Player Matchup

Scylla
Scylla
BadCarma420
Scylla
Level 45
God Stats
24W - 28L
1,458 SR
Queue Stats
43W - 52L
1,331 Elo+
Party 1
Cupid
Cupid
MegaMan_EXEs
Cupid
Level 6
God Stats
11W - 13L
1,159 SR
Queue Stats
11W - 15L
1,133 Elo+
Solo
Ymir
Ymir
RicoSmokesU
Ymir
Level 29
God Stats
15W - 20L
1,389 SR
Queue Stats
33W - 46L
1,302 Elo+
Party 1
Nike
Nike
ZebuCygnusX1
Nike
Level 18
God Stats
7W - 13L
1,355 SR
Queue Stats
39W - 47L
1,336 Elo+
Party 1
Neith
Neith
kittiecat12
Neith
Level 16
God Stats
70W - 95L
1,161 SR
Queue Stats
99W - 138L
1,018 Elo+
Solo
Team Averages
Level 23
1,305 SR
1,224 Elo+

VS

Team Averages
Level 30
1,505 SR
1,345 Elo+
Morgan Le Fay
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
Level 30
God Stats
79W - 89L
1,456 SR
Queue Stats
517W - 576L
1,296 Elo+
Solo
Ganesha
Ganesha
BluBerrryman
Ganesha
Level 16
God Stats
2W - 0L
1,728 SR
Queue Stats
12W - 18L
1,306 Elo+
Party 2
Neith
Neith
MarcoElFénix
Neith
Level 17
God Stats
18W - 21L
1,406 SR
Queue Stats
21W - 26L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
Mazokumiko
Kukulkan
Level 25
God Stats
70W - 88L
1,402 SR
Queue Stats
189W - 303L
1,380 Elo+
Solo
Odin
Odin
UnawareHalo05
Odin
Level 61
God Stats
2W - 1L
1,535 SR
Queue Stats
24W - 31L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
4 / 7 / 2
13,954
997
15,782
20,535
6,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 10 / 3
13,151
939
13,033
26,556
8,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 0 / 0
10,483
749
346
1,372
1,295
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 1 / 0
10,554
754
860
4,008
2,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
0 / 15 / 3
11,765
840
11,952
31,049
10,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
20
4 / 0 / 20
13,185
942
19,186
6,112
2,908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
BluBerrryman
Ganesha
20
0 / 1 / 20
12,175
870
5,088
10,575
14,320
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 19
13,330
952
13,080
7,878
4,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Mazokumiko
Kukulkan
20
12 / 3 / 7
13,096
935
21,600
11,149
5,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 1 / 13
13,989
999
19,537
12,449
16,673
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
112
6
Kills
33
33
Deaths
6
8
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
4
0
20
14
L
Scylla
4
7
2
0.71
W
Ganesha
BluBerrryman
Ganesha
0
1
20
10
W
5
1
19
14.5
W
Kukulkan
Mazokumiko
Kukulkan
12
3
7
5.17
L
2
10
3
0.35
L
0
0
0
0
W
12
1
13
18.5
L
0
1
0
0
L
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,973
Damage
78,491
83,520
Taken
48,163
29,363
Mitigated
43,516
4,299
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AndromedaXXV
Morgan Le Fay
19,186
673
0
239
6,112
2,908
0
2,323
3,717
48,354
0
L
Scylla
15,782
986
150
1,081
20,535
6,742
0
9,103
11,432
48,066
0
W
Ganesha
BluBerrryman
Ganesha
5,088
375
0
1,541
10,575
14,320
0
2,857
7,415
13,484
0
W
13,080
5,696
0
2,469
7,878
4,254
0
2,060
5,698
0
45,168
W
Kukulkan
Mazokumiko
Kukulkan
21,600
2,953
0
389
11,149
5,361
0
3,693
7,230
49,236
0
L
13,033
5,046
210
944
26,556
8,840
0
17,056
9,500
0
50,414
L
346
0
0
0
1,372
1,295
0
350
1,022
4,772
0
W
19,537
6,579
0
0
12,449
16,673
0
4,269
7,887
601
27,581
L
860
142
0
605
4,008
2,004
0
2,567
1,441
0
10,031
L
11,952
7,490
0
1,309
31,049
10,482
0
17,363
13,686
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
65,775
251
Minions Killed
251
3
Camps Cleared
3
931,847
Distance Traveled
1,227,765
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,185
942
75
5
0
263,095
3
L
Scylla
13,954
997
88
6
3
218,071
0
W
Ganesha
12,175
870
0
0
0
231,387
0
W
Neith
13,330
952
85
6
1
238,047
0
W
Kukulkan
13,096
935
64
5
0
216,662
0
L
Cupid
13,151
939
81
6
0
214,327
0
L
Ymir
10,483
749
14
1
0
161,531
0
W
Odin
13,989
999
27
2
2
278,574
2
L
Nike
10,554
754
17
1
0
119,844
0
L
Neith
11,765
840
51
4
0
218,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role