Player Matchup

Artemis
Artemis
ImAbubadr
Artemis
Level 5
God Stats
77W - 55L
1,171 SR
Queue Stats
117W - 126L
1,275 Elo+
Party 2
Vulcan
Vulcan
K1NG_Omar__
Vulcan
Level 157
God Stats
3W - 0L
1,733 SR
Queue Stats
381W - 298L
1,531 Elo+
Party 2
Arachne
Arachne
Stay-G99
Arachne
Level 106
God Stats
1W - 1L
1,128 SR
Queue Stats
525W - 544L
1,421 Elo+
Solo
Sylvanus
Sylvanus
WoHoW-
Sylvanus
Level 128
God Stats
3W - 1L
1,860 SR
Queue Stats
254W - 240L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
vHiFa
Kuzenbo
Level 147
God Stats
12W - 9L
1,631 SR
Queue Stats
29W - 28L
1,580 Elo+
Party 2
Team Averages
Level 109
1,505 SR
1,482 Elo+

VS

Team Averages
Level 122
1,365 SR
1,369 Elo+
Apollo
Apollo
ANDRES_BC97
Apollo
Level 146
God Stats
0W - 1L
1,265 SR
Queue Stats
111W - 137L
1,394 Elo+
Party 1
Persephone
Persephone
Djwarbs
Persephone
Level 84
God Stats
62W - 65L
1,494 SR
Queue Stats
360W - 350L
1,451 Elo+
Solo
Bakasura
Bakasura
Nivek_CR
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,333 Elo+
Party 1
Erlang Shen
Erlang Shen
sbuigy
Erlang Shen
Level 147
God Stats
2W - 4L
1,183 SR
Queue Stats
306W - 320L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
sebaslost
Gilgamesh
Level 108
God Stats
1W - 3L
1,384 SR
Queue Stats
14W - 33L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImAbubadr
Artemis
15
0 / 3 / 5
8,867
422
4,600
10,821
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
17
3 / 3 / 9
10,276
489
16,232
11,486
4,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Stay-G99
Arachne
16
3 / 3 / 8
10,167
484
11,528
17,625
8,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
WoHoW-
Sylvanus
18
4 / 5 / 4
11,558
550
11,279
17,341
12,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
vHiFa
Kuzenbo
17
9 / 0 / 5
10,644
507
12,412
17,747
30,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 4 / 5
10,404
495
7,657
14,258
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Djwarbs
Persephone
16
4 / 7 / 2
10,268
489
15,937
15,780
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Nivek_CR
Bakasura
17
2 / 4 / 3
10,509
500
6,664
14,953
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
sbuigy
Erlang Shen
15
5 / 2 / 3
9,779
466
8,636
17,908
19,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
sebaslost
Gilgamesh
17
1 / 3 / 5
9,815
467
4,946
16,066
9,932
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
19
Kills
14
14
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
5
1.13
L
Persephone
Djwarbs
Persephone
4
7
2
0.71
W
Artemis
ImAbubadr
Artemis
0
3
5
0.83
W
Vulcan
3
3
9
2.5
L
Bakasura
Nivek_CR
Bakasura
2
4
3
0.88
W
Arachne
Stay-G99
Arachne
3
3
8
2.33
W
Sylvanus
WoHoW-
Sylvanus
4
5
4
1.2
L
Erlang Shen
sbuigy
Erlang Shen
5
2
3
3.25
L
Gilgamesh
sebaslost
Gilgamesh
1
3
5
1.17
W
Kuzenbo
vHiFa
Kuzenbo
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
43,840
75,020
Taken
78,965
59,241
Mitigated
47,149
21,175
Healing
23,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,657
4,282
523
5,795
14,258
5,455
50
7,381
6,877
0
79,174
L
Persephone
Djwarbs
Persephone
15,937
209
144
1,904
15,780
5,629
522
9,704
6,069
73,965
0
W
Artemis
ImAbubadr
Artemis
4,600
2,506
0
4,761
10,821
4,023
350
2,730
8,091
0
47,933
W
Vulcan
16,232
7,236
104
919
11,486
4,390
640
4,359
6,697
70,545
0
L
Bakasura
Nivek_CR
Bakasura
6,664
3,963
0
6,084
14,953
6,761
0
5,484
9,469
0
62,800
W
Arachne
Stay-G99
Arachne
11,528
8,950
0
3,944
17,625
8,441
44
3,302
14,082
0
71,355
W
Sylvanus
WoHoW-
Sylvanus
11,279
1,861
2,914
6,533
17,341
12,281
265
1,777
14,914
65,320
16,352
L
Erlang Shen
sbuigy
Erlang Shen
8,636
2,143
619
3,169
17,908
19,372
344
9,092
8,816
0
36,507
L
Gilgamesh
sebaslost
Gilgamesh
4,946
467
0
5,377
16,066
9,932
754
7,920
8,146
141
46,673
W
Kuzenbo
vHiFa
Kuzenbo
12,412
3,019
0
2,000
17,747
30,106
28
3,886
13,510
46,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,512
Gold Earned
50,775
523
Minions Killed
552
0
Camps Cleared
0
1,944,112
Distance Traveled
1,980,246
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,404
495
125
6
0
357,292
1
L
Persephone
10,268
489
117
6
0
384,024
4
W
Artemis
8,867
422
94
4
0
348,527
1
W
Vulcan
10,276
489
114
5
0
431,049
2
L
Bakasura
10,509
500
135
6
0
453,521
0
W
Arachne
10,167
484
114
5
0
441,051
3
W
Sylvanus
11,558
550
150
7
0
300,018
2
L
Erlang Shen
9,779
466
65
3
0
423,454
2
L
Gilgamesh
9,815
467
110
5
0
361,955
0
W
Kuzenbo
10,644
507
51
2
0
423,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role