Player Matchup

Nemesis
Nemesis
ChelseaUz
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,346 Elo+
Solo
Scylla
Scylla
FoodMaster0615
Scylla
Level 18
God Stats
2W - 2L
1,314 SR
Queue Stats
2W - 3L
1,255 Elo+
Solo
Sylvanus
Sylvanus
SevenColrfulDogs
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,484 Elo+
Solo
Bakasura
Bakasura
ShireenCen
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 2
Artemis
Artemis
Soul5135
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,637 Elo+
Party 2
Team Averages
Level 9
1,463 SR
1,437 Elo+

VS

Team Averages
Level 17
1,637 SR
1,518 Elo+
Cupid
Cupid
AshyKnees57
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,697 Elo+
Solo
Thor
Thor
Crash_2482
Thor
Level 3
God Stats
4W - 3L
1,653 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 1
Sobek
Sobek
HONDURAS1987
Sobek
Level 16
God Stats
18W - 16L
1,653 SR
Queue Stats
640W - 695L
1,407 Elo+
Solo
Poseidon
Poseidon
assass1nCl0nE09
Poseidon
Level 5
God Stats
4W - 3L
1,880 SR
Queue Stats
14W - 21L
1,568 Elo+
Solo
Da Ji
Da Ji
lilcornstarch
Da Ji
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 113L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChelseaUz
Nemesis
17
1 / 12 / 5
10,165
924
10,192
23,088
11,596
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 5
10,992
999
14,455
9,364
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 8 / 8
10,296
936
8,016
20,689
31,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ShireenCen
Bakasura
17
8 / 7 / 2
13,192
1,199
11,686
15,379
6,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Soul5135
Artemis
17
0 / 11 / 7
10,071
916
11,386
17,172
8,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 18
14,161
1,287
35,340
13,440
5,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 11
11,815
1,074
7,224
11,479
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 3 / 21
10,857
987
7,665
15,902
10,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
18
3 / 1 / 20
11,614
1,056
12,668
7,205
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 16
11,645
1,059
13,596
12,391
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
127
12
Kills
41
41
Deaths
12
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
18
3
18
9
L
Nemesis
ChelseaUz
Nemesis
1
12
5
0.29
W
8
2
11
6.75
L
3
3
5
1.83
W
2
3
21
4.17
L
0
8
8
0.5
L
Bakasura
ShireenCen
Bakasura
8
7
2
1.29
L
Artemis
Soul5135
Artemis
0
11
7
0.32
W
Poseidon
3
1
20
13
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,735
Damage
76,493
85,692
Taken
60,417
62,332
Mitigated
29,350
9,491
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,340
19,003
171
2,226
13,440
5,636
0
4,197
8,868
0
73,142
L
Nemesis
ChelseaUz
Nemesis
10,192
4,779
0
1,174
23,088
11,596
0
4,536
18,552
0
22,288
W
7,224
3,134
0
0
11,479
5,148
0
5,444
5,661
0
13,381
L
14,455
1,368
0
0
9,364
4,161
0
3,026
6,338
29,472
0
W
7,665
438
0
1,245
15,902
10,606
0
6,207
9,514
16,973
0
L
8,016
2,316
2,111
3,591
20,689
31,607
0
5,589
15,100
25,281
0
L
Bakasura
ShireenCen
Bakasura
11,686
7,340
0
1,277
15,379
6,679
0
4,245
11,134
0
26,525
L
Artemis
Soul5135
Artemis
11,386
6,572
0
1,338
17,172
8,289
0
2,937
14,235
0
29,682
W
Poseidon
12,668
2,290
0
1,106
7,205
2,333
0
1,563
5,237
44,077
0
W
13,596
2,730
178
1,213
12,391
5,627
0
5,060
7,227
0
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,716
Gold Earned
60,092
158
Minions Killed
229
12
Camps Cleared
4
985,764
Distance Traveled
897,758
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,161
1,287
104
9
1
190,107
1
L
Nemesis
10,165
924
23
2
0
203,057
1
W
Thor
11,815
1,074
23
2
0
147,010
0
L
Scylla
10,992
999
40
4
0
203,644
0
W
Sobek
10,857
987
18
2
0
204,536
3
L
Sylvanus
10,296
936
23
2
3
156,378
2
L
Bakasura
13,192
1,199
37
3
9
254,436
1
L
Artemis
10,071
916
35
3
0
168,249
1
W
Poseidon
11,614
1,056
73
7
3
189,334
1
W
Da Ji
11,645
1,059
11
1
0
166,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role