
Bellona
Level 22
God Stats
2W - 0L
1,568 SR
Queue Stats
19W - 8L
1,636 Elo+
Party 1
Artio
Artio
JoyfulRumble002
Artio
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 15L
1,342 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rickety_Chulz
Morgan Le Fay
Level 31
God Stats
40W - 23L
1,641 SR
Queue Stats
172W - 182L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 5 / 14
10,598
482
8,286
14,007
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ImXupo
Cu Chulainn
17
10 / 7 / 7
11,363
517
13,467
24,028
19,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Da Ji
17
5 / 6 / 5
10,867
494
13,186
18,942
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
16
5 / 11 / 5
10,761
489
16,049
21,710
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
ThySola
Guan Yu
17
5 / 5 / 6
11,116
505
11,557
19,703
11,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bean_QQ
Amaterasu
16
1 / 6 / 8
10,160
462
8,204
19,734
21,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
20
15 / 1 / 8
13,640
620
17,074
15,943
6,801
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 8 / 7
12,821
583
19,160
18,702
15,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 6 / 13
10,004
455
7,544
15,345
11,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Rickety_Chulz
Morgan Le Fay
19
4 / 6 / 15
11,754
534
20,854
17,951
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
27
Kills
34
34
Deaths
27
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bean_QQ
Amaterasu
1
6
8
0.83
L
Anhur
2
5
14
1.8
W
Freya
15
1
8
19
L
Cu Chulainn
ImXupo
Cu Chulainn
10
7
7
1.93
W
10
8
7
1.69
W
4
6
13
1.75
W
Morgan Le Fay
Rickety_Chulz
Morgan Le Fay
4
6
15
1.92
L
Da Ji
5
6
5
1.25
L
Olorun
5
11
5
0.68
L
Guan Yu
ThySola
Guan Yu
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,545
Damage
72,836
98,390
Taken
87,675
48,396
Mitigated
62,781
26,113
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bean_QQ
Amaterasu
8,204
2,643
0
9,139
19,734
21,014
1,339
1,662
18,072
0
41,786
L
Anhur
8,286
3,116
451
2,600
14,007
3,655
27
2,701
11,306
0
50,983
W
Freya
17,074
7,246
0
8,399
15,943
6,801
999
4,745
11,198
105,687
0
L
Cu Chulainn
ImXupo
Cu Chulainn
13,467
3,760
146
4,380
24,028
19,001
684
10,719
13,309
494
51,580
W
19,160
8,891
0
4,494
18,702
15,666
632
1,426
17,276
0
102,433
W
7,544
1,144
170
1,003
15,345
11,269
0
1,288
14,057
22,407
0
W
Morgan Le Fay
Rickety_Chulz
Morgan Le Fay
20,854
2,116
0
2,743
17,951
8,031
0
6,413
11,538
99,981
0
L
Da Ji
13,186
4,276
0
5,344
18,942
6,999
0
7,740
11,202
0
74,934
L
Olorun
16,049
7,890
950
6,645
21,710
7,370
421
17,518
4,192
72,291
6,928
L
Guan Yu
ThySola
Guan Yu
11,557
1,264
1,157
4,440
19,703
11,371
333
6,794
12,909
0
55,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,705
Gold Earned
58,379
507
Minions Killed
512
0
Camps Cleared
0
1,883,374
Distance Traveled
2,044,404
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,160
462
78
4
0
371,890
1
L
Anhur
10,598
482
101
5
0
364,729
1
W
Freya
13,640
620
143
7
0
414,433
4
L
Cu Chulainn
11,363
517
68
3
0
388,636
2
W
Bellona
12,821
583
140
6
0
434,600
1
W
Artio
10,004
455
28
1
0
411,815
0
W
Morgan Le Fay
11,754
534
123
6
0
411,666
3
L
Da Ji
10,867
494
113
5
0
405,593
0
L
Olorun
10,761
489
131
6
0
321,964
2
L
Guan Yu
11,116
505
94
4
0
402,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role