Player Matchup

Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RuiSamuraiJr_TTV
Cabrakan
Level 52
God Stats
1W - 1L
1,320 SR
Queue Stats
130W - 169L
1,363 Elo+
Solo
Heimdallr
Heimdallr
pouls600laureat
Heimdallr
Level 48
God Stats
2W - 0L
1,784 SR
Queue Stats
27W - 42L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
snoopy2124
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 305L
1,552 Elo+
Solo
Khepri
Khepri
tomfaltynowski_
Khepri
Level 155
God Stats
5W - 3L
1,702 SR
Queue Stats
153W - 150L
1,658 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,499 Elo+

VS

Team Averages
Level 104
1,534 SR
1,497 Elo+
Izanami
Izanami
Cabo422
Izanami
Level 70
God Stats
223W - 201L
1,494 SR
Queue Stats
283W - 284L
1,427 Elo+
Solo
Ravana
Ravana
MNV_NX
Ravana
Level 89
God Stats
6W - 5L
1,529 SR
Queue Stats
402W - 393L
1,477 Elo+
Solo
Camazotz
Camazotz
SixTimesInMadrid
Camazotz
Level 146
God Stats
6W - 4L
1,548 SR
Queue Stats
455W - 410L
1,533 Elo+
Solo
Kukulkan
Kukulkan
TAURUSS22
Kukulkan
Level 154
God Stats
19W - 26L
1,597 SR
Queue Stats
299W - 318L
1,546 Elo+
Solo
Cthulhu
Cthulhu
kermintxu
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
4 / 0 / 0
5,847
731
4,588
6,260
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 2 / 3
4,507
563
2,296
5,133
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
pouls600laureat
Heimdallr
7
0 / 1 / 0
4,068
509
2,891
2,458
850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
snoopy2124
Baba Yaga
9
2 / 0 / 1
5,034
629
3,130
2,552
1,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
4,433
554
964
4,863
1,796
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
7
0 / 0 / 0
3,981
498
2,014
3,498
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
MNV_NX
Ravana
8
1 / 3 / 1
4,669
584
1,087
4,152
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 3 / 0
3,827
478
2,078
5,852
1,304
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
TAURUSS22
Kukulkan
8
2 / 1 / 1
5,016
627
1,785
2,818
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kermintxu
Cthulhu
7
0 / 0 / 1
4,420
553
2,864
4,875
1,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
L
Izanami
Cabo422
Izanami
0
0
0
0
L
Ravana
MNV_NX
Ravana
1
3
1
0.5
W
1
2
3
1.25
L
1
3
0
0.33
L
Kukulkan
TAURUSS22
Kukulkan
2
1
1
2.5
L
Cthulhu
kermintxu
Cthulhu
0
0
1
0.5
W
Heimdallr
pouls600laureat
Heimdallr
0
1
0
0
W
Baba Yaga
snoopy2124
Baba Yaga
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
9,828
21,266
Taken
21,195
9,707
Mitigated
6,090
7,676
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,588
1,993
0
3,992
6,260
3,680
717
51
6,209
0
30,831
L
Izanami
Cabo422
Izanami
2,014
1,557
0
1,517
3,498
846
229
1,432
2,064
0
22,111
L
Ravana
MNV_NX
Ravana
1,087
396
0
406
4,152
1,303
0
1,906
2,130
0
23,864
W
2,296
397
0
714
5,133
2,241
0
1,019
4,114
14,851
0
L
2,078
640
0
3,244
5,852
1,304
0
188
5,630
0
10,756
L
Kukulkan
TAURUSS22
Kukulkan
1,785
517
0
594
2,818
930
329
2,168
610
21,943
0
L
Cthulhu
kermintxu
Cthulhu
2,864
364
55
1,360
4,875
1,707
0
504
4,371
11,729
0
W
Heimdallr
pouls600laureat
Heimdallr
2,891
1,227
0
969
2,458
850
0
1,489
969
0
18,781
W
Baba Yaga
snoopy2124
Baba Yaga
3,130
111
0
1,001
2,552
1,140
0
420
2,132
23,989
0
W
964
61
0
1,000
4,863
1,796
0
1,670
3,193
12,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
21,913
197
Minions Killed
191
0
Camps Cleared
0
758,879
Distance Traveled
689,244
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,847
731
63
8
0
162,075
1
L
Izanami
3,981
498
46
6
0
135,309
0
L
Ravana
4,669
584
51
6
0
161,489
3
W
Cabrakan
4,507
563
35
4
0
162,416
2
L
Camazotz
3,827
478
25
3
0
94,139
0
L
Kukulkan
5,016
627
50
6
0
152,212
2
L
Cthulhu
4,420
553
19
2
0
146,095
2
W
Heimdallr
4,068
509
39
5
0
130,478
0
W
Baba Yaga
5,034
629
41
5
0
159,896
1
W
Khepri
4,433
554
19
2
0
144,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role