Player Matchup

Anubis
Anubis
CapnMunch
Anubis
Level 84
God Stats
20W - 14L
1,709 SR
Queue Stats
508W - 455L
1,626 Elo+
Party 1
Rama
Rama
GoukenBot
Rama
Level 48
God Stats
3W - 1L
1,833 SR
Queue Stats
36W - 29L
1,582 Elo+
Solo
Fafnir
Fafnir
Threeski55
Fafnir
Level 49
God Stats
2W - 0L
1,762 SR
Queue Stats
308W - 264L
1,603 Elo+
Party 3
Jormungandr
Jormungandr
WildToledo
Jormungandr
Level 46
God Stats
20W - 15L
1,652 SR
Queue Stats
311W - 297L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
congolol
Danzaburou
Level 86
God Stats
23W - 15L
1,649 SR
Queue Stats
447W - 416L
1,656 Elo+
Party 3
Team Averages
Level 63
1,721 SR
1,610 Elo+

VS

Team Averages
Level 70
1,437 SR
1,546 Elo+
Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BlackTracks
Odin
Level 129
God Stats
16W - 8L
1,692 SR
Queue Stats
694W - 476L
1,624 Elo+
Party 2
Serqet
Serqet
Vanesa7139
Serqet
Level 47
God Stats
0W - 2L
1,255 SR
Queue Stats
170W - 183L
1,504 Elo+
Solo
Sol
Sol
monstergearbox2
Sol
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 181L
1,546 Elo+
Party 2
King Arthur
King Arthur
salamanderifriz
King Arthur
Level 69
God Stats
23W - 13L
1,237 SR
Queue Stats
158W - 125L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CapnMunch
Anubis
13
7 / 1 / 2
7,840
713
8,455
5,826
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
13
2 / 1 / 4
6,850
623
5,704
6,388
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Threeski55
Fafnir
9
2 / 0 / 6
6,307
573
3,103
6,330
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
WildToledo
Jormungandr
9
1 / 2 / 3
5,850
532
1,007
6,439
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
congolol
Danzaburou
13
7 / 0 / 1
7,835
712
6,247
3,928
1,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 5 / 2
5,563
506
3,718
7,739
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
6,086
553
2,851
9,087
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Vanesa7139
Serqet
9
1 / 3 / 0
5,304
482
890
6,712
1,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 0
5,769
524
7,620
5,278
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
salamanderifriz
King Arthur
10
0 / 5 / 0
5,317
483
1,790
8,101
2,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
4
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
2
0.2
L
1
3
1
0.5
W
Anubis
CapnMunch
Anubis
7
1
2
8
W
Rama
2
1
4
4
W
Fafnir
Threeski55
Fafnir
2
0
6
5
L
Serqet
Vanesa7139
Serqet
1
3
0
0.33
W
Jormungandr
WildToledo
Jormungandr
1
2
3
1.25
W
Danzaburou
congolol
Danzaburou
7
0
1
7.5
L
2
3
0
0.67
L
King Arthur
salamanderifriz
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,516
Damage
16,869
28,911
Taken
36,917
12,281
Mitigated
12,065
12,385
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,718
217
623
1,551
7,739
2,001
50
826
6,913
28,073
0
L
2,851
858
0
1,209
9,087
4,547
0
2,363
6,502
0
16,217
W
Anubis
CapnMunch
Anubis
8,455
1,234
0
3,974
5,826
3,262
184
482
5,136
47,391
0
W
Rama
5,704
4,056
0
3,864
6,388
1,878
0
3,122
3,266
0
43,704
W
Fafnir
Threeski55
Fafnir
3,103
877
0
1,393
6,330
3,408
0
3,264
3,002
12,186
0
L
Serqet
Vanesa7139
Serqet
890
61
0
500
6,712
1,728
0
2,254
4,458
0
27,364
W
Jormungandr
WildToledo
Jormungandr
1,007
658
0
2,401
6,439
2,301
0
1,708
4,639
28,197
0
W
Danzaburou
congolol
Danzaburou
6,247
2,641
0
753
3,928
1,432
244
1,521
2,313
0
51,403
L
7,620
3,545
0
1,580
5,278
1,514
0
797
4,481
34,250
5,196
L
King Arthur
salamanderifriz
King Arthur
1,790
563
0
125
8,101
2,275
658
6,103
1,998
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
28,039
393
Minions Killed
279
0
Camps Cleared
0
983,087
Distance Traveled
978,406
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,563
506
68
6
0
192,418
1
L
Odin
6,086
553
23
2
0
203,991
0
W
Anubis
7,840
713
106
10
0
165,677
2
W
Rama
6,850
623
97
9
0
206,956
4
W
Fafnir
6,307
573
18
2
0
207,219
1
L
Serqet
5,304
482
68
6
0
207,559
1
W
Jormungandr
5,850
532
64
6
0
172,865
2
W
Danzaburou
7,835
712
108
10
0
230,370
6
L
Sol
5,769
524
68
6
0
189,559
4
L
King Arthur
5,317
483
52
5
0
184,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role