Player Matchup

Janus
Janus
MattyAsity
Janus
Level 149
God Stats
2W - 2L
1,293 SR
Queue Stats
20W - 18L
1,326 Elo+
Party 1
Kuzenbo
Kuzenbo
MortyKong
Kuzenbo
Level 160
God Stats
0W - 1L
1,377 SR
Queue Stats
20W - 24L
1,367 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NIKEGOD98
Ah Muzen Cab
Level 68
God Stats
5W - 4L
1,588 SR
Queue Stats
15W - 12L
1,509 Elo+
Solo
Chaac
Chaac
Tinfoilhats4u
Chaac
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
dirtwarrior1
Arachne
Level 104
God Stats
0W - 1L
1,394 SR
Queue Stats
20W - 25L
1,403 Elo+
Party 1
Team Averages
Level 118
1,431 SR
1,421 Elo+

VS

Team Averages
Level 83
1,548 SR
1,411 Elo+
Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Neromage
Morgan Le Fay
Level 37
God Stats
6W - 9L
1,409 SR
Queue Stats
102W - 130L
1,428 Elo+
Party 3
Kumbhakarna
Kumbhakarna
calixRoach
Kumbhakarna
Level 143
God Stats
9W - 6L
1,558 SR
Queue Stats
616W - 762L
1,372 Elo+
Party 2
Odin
Odin
solid_wolf99
Odin
Level 105
God Stats
65W - 38L
1,706 SR
Queue Stats
710W - 848L
1,401 Elo+
Party 2
Arachne
Arachne
xVicious11x
Arachne
Level 100
God Stats
36W - 27L
1,568 SR
Queue Stats
260W - 308L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 10 / 5
11,827
696
12,407
15,716
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
MortyKong
Kuzenbo
17
1 / 9 / 6
10,913
642
9,484
20,333
28,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
NIKEGOD98
Ah Muzen Cab
17
3 / 3 / 3
10,973
645
12,691
9,704
3,654
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 4 / 4
10,232
602
9,335
16,048
16,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
dirtwarrior1
Arachne
15
1 / 6 / 3
9,093
535
4,138
13,493
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 0 / 15
13,376
787
15,998
9,794
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Neromage
Morgan Le Fay
19
6 / 2 / 16
12,349
726
23,626
9,559
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
calixRoach
Kumbhakarna
17
0 / 2 / 21
11,040
649
6,406
19,282
19,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 4 / 18
11,725
690
10,784
16,437
17,966
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xVicious11x
Arachne
19
17 / 3 / 8
15,291
899
11,544
14,345
6,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
11
Kills
32
32
Deaths
11
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
0
15
13.5
L
Janus
4
10
5
0.65
L
Kuzenbo
MortyKong
Kuzenbo
1
9
6
0.44
L
Ah Muzen Cab
NIKEGOD98
Ah Muzen Cab
3
3
3
1.5
W
Morgan Le Fay
Neromage
Morgan Le Fay
6
2
16
7
L
2
4
4
1
W
Kumbhakarna
calixRoach
Kumbhakarna
0
2
21
5.25
L
Arachne
dirtwarrior1
Arachne
1
6
3
0.42
W
3
4
18
3
W
Arachne
xVicious11x
Arachne
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
68,358
75,294
Taken
69,417
57,871
Mitigated
52,834
14,354
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,998
2,126
164
2,036
9,794
4,386
1,852
3,330
6,464
67,078
0
L
Janus
12,407
298
1,117
1,429
15,716
4,944
2
8,399
7,039
34,408
0
L
Kuzenbo
MortyKong
Kuzenbo
9,484
1,839
0
1,260
20,333
28,610
18
11,905
7,965
26,413
0
L
Ah Muzen Cab
NIKEGOD98
Ah Muzen Cab
12,691
3,148
747
2,617
9,704
3,654
200
6,042
3,490
0
52,985
W
Morgan Le Fay
Neromage
Morgan Le Fay
23,626
1,884
0
1,119
9,559
4,083
1,572
3,498
6,061
55,042
0
L
9,335
976
506
5,043
16,048
16,111
1
11,347
4,371
4,820
23,638
W
Kumbhakarna
calixRoach
Kumbhakarna
6,406
773
0
2,572
19,282
19,420
712
7,145
12,137
28,847
0
L
Arachne
dirtwarrior1
Arachne
4,138
2,922
168
1,467
13,493
4,552
0
7,416
5,903
0
20,668
W
10,784
1,318
0
2,638
16,437
17,966
370
5,307
11,130
518
35,728
W
Arachne
xVicious11x
Arachne
11,544
8,307
0
5,727
14,345
6,979
172
5,447
8,898
0
28,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,038
Gold Earned
63,781
299
Minions Killed
403
7
Camps Cleared
10
1,459,519
Distance Traveled
1,634,162
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,376
787
155
9
0
344,298
2
L
Janus
11,827
696
84
5
1
280,222
1
L
Kuzenbo
10,913
642
31
2
1
275,541
2
L
Ah Muzen Cab
10,973
645
93
5
1
264,923
3
W
Morgan Le Fay
12,349
726
81
5
1
328,390
2
L
Chaac
10,232
602
56
3
0
279,677
1
W
Kumbhakarna
11,040
649
45
3
2
308,450
4
L
Arachne
9,093
535
35
2
4
359,156
0
W
Odin
11,725
690
66
4
4
337,828
0
W
Arachne
15,291
899
56
3
3
315,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role