Player Matchup

Terra
Terra
DysterOTL
Terra
Level 107
God Stats
5W - 12L
1,539 SR
Queue Stats
711W - 686L
1,623 Elo+
Party 3
Neith
Neith
Ginsxng
Neith
Level 12
God Stats
2W - 2L
1,426 SR
Queue Stats
37W - 31L
1,538 Elo+
Party 3
Apollo
Apollo
GuanCh3w
Apollo
Level 103
God Stats
8W - 11L
1,328 SR
Queue Stats
463W - 449L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
HalfDadBod
Zhong Kui
Level 104
God Stats
7W - 4L
1,421 SR
Queue Stats
193W - 192L
1,565 Elo+
Party 1
Scylla
Scylla
RedSkullXXX007
Scylla
Level 85
God Stats
1W - 5L
1,374 SR
Queue Stats
215W - 212L
1,532 Elo+
Party 1
Team Averages
Level 82
1,417 SR
1,565 Elo+

VS

Team Averages
Level 74
1,667 SR
1,557 Elo+
Ymir
Ymir
BL00DY09
Ymir
Level 44
God Stats
149W - 115L
1,586 SR
Queue Stats
164W - 136L
1,558 Elo+
Party 2
Artemis
Artemis
SYR3
Artemis
Level 26
God Stats
5W - 5L
1,826 SR
Queue Stats
100W - 70L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
monty_gore11
Baba Yaga
Level 145
God Stats
6W - 4L
1,695 SR
Queue Stats
411W - 365L
1,565 Elo+
Party 2
Awilix
Awilix
swtchnoob8
Awilix
Level 108
God Stats
9W - 11L
1,514 SR
Queue Stats
154W - 134L
1,536 Elo+
Party 2
Chaac
Chaac
xUnhinge
Chaac
Level 48
God Stats
7W - 4L
1,716 SR
Queue Stats
55W - 43L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DysterOTL
Terra
12
2 / 3 / 4
8,253
485
4,652
13,728
7,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Ginsxng
Neith
13
1 / 0 / 5
8,116
477
5,771
5,557
1,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
GuanCh3w
Apollo
15
7 / 7 / 2
9,697
570
7,603
13,442
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
HalfDadBod
Zhong Kui
14
1 / 5 / 3
8,774
516
9,848
15,496
12,055
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 3
7,438
438
5,612
6,350
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 10
9,012
530
4,743
12,939
10,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
SYR3
Artemis
16
4 / 2 / 3
9,375
551
9,209
8,250
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
monty_gore11
Baba Yaga
16
1 / 2 / 5
9,367
551
6,528
8,522
5,635
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
swtchnoob8
Awilix
16
3 / 5 / 5
9,409
553
7,175
12,139
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xUnhinge
Chaac
18
8 / 0 / 7
11,267
663
11,589
12,570
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
19
19
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
10
4
L
Terra
DysterOTL
Terra
2
3
4
1.33
L
Neith
Ginsxng
Neith
1
0
5
3.5
L
Apollo
GuanCh3w
Apollo
7
7
2
1.14
L
Zhong Kui
HalfDadBod
Zhong Kui
1
5
3
0.5
L
0
4
3
0.38
W
Artemis
SYR3
Artemis
4
2
3
2.75
W
Baba Yaga
monty_gore11
Baba Yaga
1
2
5
1.75
W
Awilix
swtchnoob8
Awilix
3
5
5
1.1
W
Chaac
xUnhinge
Chaac
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
39,244
54,573
Taken
54,420
27,413
Mitigated
35,191
14,150
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,743
537
141
1,043
12,939
10,360
1,059
4,162
8,637
35,016
0
L
Terra
DysterOTL
Terra
4,652
557
744
3,797
13,728
7,531
6
2,050
11,678
28,389
0
L
Neith
Ginsxng
Neith
5,771
921
0
2,179
5,557
1,718
324
988
4,569
0
44,002
L
Apollo
GuanCh3w
Apollo
7,603
4,536
0
2,532
13,442
4,449
1,152
1,553
11,889
0
67,440
L
Zhong Kui
HalfDadBod
Zhong Kui
9,848
1,008
0
4,244
15,496
12,055
0
6,102
9,394
56,675
0
L
5,612
632
0
654
6,350
1,660
224
578
5,772
37,509
0
W
Artemis
SYR3
Artemis
9,209
4,159
0
3,028
8,250
2,851
4,165
2,838
5,286
0
71,159
W
Baba Yaga
monty_gore11
Baba Yaga
6,528
843
0
3,569
8,522
5,635
1,023
4,744
3,778
57,616
0
W
Awilix
swtchnoob8
Awilix
7,175
3,668
0
0
12,139
4,306
0
3,829
8,266
0
66,081
W
Chaac
xUnhinge
Chaac
11,589
3,087
0
7,666
12,570
12,039
1,651
4,011
8,341
0
84,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
48,430
432
Minions Killed
568
0
Camps Cleared
0
1,492,273
Distance Traveled
1,645,817
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,012
530
71
4
0
298,356
1
L
Terra
8,253
485
23
1
0
318,998
9
L
Neith
8,116
477
104
6
0
303,250
5
L
Apollo
9,697
570
117
7
0
282,946
3
L
Zhong Kui
8,774
516
125
7
0
277,581
1
L
Scylla
7,438
438
63
4
0
309,498
6
W
Artemis
9,375
551
123
7
0
303,124
0
W
Baba Yaga
9,367
551
129
8
0
322,168
5
W
Awilix
9,409
553
107
6
0
348,540
0
W
Chaac
11,267
663
138
8
0
373,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role