Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Agashoth
Vulcan
Level 34
God Stats
6W - 9L
1,597 SR
Queue Stats
243W - 347L
1,414 Elo+
Party 2
Bakasura
Bakasura
Merrr213
Bakasura
Level 46
God Stats
6W - 5L
1,449 SR
Queue Stats
210W - 281L
1,422 Elo+
Party 2
Geb
Geb
Yoshipouki
Geb
Level 20
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 3
Anhur
Anhur
swinck
Anhur
Level 129
God Stats
2W - 1L
1,732 SR
Queue Stats
21W - 14L
1,517 Elo+
Party 3
Team Averages
Level 49
1,607 SR
1,500 Elo+

VS

Team Averages
Level 65
1,544 SR
1,501 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DarceDi
Cabrakan
Level 35
God Stats
34W - 31L
1,564 SR
Queue Stats
98W - 102L
1,491 Elo+
Party 1
Ares
Ares
SSFernando
Ares
Level 29
God Stats
57W - 39L
1,621 SR
Queue Stats
379W - 354L
1,508 Elo+
Party 1
Skadi
Skadi
Tractoro
Skadi
Level 37
God Stats
7W - 5L
1,483 SR
Queue Stats
117W - 131L
1,473 Elo+
Solo
Hachiman
Hachiman
VictorBelmont99
Hachiman
Level 102
God Stats
58W - 65L
1,554 SR
Queue Stats
608W - 566L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 7 / 1
7,986
499
5,993
11,419
4,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
Agashoth
Vulcan
12
1 / 4 / 1
7,167
448
5,756
6,307
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Merrr213
Bakasura
12
3 / 5 / 0
7,737
484
3,111
11,516
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 1 / 4
7,206
450
5,065
10,749
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
swinck
Anhur
13
1 / 3 / 2
7,212
451
6,507
10,635
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 1 / 4
9,613
601
8,628
12,577
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
DarceDi
Cabrakan
14
5 / 3 / 3
8,654
541
7,477
10,316
7,864
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 3
7,782
486
2,756
11,097
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Tractoro
Skadi
15
2 / 2 / 5
8,640
540
6,698
6,317
2,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
14
5 / 0 / 1
8,596
537
11,633
6,767
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
20
20
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
7
1
0.5
W
Ao Kuang
 
Ao Kuang
7
1
4
9
L
Vulcan
Agashoth
Vulcan
1
4
1
0.38
W
Cabrakan
DarceDi
Cabrakan
5
3
3
2.17
L
Bakasura
Merrr213
Bakasura
3
5
0
0.6
W
1
3
3
0.83
W
Skadi
Tractoro
Skadi
2
2
5
2.25
W
Hachiman
5
0
1
5.5
L
1
1
4
3
L
Anhur
swinck
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
37,192
50,626
Taken
47,074
25,007
Mitigated
20,778
9,260
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,993
1,654
0
2,284
11,419
4,826
225
7,156
4,263
32,894
0
W
Ao Kuang
 
Ao Kuang
8,628
1,745
0
4,605
12,577
3,843
0
3,599
8,878
80,051
0
L
Vulcan
Agashoth
Vulcan
5,756
911
24
812
6,307
2,299
266
2,890
3,417
36,966
0
W
Cabrakan
DarceDi
Cabrakan
7,477
1,225
0
2,652
10,316
7,864
171
6,469
3,579
39,829
0
L
Bakasura
Merrr213
Bakasura
3,111
1,942
0
2,939
11,516
4,732
0
4,107
7,409
0
34,641
W
2,756
67
0
1,697
11,097
4,985
0
1,883
9,126
20,272
0
W
Skadi
Tractoro
Skadi
6,698
2,312
0
911
6,317
2,268
923
3,398
2,699
0
53,149
W
Hachiman
11,633
7,069
0
1,998
6,767
1,818
880
1,639
5,128
0
59,313
L
5,065
686
0
573
10,749
9,701
0
3,065
7,684
16,079
0
L
Anhur
swinck
Anhur
6,507
3,070
0
2,628
10,635
3,449
0
1,643
8,992
0
55,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
43,285
334
Minions Killed
433
0
Camps Cleared
0
1,324,499
Distance Traveled
1,528,474
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,986
499
83
5
0
230,784
5
W
Ao Kuang
9,613
601
121
8
0
316,493
2
L
Vulcan
7,167
448
61
4
0
267,065
8
W
Cabrakan
8,654
541
83
5
0
283,353
0
L
Bakasura
7,737
484
76
5
0
277,365
1
W
Ares
7,782
486
16
1
0
315,436
6
W
Skadi
8,640
540
106
7
0
313,676
11
W
Hachiman
8,596
537
107
7
0
299,516
6
L
Geb
7,206
450
17
1
0
288,801
1
L
Anhur
7,212
451
97
6
0
260,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role