Player Matchup

Pele
Pele
AragornsFaiz
Pele
Level 63
God Stats
10W - 9L
1,462 SR
Queue Stats
27W - 43L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
Laserbeane
Jormungandr
Level 26
God Stats
0W - 2L
1,376 SR
Queue Stats
56W - 100L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
fuzailrocks
Hou Yi
Level 67
God Stats
0W - 3L
1,119 SR
Queue Stats
21W - 21L
1,507 Elo+
Party 1
Team Averages
Level 52
1,319 SR
1,404 Elo+

VS

Team Averages
Level 35
1,605 SR
1,481 Elo+
Ganesha
Ganesha
C411M3P4N
Ganesha
Level 29
God Stats
6W - 8L
1,897 SR
Queue Stats
529W - 440L
1,590 Elo+
Solo
Kukulkan
Kukulkan
Shmegdaloon
Kukulkan
Level 18
God Stats
10W - 10L
1,416 SR
Queue Stats
23W - 20L
1,421 Elo+
Party 2
Nemesis
Nemesis
Thug Apache
Nemesis
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
13,220
529
14,400
23,200
10,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Laserbeane
Jormungandr
19
4 / 5 / 2
14,811
592
23,937
30,228
37,938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
18
1 / 9 / 2
14,347
574
13,389
22,450
8,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
C411M3P4N
Ganesha
20
0 / 1 / 20
14,734
589
12,094
22,818
34,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Shmegdaloon
Kukulkan
20
11 / 0 / 9
17,394
696
27,865
15,036
9,619
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
Thug Apache
Nemesis
20
13 / 6 / 7
17,185
687
22,388
27,367
16,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
24
24
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Ganesha
C411M3P4N
Ganesha
0
1
20
10
L
Jormungandr
Laserbeane
Jormungandr
4
5
2
1
W
Kukulkan
Shmegdaloon
Kukulkan
11
0
9
15.5
W
Nemesis
Thug Apache
Nemesis
13
6
7
2.75
L
Hou Yi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,726
Damage
62,347
75,878
Taken
65,221
56,407
Mitigated
61,152
5,515
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,400
3,679
0
1,298
23,200
10,119
340
8,576
14,624
0
49,950
W
Ganesha
C411M3P4N
Ganesha
12,094
859
0
746
22,818
34,729
246
9,338
13,480
34,721
0
L
Jormungandr
Laserbeane
Jormungandr
23,937
4,380
461
3,009
30,228
37,938
407
17,165
13,063
58,168
0
W
Kukulkan
Shmegdaloon
Kukulkan
27,865
3,504
0
4,840
15,036
9,619
832
7,165
7,871
120,640
0
W
Nemesis
Thug Apache
Nemesis
22,388
9,971
0
5,665
27,367
16,804
3,175
7,434
19,933
21
90,269
L
Hou Yi
13,389
4,325
0
747
22,450
8,350
784
14,239
8,211
0
68,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
49,313
219
Minions Killed
302
0
Camps Cleared
0
1,255,914
Distance Traveled
1,425,339
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,220
529
47
2
0
462,738
4
W
Ganesha
14,734
589
1
0
0
496,514
6
L
Jormungandr
14,811
592
62
2
0
420,214
1
W
Kukulkan
17,394
696
198
8
0
460,854
4
W
Nemesis
17,185
687
103
4
0
467,971
2
L
Hou Yi
14,347
574
110
4
0
372,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role