Player Matchup

King Arthur
King Arthur
Critical_Think
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,390 Elo+
Solo
Ra
Ra
DarthOchallis
Ra
Level 159
God Stats
11W - 15L
1,474 SR
Queue Stats
1,125W - 1,214L
1,626 Elo+
Solo
Susano
Susano
Gear465
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Odin
Odin
GigaCookie
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
drowsy8
Hercules
Level 18
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,543 Elo+

VS

Team Averages
Level 120
1,601 SR
1,563 Elo+
Sylvanus
Sylvanus
BIoac
Sylvanus
Level 151
God Stats
3W - 0L
1,701 SR
Queue Stats
60W - 57L
1,634 Elo+
Party 2
Scylla
Scylla
Bloac
Scylla
Level 153
God Stats
3W - 3L
1,649 SR
Queue Stats
148W - 152L
1,615 Elo+
Party 2
Tiamat
Tiamat
Daukt
Tiamat
Level 126
God Stats
3W - 2L
1,628 SR
Queue Stats
116W - 113L
1,603 Elo+
Party 2
Bellona
Bellona
DelicateTooth87
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
lM_B3HIND-_-Y0U
Heimdallr
Level 146
God Stats
4W - 3L
1,526 SR
Queue Stats
217W - 224L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Critical_Think
King Arthur
12
2 / 7 / 1
6,891
766
3,622
12,232
9,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 6 / 6
8,153
906
10,369
8,675
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Gear465
Susano
12
0 / 5 / 4
6,321
702
6,129
10,274
3,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 7 / 6
7,509
834
2,972
11,390
6,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
drowsy8
Hercules
12
2 / 7 / 2
6,722
747
3,310
14,649
10,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIoac
Sylvanus
15
4 / 1 / 27
8,689
965
7,878
12,964
11,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Bloac
Scylla
16
13 / 1 / 18
10,025
1,114
16,332
6,206
2,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
Daukt
Tiamat
14
3 / 4 / 28
8,413
935
12,356
9,422
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 3 / 20
9,046
1,005
7,491
18,361
15,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
lM_B3HIND-_-Y0U
Heimdallr
15
3 / 1 / 22
8,694
966
7,179
8,104
4,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
147
8
Kills
32
32
Deaths
10
19
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BIoac
Sylvanus
4
1
27
17.5
W
Scylla
Bloac
Scylla
13
1
18
22
L
King Arthur
Critical_Think
King Arthur
2
7
1
0.36
L
3
6
6
1
W
Tiamat
Daukt
Tiamat
3
4
28
4.25
W
9
3
20
6.33
L
Susano
Gear465
Susano
0
5
4
0.4
L
1
7
6
0.57
L
Hercules
drowsy8
Hercules
2
7
2
0.43
W
Heimdallr
lM_B3HIND-_-Y0U
Heimdallr
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
51,236
57,220
Taken
55,057
33,148
Mitigated
43,159
12,745
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BIoac
Sylvanus
7,878
2,533
5,232
4,279
12,964
11,506
1,135
3,147
9,008
14,246
0
W
Scylla
Bloac
Scylla
16,332
2,550
0
174
6,206
2,883
990
307
4,935
28,437
0
L
King Arthur
Critical_Think
King Arthur
3,622
763
0
0
12,232
9,311
0
6,419
5,813
304
9,134
L
10,369
385
4,903
1,311
8,675
3,696
0
5,393
3,282
21,936
0
W
Tiamat
Daukt
Tiamat
12,356
1,383
731
1,704
9,422
8,913
392
2,948
6,474
21,572
0
W
7,491
384
1,596
5,289
18,361
15,359
226
2,227
15,249
0
13,053
L
Susano
Gear465
Susano
6,129
871
224
2,017
10,274
3,334
0
6,788
3,486
0
13,741
L
2,972
718
0
0
11,390
6,637
0
7,695
3,692
125
5,781
L
Hercules
drowsy8
Hercules
3,310
710
830
3,460
14,649
10,170
0
10,271
4,378
0
5,977
W
Heimdallr
lM_B3HIND-_-Y0U
Heimdallr
7,179
2,673
1,513
524
8,104
4,498
1,881
2,118
5,986
0
20,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
44,867
62
Minions Killed
100
0
Camps Cleared
0
812,217
Distance Traveled
847,020
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,689
965
9
1
0
138,575
5
W
Scylla
10,025
1,114
40
4
0
165,116
0
L
King Arthur
6,891
766
8
1
0
161,621
3
L
Ra
8,153
906
25
3
0
148,230
1
W
Tiamat
8,413
935
14
2
0
182,815
1
W
Bellona
9,046
1,005
7
1
0
181,516
3
L
Susano
6,321
702
17
2
0
168,631
0
L
Odin
7,509
834
4
0
0
174,340
1
L
Hercules
6,722
747
8
1
0
159,395
0
W
Heimdallr
8,694
966
30
3
0
178,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role