Player Matchup

Jormungandr
Jormungandr
Deadpool5272
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Arachne
Arachne
DragonDKnght
Arachne
Level 23
God Stats
4W - 1L
1,801 SR
Queue Stats
5W - 1L
1,700 Elo+
Party 1
Vamana
Vamana
TearsOfSoy
Vamana
Level 25
God Stats
2W - 5L
1,306 SR
Queue Stats
313W - 348L
1,360 Elo+
Solo
Yemoja
Yemoja
YungSilk22
Yemoja
Level 22
God Stats
4W - 2L
1,417 SR
Queue Stats
104W - 120L
1,337 Elo+
Solo
Neith
Neith
iB ID6666
Neith
Level 22
God Stats
62W - 92L
1,373 SR
Queue Stats
64W - 99L
1,310 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,396 Elo+

VS

Team Averages
Level 32
1,548 SR
1,578 Elo+
Morgan Le Fay
Morgan Le Fay
AppleMasta
Morgan Le Fay
Level 4
God Stats
2W - 0L
1,686 SR
Queue Stats
17W - 7L
1,689 Elo+
Party 2
Zeus
Zeus
BurritoBoyJohn
Zeus
Level 6
God Stats
59W - 39L
1,500 SR
Queue Stats
124W - 80L
1,681 Elo+
Party 2
Kukulkan
Kukulkan
DontTazeMeBroski
Kukulkan
Level 18
God Stats
43W - 46L
1,392 SR
Queue Stats
72W - 99L
1,211 Elo+
Solo
Scylla
Scylla
Maecenatism
Scylla
Level 8
God Stats
5W - 5L
1,660 SR
Queue Stats
172W - 117L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
Steve25--
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 122L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deadpool5272
Jormungandr
20
2 / 6 / 6
13,498
844
2,919
20,758
5,618
Arachne
DragonDKnght
Arachne
20
9 / 13 / 10
16,433
1,027
28,226
36,542
19,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
TearsOfSoy
Vamana
20
4 / 3 / 11
15,450
966
19,773
33,808
30,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
YungSilk22
Yemoja
20
0 / 3 / 13
14,814
926
10,466
17,117
20,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
iB ID6666
Neith
20
9 / 8 / 5
17,542
1,096
32,870
29,183
7,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AppleMasta
Morgan Le Fay
20
6 / 8 / 14
15,555
972
29,892
28,638
16,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 6 / 16
16,117
1,007
33,383
16,500
6,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 3 / 12
16,577
1,036
16,858
13,761
6,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
20
1 / 4 / 14
14,058
879
10,679
13,638
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Steve25--
Sylvanus
20
15 / 3 / 9
18,015
1,126
37,343
29,185
19,887
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
24
Kills
33
33
Deaths
24
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AppleMasta
Morgan Le Fay
6
8
14
1.63
W
6
6
16
2.33
L
Jormungandr
Deadpool5272
Jormungandr
2
6
6
0.83
W
5
3
12
3.67
L
Arachne
DragonDKnght
Arachne
9
13
10
1.08
W
Scylla
1
4
14
2
W
Sylvanus
Steve25--
Sylvanus
15
3
9
6.5
L
Vamana
TearsOfSoy
Vamana
4
3
11
3.17
L
Yemoja
YungSilk22
Yemoja
0
3
13
2.17
L
Neith
iB ID6666
Neith
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,254
Damage
128,155
137,408
Taken
101,722
83,847
Mitigated
55,443
16,881
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AppleMasta
Morgan Le Fay
29,892
5,198
0
1,067
28,638
16,881
0
2,875
24,949
48,276
0
W
33,383
3,111
0
1,013
16,500
6,522
0
2,865
13,399
53,560
0
L
Jormungandr
Deadpool5272
Jormungandr
2,919
1,361
0
0
20,758
5,618
0
18,175
2,583
12,915
0
W
16,858
495
0
1,264
13,761
6,775
0
3,130
10,106
76,072
0
L
Arachne
DragonDKnght
Arachne
28,226
14,636
14
3,701
36,542
19,997
0
36,073
469
0
36,867
W
Scylla
10,679
1,576
0
0
13,638
5,378
0
1,193
12,107
34,724
0
W
Sylvanus
Steve25--
Sylvanus
37,343
7,272
6,798
14,393
29,185
19,887
0
3,322
25,527
53,503
0
L
Vamana
TearsOfSoy
Vamana
19,773
8,997
0
6,786
33,808
30,877
0
30,970
2,838
0
38,143
L
Yemoja
YungSilk22
Yemoja
10,466
774
2,668
399
17,117
20,009
0
16,309
808
49,723
0
L
Neith
iB ID6666
Neith
32,870
17,721
0
3,313
29,183
7,346
0
26,628
2,555
0
85,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,737
Gold Earned
80,322
294
Minions Killed
323
6
Camps Cleared
6
1,437,690
Distance Traveled
1,371,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,555
972
33
2
0
317,966
0
W
Zeus
16,117
1,007
48
3
3
288,652
0
L
Jormungandr
13,498
844
24
2
1
210,815
3
W
Kukulkan
16,577
1,036
150
9
0
252,736
0
L
Arachne
16,433
1,027
28
2
2
274,557
2
W
Scylla
14,058
879
57
4
1
243,537
0
W
Sylvanus
18,015
1,126
35
2
2
268,767
1
L
Vamana
15,450
966
37
2
0
377,344
0
L
Yemoja
14,814
926
95
6
0
303,642
0
L
Neith
17,542
1,096
110
7
3
271,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role