Player Matchup

Morgan Le Fay
Morgan Le Fay
ArchSiux
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
ISUDMOO
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,652 Elo+
Party 4
Nemesis
Nemesis
Janosmrv
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PowerSaix
Sun Wukong
Level 6
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
lvl50
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,371 Elo+
Party 4
Team Averages
Level 9
1,510 SR
1,505 Elo+

VS

Team Averages
Level 15
1,464 SR
1,411 Elo+
Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlazeItForYuri
Tsukuyomi
Level 30
God Stats
2W - 2L
1,442 SR
Queue Stats
56W - 87L
1,267 Elo+
Party 3
Cerberus
Cerberus
SamTheSandmann
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
ThisIsZeffery
Bellona
Level 17
God Stats
2W - 3L
1,385 SR
Queue Stats
21W - 25L
1,290 Elo+
Party 3
Aphrodite
Aphrodite
Ukerati
Aphrodite
Level 18
God Stats
2W - 0L
1,493 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArchSiux
Morgan Le Fay
9
1 / 8 / 4
5,891
393
5,673
9,377
2,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ISUDMOO
Mercury
10
1 / 1 / 1
6,501
433
1,732
9,780
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Janosmrv
Nemesis
9
2 / 12 / 0
6,160
411
4,662
12,987
3,625
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
PowerSaix
Sun Wukong
9
4 / 9 / 3
6,809
454
6,005
14,535
9,815
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
lvl50
Rama
10
0 / 5 / 1
6,128
409
3,729
9,696
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
9 / 0 / 4
9,451
630
6,427
3,919
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
BlazeItForYuri
Tsukuyomi
12
7 / 2 / 7
8,226
548
10,098
7,839
2,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
6 / 2 / 15
8,695
580
8,751
13,268
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
10
6 / 5 / 2
7,147
476
5,214
10,204
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Ukerati
Aphrodite
12
6 / 0 / 13
8,269
551
11,471
7,381
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
34
35
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
4
11
L
Morgan Le Fay
ArchSiux
Morgan Le Fay
1
8
4
0.38
W
Tsukuyomi
BlazeItForYuri
Tsukuyomi
7
2
7
5.25
L
Mercury
ISUDMOO
Mercury
1
1
1
1.5
L
Nemesis
Janosmrv
Nemesis
2
12
0
0.17
L
Sun Wukong
PowerSaix
Sun Wukong
4
9
3
0.61
W
Cerberus
6
2
15
6.75
W
Bellona
6
5
2
1.4
W
Aphrodite
Ukerati
Aphrodite
6
0
13
12.5
L
Rama
lvl50
Rama
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
41,961
56,375
Taken
42,611
21,792
Mitigated
26,519
8,180
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,427
4,854
0
2,194
3,919
1,405
1,276
0
3,919
0
57,729
L
Morgan Le Fay
ArchSiux
Morgan Le Fay
5,673
1,087
0
1,917
9,377
2,653
88
2,016
7,361
12,369
0
W
Tsukuyomi
BlazeItForYuri
Tsukuyomi
10,098
3,339
98
2,668
7,839
2,592
1,322
1,574
6,265
0
36,009
L
Mercury
ISUDMOO
Mercury
1,732
692
0
2,354
9,780
3,101
0
1,931
7,849
0
27,981
L
Nemesis
Janosmrv
Nemesis
4,662
1,922
0
1,504
12,987
3,625
0
7,832
5,155
0
18,239
L
Sun Wukong
PowerSaix
Sun Wukong
6,005
1,702
0
250
14,535
9,815
222
6,206
8,329
0
25,517
W
Cerberus
8,751
1,619
0
2,579
13,268
13,466
687
733
12,535
31,098
0
W
Bellona
5,214
2,097
0
1,800
10,204
6,455
1,216
2,150
8,054
0
19,222
W
Aphrodite
Ukerati
Aphrodite
11,471
2,271
4,334
4,125
7,381
2,601
838
1,216
6,165
36,790
0
L
Rama
lvl50
Rama
3,729
2,882
0
2,155
9,696
2,598
0
2,237
7,459
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
41,788
191
Minions Killed
323
0
Camps Cleared
0
1,342,327
Distance Traveled
1,395,888
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,451
630
98
7
0
277,247
1
L
Morgan Le Fay
5,891
393
12
1
0
234,509
0
W
Tsukuyomi
8,226
548
55
4
0
307,967
0
L
Mercury
6,501
433
66
4
0
332,748
3
L
Nemesis
6,160
411
30
2
0
249,841
3
L
Sun Wukong
6,809
454
31
2
0
274,455
0
W
Cerberus
8,695
580
78
5
0
276,443
0
W
Bellona
7,147
476
32
2
0
267,767
0
W
Aphrodite
8,269
551
60
4
0
266,464
6
L
Rama
6,128
409
52
3
0
250,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role